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* ODE bugfix: multiple avatars now supported properlydan miller2007-09-011-1/+1
* once more, without the debug statements (ODE multi-region fixes, various debu...dan miller2007-09-012-2/+1
* umm, nevermind all that -- this is the real ODE region fix. I'll get subvers...dan miller2007-09-011-22/+33
* remove some more rote Verbose strings, leave only ones that actually have som...Sean Dague2007-08-311-3/+0
* Added a Debug method to the Console/log class that has the Conditional attrib...MW2007-08-317-7/+136
* change debugging around failed prim loading. I have one prim that doesn't Sean Dague2007-08-311-2/+5
* danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bugdan miller2007-08-301-4/+7
* Config option for loading ScriptEngine (wjordan)Tedd Hansen2007-08-302-15/+12
* Added some place holder classes for various modules.MW2007-08-308-2/+176
* few small changes (all work in progress).MW2007-08-292-8/+33
* Remove a debug line.MW2007-08-291-2/+1
* Fixed the problem of prims not being loaded from the database (that my last c...MW2007-08-292-82/+118
* Various small changes (some likely to be removed again soon)MW2007-08-298-12/+25
* Attempt to cut down how often objects are backed up to the database.MW2007-08-292-3/+15
* Partial fix for corner-handle prim resize bug. Doesn't work correctly with li...Brian McBee2007-08-291-2/+4
* Applied danx0r's ODE patch [mantis number 340].MW2007-08-283-88/+106
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-2816-16/+16
* Taken the old scripting engine out of Region.Environment and moved it into a ...MW2007-08-2844-3081/+3699
* startup event on script added to object, not all inside object.Tedd Hansen2007-08-284-11/+19
* As part of our "we aim to please" commitment, have added the ability to creat...MW2007-08-282-12/+25
* use order by ParentID to ensure root prims are selected firstSean Dague2007-08-281-35/+38
* Removed last commit, as sdague has also done a fix.MW2007-08-281-18/+3
* Attempt to track down the loading prims error. So Temporary fix to see if it ...MW2007-08-281-1/+20
* Moved XferModule to OpenSim.Region.Environment.Modules namespace/directory.MW2007-08-281-1/+1
* Start of trying to make Region/Scene more modular. MW2007-08-2821-125/+545
* Fixed the bug that sent a region port as the CAPS url, instead of sending the...MW2007-08-272-1/+9
* get rid of my debugging, it causes a crash on multiple backupsSean Dague2007-08-271-3/+0
* some debugging to see if there are easy optimizations here for updateSean Dague2007-08-271-0/+2
* Deleted a few old files that are no longer used.MW2007-08-2714-2066/+9
* Stopped EntityBase from implementing IScriptHost, as don't think it should, m...MW2007-08-275-3/+12
* Another small tweak to image sending.MW2007-08-274-4/+18
* Fixing llList2double issue (Thanks ldvoipeng)Brian McBee2007-08-271-1/+1
* llList-commands from ldvoipeng, new Default.lsl from dalienTedd Hansen2007-08-261-14/+83
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-267-43/+89
* Danxors patch for >30prims with ODETedd Hansen2007-08-261-8/+4
* in-world run-time error-message no-w con-tains function-name.Tedd Hansen2007-08-263-12/+16
* Run-time script errors are now shown in-world. No line number though, might r...Tedd Hansen2007-08-264-42/+108
* Bugfix for last commit, { instead of (Tedd Hansen2007-08-261-1/+1
* Fixed bug that occurs sometimes on script unload where queued script event wa...Tedd Hansen2007-08-262-41/+57
* Fixed error on shutdown caused by ThreadAbortException sending message throug...Tedd Hansen2007-08-252-3/+3
* Forgot mutex lock on List<> for timersTedd Hansen2007-08-251-11/+15
* Script compiler should now show error on correct line number in original LSL-...Tedd Hansen2007-08-254-13/+16
* Applied dalien's "show users" patchMW2007-08-251-1/+1
* oops , shouldn't have committed my local testing changesMW2007-08-251-1/+0
* Removal of script that was unable to compile no longer crashes server.Tedd Hansen2007-08-253-14/+45
* Test to see if this change improves or makes worse the texture sending bugMW2007-08-251-0/+2
* testing Tedds temporary CIA-standinTedd Hansen2007-08-251-1/+0
* testing Tedds temporary CIA-standinTedd Hansen2007-08-251-0/+1
* Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen2007-08-259-77/+259
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-257-60/+190