Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Try to normalize the creatorData of scene object parts with the trailing ↵ | Diva Canto | 2013-07-06 | 1 | -0/+4 |
| | | | | '/'. What a nightmare this '/' is! | ||||
* | Revert "WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT" | Diva Canto | 2013-07-06 | 1 | -3/+1 |
| | | | | This reverts commit 9b75d757241e87408c50b1f92996bf667960c348. | ||||
* | Some more fixes on strange behaviors of Unknown User, esp. related to large ↵ | Diva Canto | 2013-07-06 | 2 | -16/+16 |
| | | | | messy inventories and esp. related to kokua | ||||
* | MORE DEBUG. DON"T USE THIS. | Diva Canto | 2013-07-06 | 1 | -3/+3 |
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* | WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT | Diva Canto | 2013-07-06 | 1 | -1/+3 |
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* | Add implementations for llSetVelocity and llSetAngularVelocity. | Robert Adams | 2013-07-06 | 3 | -0/+38 |
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* | BulletSim: implementation of linkset center-of-mass. | Robert Adams | 2013-07-06 | 5 | -29/+70 |
| | | | | | | Default off, for the moment, until more testing. Add separate thread and center-of-mass flags to OpenSimDefaults.ini. Clean up comments in OpenSimDefaults.ini. | ||||
* | BulletSim: More tweaking on center-of-mass. Almost there. Changes have no ↵ | Robert Adams | 2013-07-06 | 4 | -101/+51 |
| | | | | effect if LinksetOffsetCenterOfMass=false (the default). | ||||
* | BulletSim: comments and non-functional changes working toward the ↵ | Robert Adams | 2013-07-06 | 4 | -20/+39 |
| | | | | center-of-gravity implementation. | ||||
* | BulletSim: non-functional updates. Comments and formatting. | Robert Adams | 2013-07-06 | 4 | -43/+67 |
| | | | | Update TODO list. | ||||
* | Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to ↵ | Diva Canto | 2013-07-05 | 5 | -25/+29 |
| | | | | be less dependent on a Scene. | ||||
* | Fix mono warning in LLImageManagerTests | Justin Clark-Casey (justincc) | 2013-07-06 | 1 | -1/+1 |
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* | Get InventoryWorkerThreads to update watchdog on processing requests | Justin Clark-Casey (justincc) | 2013-07-06 | 1 | -0/+2 |
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* | Update thread watchdog on GridServiceRequestThread periodically and turn off ↵ | Justin Clark-Casey (justincc) | 2013-07-06 | 1 | -1/+3 |
| | | | | | | alarming Unfortunately, alarm can spuriously go off if the thread blocks for a long time on an empty queue. | ||||
* | refactor: Make stats and sim status simpler by extending BaseStreamHandler ↵ | Justin Clark-Casey (justincc) | 2013-07-06 | 2 | -77/+23 |
| | | | | like other handlers instead of implementing the IStreamedRequestHandler interface directly | ||||
* | Add very basic regression test TestChildAgentSingleRegionCapabilities() ↵ | Justin Clark-Casey (justincc) | 2013-07-05 | 1 | -0/+88 |
| | | | | which checks for addition and removal of capabilities on add/remove of child agent | ||||
* | Delete some verbose debug messages | Diva Canto | 2013-07-04 | 3 | -6/+6 |
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* | Throttle the viewer's requests for region handles. Apparently Kokua is ↵ | Diva Canto | 2013-07-04 | 2 | -18/+161 |
| | | | | requesting this for all landmarks in inventory. Not sure why. But this seems to be the root cause of the login freeze mentioned before. This commit adds a blocking queue / process thread pattern. | ||||
* | Guard against completely unknown user UUIDs. | Diva Canto | 2013-07-04 | 1 | -3/+6 |
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* | Debug the RegionHandle handler (same issue) | Diva Canto | 2013-07-04 | 1 | -0/+1 |
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* | Revert "Same freeze issue, now checking if it's in estate" | Diva Canto | 2013-07-04 | 1 | -1/+0 |
| | | | | This reverts commit ca380ec0397b28a3d7a3f2c60aeb6eaf1153be31. | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-07-04 | 1 | -7/+18 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-07-04 | 3 | -4/+8 |
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| * | | With diva's permission, temporarily reinsert Unknown UserUMMAU3 to make sure ↵ | Justin Clark-Casey (justincc) | 2013-07-04 | 1 | -7/+18 |
| | | | | | | | | | | | | | | | | | | | | | | | | that GUN7 failure has largely disappeared. Unknown UserUMMAU3 insertion should definitely be removed down the line. However, I would like a little more time to check the GUN* reduction first, since removing UMMAU3 will make these failures appear as GUN7 instead. Also bumps GUN6 -> GUN7 and UMMAU2 -> UMMAU3 | ||||
