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* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-172-7/+7
* * renamed MySceneObject to CpuCounterObjectlbsa712007-07-172-3/+3
* * Changed SimpleApp to use EventManager and Scene timerlbsa712007-07-179-425/+434
* * Added "backup" console command for sdagueAdam Frisby2007-07-171-0/+7
* * debugged quite a lot of db-related strangeness and various refactoring goofslbsa712007-07-174-184/+150
* * RegionApplicationBase restructuring now completelbsa712007-07-169-125/+97
* * Trimmed a few hundred warnings off SimpleApp.Adam Frisby2007-07-161-0/+4
* * And yet more restructuring of startup sequence...lbsa712007-07-164-107/+102
* * Reset IP in SimpleApp back to localhostAdam Frisby2007-07-161-1/+1
* * Fixed SimpleAppAdam Frisby2007-07-161-2/+3
* * SimpleApp's IP address is slightly less hard coded (now reading from a hard...Adam Frisby2007-07-161-3/+5
* *No Hippos :(mingchen2007-07-161-1/+0
* *Hippos?mingchen2007-07-161-0/+1
* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-167-132/+106
* *Adding some more filesmingchen2007-07-162-0/+1216
* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-1613-744/+145
* *Renamed ParcelManager to LandManagermingchen2007-07-169-1237/+634
* * Since we're discussing it, applying the m_ convention on some members...lbsa712007-07-162-24/+24
* * Removed some superfluous assignslbsa712007-07-163-17/+14
* * working on RegionApplicationBaselbsa712007-07-164-5/+5
* * Restructured the RegionApplicationBase.lbsa712007-07-162-66/+22
* * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ...Adam Frisby2007-07-162-0/+58
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-1612-387/+1950
* changed to native line ending encodingSean Dague2007-07-16132-22485/+22486
* *Trunk compiles nowmingchen2007-07-165-7/+48
* * Some minor renamingslbsa712007-07-162-18/+18
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-168-12/+113
* Couple of small changes to NPC test character.MW2007-07-151-9/+15
* * More scripting enhancemnents and properties.Adam Frisby2007-07-154-3/+62
* It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW2007-07-154-10/+16
* * Added new scripting related events, in particular a new event which is trig...Adam Frisby2007-07-156-3/+59
* *Fixed master avatar requesting when in grid mode.mingchen2007-07-151-5/+1
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-156-15/+225
* *Added support for the "show" button that highlights objects over the selecte...mingchen2007-07-156-16/+88
* * Primitives are now loaded from Datastore during scene initialisation.Adam Frisby2007-07-151-0/+9
* * Fixed an issue where world map blocks were not transmitted correctly.Adam Frisby2007-07-151-3/+1
* Removed the reference to ClientManager from scene, as scene really shouldn't ...MW2007-07-156-25/+30
* Removed reference to Scene EventManager from primitive. In its place, primiti...MW2007-07-157-79/+52
* * PROTIP: It helps to know what your doing when playing with reflection.Adam Frisby2007-07-152-12/+9
* * Marked old terrain methods as obsolete.Adam Frisby2007-07-151-2/+3
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-153-6/+32
* * Storage Manager now initialises with a DB name equal to that of the region ...Adam Frisby2007-07-152-2/+2
* * Added loading methods for NullStorage.Adam Frisby2007-07-157-7/+82
* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-154-1/+102
* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-151-3/+3
* * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby2007-07-141-1/+10
* * Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby2007-07-141-0/+2
* * Excelsior!Adam Frisby2007-07-142-0/+9
* * libterrain now builds againlbsa712007-07-141-1/+1