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* more on tps and crossingsUbitUmarov2015-08-303-157/+193
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* improve object crossingsUbitUmarov2015-08-291-37/+15
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* fix some effects rangesUbitUmarov2015-08-295-7/+7
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* fix NeighborRegions codeUbitUmarov2015-08-292-55/+21
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* stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| | | | stop sending also
* send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov2015-08-281-1/+2
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* also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| | | | no visible impact, just cpu saving)
* restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97
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* remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov2015-08-271-16/+0
| | | | | conforming to protocol, and no longer in agreement with how patchs are schedule to send
* make terrain undo non op, it is broken and can't be global but per agentUbitUmarov2015-08-271-27/+2
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* fix terrain bake for revert. just good enought fixUbitUmarov2015-08-271-11/+3
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* rename revert map as baked map, bc thats what it isUbitUmarov2015-08-271-20/+20
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* take taints check terrain out of Onframe event and add a new event for it. ↵UbitUmarov2015-08-273-11/+50
| | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
* change osd encoding of region sizeUbitUmarov2015-08-271-8/+8
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* NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov2015-08-261-26/+13
| | | | this costed me hours :P
* add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-263-11/+36
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* change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-262-52/+29
| | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core.
* fix bugUbitUmarov2015-08-251-1/+1
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* update raw32 file reader to core one. Warning only suports square regionsUbitUmarov2015-08-251-0/+11
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* change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-252-30/+2
| | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory
* terrain stored as ushorts with gzip compressionUbitUmarov2015-08-252-7/+48
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* change internal representation of terrain from int to ushort. This willUbitUmarov2015-08-241-2/+2
| | | | | suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input)
* try to implement core load oar optionsUbitUmarov2015-08-248-206/+535
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* rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-243-6/+6
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* turn off KeepAliveUbitUmarov2015-08-242-5/+5
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* add missing culture format on lslvector toStringUbitUmarov2015-08-231-3/+3
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* more on world mapUbitUmarov2015-08-231-2/+19
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* more fixes on mapUbitUmarov2015-08-233-6/+11
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* Warp3D map now seems to workUbitUmarov2015-08-223-15/+51
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* update MapSearchModuleUbitUmarov2015-08-223-17/+44
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* fix worldMapModuleUbitUmarov2015-08-222-49/+124
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* delay terrain sending if land queue is 2 busyUbitUmarov2015-08-225-2/+41
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* "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera orUbitUmarov2015-08-211-28/+71
| | | | avatar position
* dont use SendTerrainUpdatesByViewDistance option, code executes as true.UbitUmarov2015-08-211-45/+19
| | | | the option will have other use
* remove the noise part on the PinHeadIsland. why to want something thatUbitUmarov2015-08-211-1/+2
| | | | does not compress well on island?
* remove a 256m checkUbitUmarov2015-08-211-4/+13
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* send regions size on map blocksUbitUmarov2015-08-201-0/+2
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* ubitode a bit more friendly for megas (still disabled)UbitUmarov2015-08-201-171/+49
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* make basic ode work with var regions for contribution back to CORE. ( avnUbitUmarov2015-08-202-152/+147
| | | | partial compatibility code needs to be reverted). Cant fully test.
* make it compatible with avn, no point making avn compatible with itUbitUmarov2015-08-203-6/+30
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* update old git to os core versionUbitUmarov2015-08-204-60/+55
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* put back entities remove from updates on SendKillObject.UbitUmarov2015-08-191-1/+11
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* another funny bug (mine this time)UbitUmarov2015-08-191-2/+2
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* funny bugUbitUmarov2015-08-191-1/+1
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* find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-192-2/+14
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* minor changeUbitUmarov2015-08-191-7/+11
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* ubitode varsize ( Mega disabled till better checks )UbitUmarov2015-08-191-54/+101
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* fixes on warp3DUbitUmarov2015-08-192-32/+73
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* add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov2015-08-193-10/+13
| | | | exactly as core)
* Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-1953-1688/+2725
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