* | | | Same freeze issue, now checking if it's in estate | Diva Canto | 2013-07-04 | 1 | -0/+1 |
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* | | More debug, same issue | Diva Canto | 2013-07-04 | 2 | -1/+3 |
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* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-07-04 | 1 | -17/+52 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-07-04 | 2 | -27/+29 |
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| * | | Add --default option to "debug lludp packet" command to allow packet logging ↵ | Justin Clark-Casey (justincc) | 2013-07-04 | 1 | -17/+52 |
| | | | | | | | | | | | | to be performed immediately from client start | ||||
* | | | More debug, same issue | Diva Canto | 2013-07-04 | 2 | -3/+5 |
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* | | More debug related to the previous commit | Diva Canto | 2013-07-04 | 1 | -1/+1 |
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* | | Now trying to find a cause of freeze at login related to friends status ↵ | Diva Canto | 2013-07-04 | 1 | -2/+5 |
| | | | | | | | | notifications. | ||||
* | | HG Friends: this was commented some commits ago, but it shouldn't have been. | Diva Canto | 2013-07-04 | 1 | -25/+24 |
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* | | Revert "HG Friends: debug an issue where the friends data stored in the DB ↵ | Diva Canto | 2013-07-04 | 1 | -1/+0 |
| | | | | | | | | | | | | is incomplete." This reverts commit 27cdfb7b840423cf8cee08988dc487eeb34d71c7. | ||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-07-04 | 3 | -74/+59 |
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| * | change "debug packet" command to "debug lludp packet" to conform with other ↵ | Justin Clark-Casey (justincc) | 2013-07-04 | 3 | -74/+59 |
| | | | | | | | | | | | | | | "debug lludp" options also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs gets all debug lludp commands to only activate for the set scene if not root | ||||
* | | HG Friends: debug an issue where the friends data stored in the DB is ↵ | Diva Canto | 2013-07-04 | 1 | -0/+1 |
|/ | | | | incomplete. | ||||
* | Squoosh one last opportunity for Unknown Users to creep in. | Diva Canto | 2013-07-02 | 1 | -7/+5 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2013-07-02 | 1 | -1/+1 |
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| * | minor: Correct typo of "Descrition" to "Description" in "show object *" ↵ | Justin Clark-Casey (justincc) | 2013-07-03 | 1 | -1/+1 |
| | | | | | | | | | | | | console commands Thanks to Ai Austin for pointing this out. | ||||
* | | Deleted debug messages. Fixed a null ref exception on the POST handler of ↵ | Diva Canto | 2013-07-02 | 1 | -3/+2 |
|/ | | | | GridUserServerPostHandler.cs | ||||
* | More debug messages | Diva Canto | 2013-07-02 | 1 | -1/+6 |
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* | This should have a strong effect on the Unknown User issue mantis #6625 | Diva Canto | 2013-07-02 | 1 | -2/+18 |
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* | HG: close a loophole by which if something was wrong with the ServiceURLs it ↵ | Diva Canto | 2013-07-02 | 3 | -2/+11 |
| | | | | resulted in never ending asset requests | ||||
* | Update debug unknown user name UserUMMTGUN3 to UserUMMTGUN4 and UserUMMAU -> ↵ | Justin Clark-Casey (justincc) | 2013-07-01 | 1 | -2/+2 |
| | | | | | | | | UserUMMAU2 to track any new occurences. This is to see the impact that Diva's fixes related to this issue (last one is currently commit c7383688) You will need to clear your viewer cache for this to have any effect Relates to http://opensimulator.org/mantis/view.php?id=6625 | ||||
* | BulletSim: add the reset of the last commit for flush log file problems. | Robert Adams | 2013-06-30 | 2 | -2/+2 |
| | | | | Fix small typo in one log message. | ||||
* | BulletSim: fix an occasional crash with flushing log files. | Robert Adams | 2013-06-30 | 1 | -4/+2 |
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* | BulletSim: remove the handle to the vehicle actor and cause routines | Robert Adams | 2013-06-30 | 2 | -32/+70 |
| | | | | that need it to look it up. | ||||
* | BulletSim: set linkset type to be prim specific rather than a simulator | Robert Adams | 2013-06-30 | 3 | -15/+8 |
| | | | | | wide default. This allows individual prims to differ in the underlying linkset implementation. | ||||
* | BulletSim: a better version of llMoveToTarget that doesn't go crazy. | Robert Adams | 2013-06-30 | 5 | -19/+98 |
| | | | | | | | | There is still some overshoot but mostly fixes Mantis 6693. Fix bug where moveToTarget was active for non-physical objects and while selected. Fix bug where move target was not getting changed if the script changed the target during a move. |