| Commit message (Expand) | Author | Age | Files | Lines |
* | Minor ScenePresence related refactoring | Justin Clarke Casey | 2008-02-08 | 2 | -18/+30 |
* | * Dun-dun-dun. JavaScript scripting now actually works. :) | Adam Frisby | 2008-02-08 | 1 | -3/+2 |
* | * Made some terrain functions faster computationally. | Adam Frisby | 2008-02-08 | 2 | -16/+8 |
* | * Adding console spam to help track 'The Steve Bug'. | Adam Frisby | 2008-02-08 | 2 | -5/+18 |
* | change counter from 3 => 2 based on feedback from mirceakitsune on mantis | Sean Dague | 2008-02-08 | 1 | -1/+1 |
* | From: Kurt Taylor <krtaylor@us.ibm.com> | Sean Dague | 2008-02-08 | 1 | -1/+12 |
* | small bit of refactoring, | MW | 2008-02-08 | 2 | -4/+11 |
* | * Removed a statement that crashes the Meshmerizer if you don't have a specif... | Teravus Ovares | 2008-02-08 | 1 | -1/+1 |
* | * Okay, fixed the path cut offset, however the inner wall isn't properly 'cut... | Teravus Ovares | 2008-02-08 | 1 | -2/+2 |
* | * This update adds limited support for Cylinder meshed prim in the Meshmerize... | Teravus Ovares | 2008-02-08 | 3 | -1/+312 |
* | * Fix: Send Parcel data on region crossing. | Teravus Ovares | 2008-02-08 | 2 | -0/+3 |
* | Missed one event message that needed to be | Charles Krinke | 2008-02-08 | 1 | -8/+9 |
* | Make timer events from scripts a little less chatty. | Charles Krinke | 2008-02-08 | 2 | -12/+16 |
* | Maybe VB.Net will compile now... who knows ;) | Tedd Hansen | 2008-02-07 | 1 | -8/+8 |
* | Same VB.Net patch done right. | Tedd Hansen | 2008-02-07 | 1 | -4/+9 |
* | VB.Net compiler might work on Windows now. | Tedd Hansen | 2008-02-07 | 1 | -1/+1 |
* | * Fixed negative child agents in the sim stats. | Teravus Ovares | 2008-02-07 | 1 | -0/+6 |
* | * This update contains a bucket-full of network optimizations. | Teravus Ovares | 2008-02-07 | 5 | -7/+52 |
* | * didn't save :P so, this is the other half to my last commit | Teravus Ovares | 2008-02-07 | 1 | -1/+20 |
* | Update version numbers to 0.5 | Jeff Ames | 2008-02-07 | 2 | -2/+2 |
* | * Added the Scripted objectflag if there is a script running in a prim. Remov... | Teravus Ovares | 2008-02-07 | 3 | -2/+21 |
* | * Allow terrain load-tile for RAW files | Justin Clarke Casey | 2008-02-06 | 1 | -1/+57 |
* | * Chasing down memory leak where memory used by a client is not returned on c... | Justin Clarke Casey | 2008-02-06 | 4 | -9/+49 |
* | * Marking off which uses of catch (Exception e) is legit and which are not, f... | Adam Frisby | 2008-02-06 | 5 | -12/+12 |
* | * Added debug message to try track down Mantis#305. | Adam Frisby | 2008-02-06 | 1 | -0/+1 |
* | Consolidated LoadAnims and AvatarAnimations constructor. | Jeff Ames | 2008-02-06 | 3 | -40/+9 |
* | * Fixed script count incrementer. Was decrementing but only incrementing wh... | Teravus Ovares | 2008-02-06 | 1 | -2/+2 |
* | * Put the script run limiter on the SceneObjectPart as otherwise you can drop... | Teravus Ovares | 2008-02-06 | 1 | -13/+15 |
* | * Added the ability to start and stop all scripts in the simulator using the ... | Teravus Ovares | 2008-02-06 | 4 | -4/+76 |
* | Cleaned up some unreachable code warnings. | Jeff Ames | 2008-02-06 | 1 | -10/+0 |
* | Fixed typo in Mag() (Thanks lc_tuco for pointing this out) | Jeff Ames | 2008-02-06 | 1 | -1/+1 |
* | * Added Active Scripts to report the number of scripts running to Sim Stats | Teravus Ovares | 2008-02-06 | 8 | -13/+441 |
* | Fixed regex in LSL2CSConverter so it will properly handle casting to (string)... | alondria | 2008-02-06 | 1 | -2/+2 |
* | Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command... | alondria | 2008-02-06 | 3 | -1/+6 |
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 77 | -1023/+978 |
* | Cut down on the number of packets sent during terraforming. Terraforming shou... | Brian McBee | 2008-02-05 | 1 | -7/+15 |
* | Added explicit Quaternion->string and list->string conversions. | alondria | 2008-02-05 | 3 | -2/+116 |
* | Small refactoring on Terrain Update sending, so that other code can force ter... | MW | 2008-02-05 | 1 | -15/+20 |
* | some small changes, like adding a couple of extra methods to IInventoryServic... | MW | 2008-02-05 | 2 | -0/+24 |
* | * Fix Mantis 457 | Justin Clarke Casey | 2008-02-05 | 1 | -6/+6 |
* | Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't w... | Tedd Hansen | 2008-02-05 | 1 | -1/+0 |
* | * Refactored the sound calls to SceneObjectPart | Teravus Ovares | 2008-02-05 | 7 | -121/+445 |
* | Added copyright statements. | Jeff Ames | 2008-02-05 | 9 | -19/+261 |
* | * Rebase all current servers on common abstract BaseOpenSimServer class | Justin Clarke Casey | 2008-02-04 | 2 | -87/+71 |
* | Change sim command from "stats" to "show stats" for consistency | Justin Clarke Casey | 2008-02-04 | 1 | -14/+13 |
* | Refactor only: serve stats objects directly through StatsManager singleton | Justin Clarke Casey | 2008-02-04 | 4 | -10/+9 |
* | Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge... | Teravus Ovares | 2008-02-04 | 3 | -5/+111 |
* | * Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs | Adam Frisby | 2008-02-04 | 1 | -0/+1 |
* | * Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :) | Adam Frisby | 2008-02-04 | 1 | -2/+19 |
* | First part of avatar persistence, currently only really works in standalone m... | MW | 2008-02-04 | 9 | -37/+314 |