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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' into vehicles
Melanie
2009-10-15
38
-1648
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+1650
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Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...
John Hurliman
2009-10-14
2
-0
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+11
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Merge branch 'master' into htb-throttle
Melanie
2009-10-14
2
-0
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+11
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Setting changeY in border crossing.
Diva Canto
2009-10-14
1
-0
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+1
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Enable LSL dialogs to display group names properly
Melanie
2009-10-14
1
-0
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+10
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Allow the LLUDP server to run in either synchronous or asynchronous mode with...
John Hurliman
2009-10-14
2
-6
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+29
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* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...
John Hurliman
2009-10-14
3
-97
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+155
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* Switched to a plain lock for the ClientManager collections and protected th...
John Hurliman
2009-10-14
2
-2
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+4
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* Added the "show connections" command to print out all of the currently trac...
John Hurliman
2009-10-14
1
-1
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+23
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* Read scene_throttle_bps from the config file and use it
John Hurliman
2009-10-14
2
-10
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+5
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Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...
John Hurliman
2009-10-14
14
-128
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+592
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Merge branch 'master' into htb-throttle
Melanie
2009-10-14
14
-128
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+592
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* Fixes some prim crossings on megaregions with regions beyond the 512m mark
Teravus Ovares (Dan Olivares)
2009-10-13
2
-25
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+99
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Better handling of missing assets.
Diva Canto
2009-10-13
1
-9
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+16
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Better handling of missing assets.
Diva Canto
2009-10-12
1
-9
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+23
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Stop the recurring texture requests for textures that truly don't exist.
Diva Canto
2009-10-12
1
-2
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+2
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Added this one file for the previous commit to work.
Diva Canto
2009-10-12
1
-0
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+37
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* Fixes http://opensimulator.org/mantis/view.php?id=4225
Diva Canto
2009-10-12
10
-62
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+161
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0004246: [Patch] FlotsamAssetCache deep scan & cache
Melanie
2009-10-12
1
-37
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+270
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* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
7
-67
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+141
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* Split Task category into Task and State
John Hurliman
2009-10-13
2
-30
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+45
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Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
2009-10-13
3
-73
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+52
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* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...
John Hurliman
2009-10-13
5
-80
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+103
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* Consolidated adding / removing ClientManager IClientAPIs to two places in S...
John Hurliman
2009-10-13
6
-71
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+14
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* Fixed a bug where clients were being added to ClientManager twice
John Hurliman
2009-10-13
3
-48
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+41
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* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
2009-10-13
14
-293
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+151
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* Unregister event handlers in LLUDPServer when a client logs out and disconn...
John Hurliman
2009-10-13
6
-259
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+249
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Avoid checking m_clients collection twice when a UseCircuitCode packet is rec...
John Hurliman
2009-10-13
2
-28
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+30
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* Broke the circular reference between LLClientView and LLUDPClient. This sho...
John Hurliman
2009-10-13
2
-59
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+77
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* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()
John Hurliman
2009-10-13
2
-6
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+9
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Merge branch 'master' into htb-throttle
Melanie
2009-10-12
5
-77
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+838
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Merge branch 'master' into htb-throttle
Melanie
2009-10-10
4
-10
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+31
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* Changed the "Packet exceeded buffer size" log line to debug and include the...
John Hurliman
2009-10-09
2
-8
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+5
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Merge branch 'master' into htb-throttle
Melanie
2009-10-09
2
-8
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+14
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Slow down the packet receiving code again after new reports of thread storms.
Melanie
2009-10-09
1
-4
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+8
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Change the backup thread to run on a BackgroundWorker instead of a Thread. I ...
John Hurliman
2009-10-09
1
-4
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+4
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Forgot to initialize m_writeLock
John Hurliman
2009-10-09
1
-1
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+1
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Added more debugging output to the "unrecognized source" warning
John Hurliman
2009-10-09
1
-1
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+2
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Calling .Close() on AutoResetEvent and ManualResetEvent (those classes contai...
John Hurliman
2009-10-09
2
-2
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+3
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* Added a lock object for the write functions in LLUDPClientCollection (immut...
John Hurliman
2009-10-09
3
-210
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+169
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Simplified LLUDPClientCollection from three collections down to one. This wil...
John Hurliman
2009-10-08
3
-95
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+29
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Fear the lockless LLUDP implementation!
John Hurliman
2009-10-08
1
-192
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+60
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Merge branch 'master' into vehicles
Melanie
2009-10-12
6
-79
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+842
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Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...
unknown
2009-10-12
1
-1
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+1
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Fixed tree crossing. This will alleviate
Diva Canto
2009-10-11
1
-56
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+54
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* Changed logic of enabling LLProxyLoginModule to follow the new style -- tru...
Diva Canto
2009-10-11
1
-2
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+4
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sync PrimMesher with r46
dahlia
2009-10-11
2
-19
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+782
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disambiguate System.Path (preparation for new PrimMesher)
dahlia
2009-10-11
1
-1
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+1
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Merge branch 'master' into vehicles
Melanie
2009-10-12
10
-28
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+637
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Fix selling objects
Melanie
2009-10-10
1
-4
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+3
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