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* Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)2014-08-261-15/+17
* Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)2014-08-264-67/+113
* Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...Justin Clark-Casey (justincc)2014-08-192-8/+44
* Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...Justin Clark-Casey (justincc)2014-08-192-0/+76
* Add clientstack.<scene>.OQRERequestsWaiting statJustin Clark-Casey (justincc)2014-08-191-0/+19
* Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...Justin Clark-Casey (justincc)2014-08-193-5/+288
* Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...Justin Clark-Casey (justincc)2014-08-193-49/+55
* Prevent exception if inventory item in llGiveInventory() call doesn't exist.Kevin Cozens2014-08-181-0/+1
* If a user moves back in sight of a child region before the agent has been clo...Justin Clark-Casey (justincc)2014-08-152-7/+4
* On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)2014-08-155-37/+48
* Added RestrictEmail to make llEmail only send to avatars email address if true.Kevin Cozens2014-08-141-0/+34
* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)2014-08-141-0/+3
* Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)2014-08-141-15/+18
* On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...Justin Clark-Casey (justincc)2014-08-131-14/+13
* Remove redundant origin region lock in SP.CompleteMovement()Justin Clark-Casey (justincc)2014-08-131-6/+1
* Only set up the UnackedMethod for an outgoing message if that message is actu...Justin Clark-Casey (justincc)2014-08-131-1/+3
* Avination's Dynamic Floater Module. This works with Singularity viewer only.Melanie Thielker2014-08-122-0/+290
* Move the inventory request lock introduced in git master a58152bd to HGInvent...Justin Clark-Casey (justincc)2014-08-091-20/+43
* Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.Justin Clark-Casey (justincc)2014-08-081-1/+1
* Change MaxPoolThreads default in code as well from 15 to 300Justin Clark-Casey (justincc)2014-08-081-1/+1
* Fix short help string for show region command.BlueWall2014-08-061-1/+1
* OpenSimExtrasBlueWall2014-08-064-179/+41
* Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short...Oren Hurvitz2014-08-061-2/+2
* Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit...Justin Clark-Casey (justincc)2014-08-061-0/+7
* refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...Justin Clark-Casey (justincc)2014-08-063-19/+19
* Fixed premature closing of the connection in DataSnapshotManagerOren Hurvitz2014-08-051-14/+14
* Make currently unfiltered EventQueue log messages only appear now at DebugLev...Justin Clark-Casey (justincc)2014-08-051-16/+24
* Fix typo in log messageBlueWall2014-08-021-1/+1
* Fix regression in SimulatorFeatures module that would stop OpenSimulator from...Justin Clark-Casey (justincc)2014-08-011-12/+20
* Add region-side extra feature setting for destination guideBlueWall2014-07-311-0/+4
* BulletSim: thread safe handling of list of avatars.Robert Adams2014-07-301-3/+18
* Simulator Extra Features ServiceBlueWall2014-07-302-9/+194
* In TerrainModule, lock m_perClientPatchUpdates when removing entries.Justin Clark-Casey (justincc)2014-07-291-3/+2
* Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)2014-07-293-7/+41
* Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)2014-07-293-1/+30
* Add "debug scene set appear-refresh true|false" to control whether periodic a...Justin Clark-Casey (justincc)2014-07-291-0/+12
* Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)2014-07-293-29/+79
* Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)2014-07-296-29/+66
* minor: make "debug scene set" usage command accurate again from last commit f...Justin Clark-Casey (justincc)2014-07-291-2/+1
* Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)2014-07-293-19/+37
* BulletSim: rearrange code for sensing whether shapes have beenRobert Adams2014-07-263-60/+60
* Revert "Write UDP statistics to the log, not just the console (e.g., "show qu...Justin Clark-Casey (justincc)2014-07-251-37/+32
* Fix recent regression in 3c6becd5 where login or hg login to variable sized r...Justin Clark-Casey (justincc)2014-07-222-16/+12
* On login and first HG entrance to a foreign grid, perform query access checks...Justin Clark-Casey (justincc)2014-07-212-11/+16
* Fixed: after a Hypergrid teleport, attachments often either disappear, or app...Oren Hurvitz2014-07-211-10/+13
* Fixed avatar hovering above the ground. The avatar physics capsule was too tall.Oren Hurvitz2014-07-211-2/+4
* Allow reading the BulletSim detail log while the sim is runningOren Hurvitz2014-07-211-2/+2
* XBakes: store the assets only in the sim's local assets cache; not in the mai...Oren Hurvitz2014-07-212-90/+39
* Fixed problems if an avatar tries to cross regions when the previous cross ha...Oren Hurvitz2014-07-212-136/+134
* Added locking in AccessModule to prevent possible errors when shutting down a...Oren Hurvitz2014-07-211-3/+7