Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Expose client statistics to the console via 'show stats' | Justin Clarke Casey | 2008-07-15 | 1 | -1/+4 |
| | | | | | | | * Potentially useful for diagnostics without needing to log in a client * Packet queue statistics commented out for now pending a better way to cope with the information overload | ||||
* | removes a Console.WriteLine(...) remnant. | Dr Scofield | 2008-07-15 | 1 | -1/+1 |
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* | I had to revert the Mantis#1746 patch as although the local build | Charles Krinke | 2008-07-15 | 2 | -64/+2 |
| | | | | | with Windows compiled, the automated build failed. | ||||
* | Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that: | Charles Krinke | 2008-07-15 | 2 | -2/+64 |
| | | | | | | | Dot product operator in LSL_Types.cs incorrectly returns a component-wise vector multiplication; it should return a scalar dot product. Thanks to M. Igarashi for the patch. | ||||
* | added RegionID get property | Sean Dague | 2008-07-14 | 1 | -0/+6 |
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* | * Change load-oar/save-oar status to highly experimental. | Justin Clarke Casey | 2008-07-14 | 1 | -5/+7 |
| | | | | | | | | | * See http://opensimulator.org/wiki/OpenSim_Archives for more details. * These commands can now be used on an experimental basis. save-oar saves the entire current region (prim data, assets, prim inventory items, terrain) to a single tar.gz file. * load-oar loads an opensim archive and entirely replaces the current region (at the moment). | ||||
* | Mantis#1739. Thank you kindly, Grumly57 for an additional patch that: | Charles Krinke | 2008-07-14 | 2 | -16/+22 |
| | | | | | | | Changed code to include Melanie's advice about X-SecondLife-Region, then put the exact same content format as a llHTTPRequest issued by other grids. | ||||
* | * On an archive load, make the master avatar the owner of all scene objects ↵ | Justin Clarke Casey | 2008-07-14 | 1 | -0/+11 |
| | | | | for now | ||||
* | * For now, when loading an archive all the existing scene objects get ↵ | Justin Clarke Casey | 2008-07-14 | 2 | -0/+22 |
| | | | | deleted by default | ||||
* | Mantis#1739. Thank you kindly, Grumly57 for a patch that: | Charles Krinke | 2008-07-14 | 4 | -4/+42 |
| | | | | | Implements X-SecondLife-* HTTP Headers for llHTTPRequest | ||||
* | fixing warning in IRCBridgeModule and logging the exception cause now. | Dr Scofield | 2008-07-14 | 1 | -2/+3 |
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* | adds a default value of true to the new IRC bridge configuration option ↵ | Dahlia Trimble | 2008-07-14 | 1 | -3/+5 |
| | | | | "nicknum" to provide backwards compatibility for existing OpenSim.ini files | ||||
* | Patch #9150 | Melanie Thielker | 2008-07-14 | 8 | -32/+101 |
| | | | | | | Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :( | ||||
* | Patch #9149 | Melanie Thielker | 2008-07-14 | 2 | -49/+29 |
| | | | | | | Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class | ||||
* | Patch #9147 | Melanie Thielker | 2008-07-14 | 13 | -108/+162 |
| | | | | | | | Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow. | ||||
* | Mantis#1728. Thank you kindly, Mikem for a patch that solves: | Charles Krinke | 2008-07-14 | 2 | -14142/+15288 |
| | | | | | | The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements. | ||||
* | Mantis#1638. Thank you kindly, Salahzar for a patch that: | Charles Krinke | 2008-07-13 | 2 | -9/+24 |
| | | | | | | Addresses an unused field in the asset server but never get filled up. It also makes working the recent items tab in inventory :)))) | ||||
* | * minor: make scene closing log message info rather than warn | Justin Clarke Casey | 2008-07-13 | 1 | -1/+2 |
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* | * Actually persist restored archives to the database - wasn't actually doing ↵ | Justin Clarke Casey | 2008-07-13 | 8 | -17/+74 |
| | | | | | | | | this before (doh) * Not quite perfect yet | ||||
* | * Elminate most of the debugging log output from the archive commands | Justin Clarke Casey | 2008-07-12 | 5 | -33/+35 |
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* | * On archive loading, tell the user how many objects we are ignoring because ↵ | Justin Clarke Casey | 2008-07-12 | 7 | -22/+34 |
| | | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later) | ||||
* | minor: method documentation | Justin Clarke Casey | 2008-07-12 | 3 | -117/+90 |
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* | * minor: thought up a better name for the last allocated local id | Justin Clarke Casey | 2008-07-12 | 1 | -2/+2 |
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* | * minor: just some null guards and name changes to make it clearer that prim ↵ | Justin Clarke Casey | 2008-07-12 | 4 | -19/+28 |
| | | | | count is actually a prim local id dispenser | ||||
* | * refactor: Move xml/archive loading and saving code into separate methods ↵ | Justin Clarke Casey | 2008-07-12 | 1 | -79/+109 |
| | | | | ready for future modularization | ||||
* | * refactor: collapse scene debug settings into same format as packet debug ↵ | Justin Clarke Casey | 2008-07-12 | 1 | -20/+30 |
| | | | | settings | ||||
* | * Refactor: Minor cleanup of Debug method in OpenSim.cs | Justin Clarke Casey | 2008-07-12 | 1 | -5/+13 |
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* | * Hive off ConsolePluginCommand into its own framework class | Justin Clarke Casey | 2008-07-12 | 2 | -109/+1 |
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* | * Make archive default tar file modes more permissive | Justin Clarke Casey | 2008-07-12 | 1 | -1/+1 |
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* | * Remove warning | Justin Clarke Casey | 2008-07-12 | 1 | -1/+1 |
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* | * Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags() | Justin Clarke Casey | 2008-07-12 | 1 | -14/+6 |
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* | * Start compressing archives | Justin Clarke Casey | 2008-07-12 | 6 | -36/+32 |
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* | Mantis#1681. Thank you kindly, Vytek for a patch that: | Charles Krinke | 2008-07-12 | 2 | -9/+184 |
| | | | | | Adds additional support for llEmail(). | ||||
* | Mantis#1718. Thank you kindly, Mircea for a patch that: | Charles Krinke | 2008-07-12 | 1 | -9/+17 |
| | | | | | Adds some IRC bridge improvement. | ||||
* | Mantis#1714. Thank you kindly, Krtaylor for a patch that: | Charles Krinke | 2008-07-12 | 2 | -2/+18 |
| | | | | | Solves llGetListLength fails scripts when list is not initialized. | ||||
* | Mantis#1716. Thank you kindly, Nlin for a patch that: | Charles Krinke | 2008-07-12 | 1 | -0/+9 |
| | | | | | | Addresses the Gap when sitting on single prims with a sit target (discrepancy with SL) | ||||
* | Mantis#1691. Thank you kindly, Phrearch for a pactch that: | Charles Krinke | 2008-07-12 | 1 | -3/+18 |
| | | | | | Solves llGetCameraPos() implementation + permission bug. | ||||
* | Patch #9145 (Mantis #1723) | Melanie Thielker | 2008-07-12 | 1 | -1/+5 |
| | | | | | | Allows direct viewing of library scripts from inventory again | ||||
* | Patches #9143 and #9144 (Mantis #1723) | Melanie Thielker | 2008-07-12 | 2 | -1/+60 |
| | | | | | | | | | | Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval. | ||||
* | Passes prim physical status to mesher from physics plugins | Dahlia Trimble | 2008-07-12 | 4 | -19/+21 |
| | | | | | | | Small prims now get a full mesh if they are physical Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up Switched to more conservative method of vertex and triangle list trimming to prevent possible crash | ||||
* | Patch #9142 (No mantis) | Melanie Thielker | 2008-07-12 | 4 | -12/+53 |
| | | | | | | | | | Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it. | ||||
* | Overloads CreateMesh method of interface IMesher to pass prim physical ↵ | Dahlia Trimble | 2008-07-12 | 4 | -1/+12 |
| | | | | status to mesher | ||||
* | Patch #9141 (Mantis #1655) | Melanie Thielker | 2008-07-12 | 3 | -3/+25 |
| | | | | | | | Untangles llDie handling in XEngine, which resulted in a thread being aborted while executing inside of Scene. | ||||
* | Trim out nulls from mesh vertex and triangle lists to try and save more memory | Dahlia Trimble | 2008-07-11 | 1 | -6/+22 |
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* | * Guard against a null point passed to RemoveClientCircuit (odd that this ↵ | Justin Clarke Casey | 2008-07-11 | 1 | -4/+15 |
| | | | | | | | | | happens at all) * Patch from Kurt Taylor (IBM) in http://opensimulator.org/mantis/view.php?id=1720 * Thanks Kurt! | ||||
* | Patch #9140 (Mantis #1683) | Melanie Thielker | 2008-07-11 | 2 | -0/+28 |
| | | | | | | | Add LifetimeService overrides to all MarshalByRef derived classes to prevent the remoting interfaces from expiring. | ||||
* | Experimental physics optimization: prims with all 3 dimensions less than 0.2 ↵ | Dahlia Trimble | 2008-07-11 | 1 | -0/+101 |
| | | | | meters will be meshed as a simple box | ||||
* | * Oops, turn off permissions debugging I stupidly hardcoded | Justin Clarke Casey | 2008-07-11 | 1 | -1/+1 |
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* | * Move thread tracking code to base opensim server so that it's available ↵ | Justin Clarke Casey | 2008-07-11 | 1 | -28/+0 |
| | | | | | | | | | for all servers (UGAIM as well as Region) * This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool) * command is now "show threads" rather than threads | ||||
* | * Put an info entry in the log if permissions are being bypassed | Justin Clarke Casey | 2008-07-11 | 2 | -2/+11 |
| | | | | | | * might help to diagnose mantis 1712 |