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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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*
When scripts generate expected exceptions (e.g. due to checked bad parameter)...
Justin Clark-Casey (justincc)
2012-10-25
5
-9
/
+52
*
Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...
Justin Clark-Casey (justincc)
2012-10-25
3
-12
/
+74
*
Add TestOsNpcLoadAppearance()
Justin Clark-Casey (justincc)
2012-10-25
2
-4
/
+45
*
Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to O...
Justin Clark-Casey (justincc)
2012-10-25
2
-70
/
+69
*
Allow "show object", "show part", "dump object" and "delete object" to accept...
Justin Clark-Casey (justincc)
2012-10-24
3
-43
/
+97
*
Get "save oar" and "save iar" to tell you in a more friendly manner if the fi...
Justin Clark-Casey (justincc)
2012-10-24
4
-11
/
+19
*
Add "dump object uuid" console command. This allows any object in the scene ...
Justin Clark-Casey (justincc)
2012-10-24
1
-0
/
+53
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-24
10
-390
/
+534
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\
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*
BulletSim: fix problem with avatars sinking into the ground.
Robert Adams
2012-10-23
4
-15
/
+23
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*
BulletSim: minor change to insure avatar body recreation when shape changes.
Robert Adams
2012-10-23
1
-3
/
+3
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*
BulletSim: remove chatty debug message.
Robert Adams
2012-10-22
2
-2
/
+2
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*
BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...
Robert Adams
2012-10-22
8
-35
/
+51
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*
BulletSim: fix problem of not rebuilding shape by clearing last rebuild faile...
Robert Adams
2012-10-22
2
-2
/
+8
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*
BulletSim: remove trailing spaces to make git happy.
Robert Adams
2012-10-22
8
-36
/
+36
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*
BulletSim: encorporate UBit's suggestion to save a copy of mesh raw data.
Robert Adams
2012-10-22
1
-2
/
+1
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*
BulletSim: Create LinkSet abstract class and sparate constraint based linkset...
Robert Adams
2012-10-22
3
-319
/
+434
*
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minor: Move co-ordinate related help to object commands to common ConsoleUtil...
Justin Clark-Casey (justincc)
2012-10-24
1
-33
/
+3
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/
*
Make it possible to turn the base UDP object packet pools on and off whilst r...
Justin Clark-Casey (justincc)
2012-10-23
2
-38
/
+131
*
Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...
Justin Clark-Casey (justincc)
2012-10-23
4
-8
/
+69
*
Refactor: Move Dwell reply to a module that can be disabled. The prior,
Melanie
2012-10-21
3
-12
/
+111
*
SQLite DB: some values of land data will be not saved / loaded
PixelTomsen
2012-10-21
1
-0
/
+1
*
Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (impl...
PixelTomsen
2012-10-20
1
-0
/
+12
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-10-20
12
-456
/
+769
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\
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*
minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB...
Justin Clark-Casey (justincc)
2012-10-20
1
-3
/
+0
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*
Fix minor issues from commit 28483150
Justin Clark-Casey (justincc)
2012-10-20
1
-12
/
+17
|
*
minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...
Justin Clark-Casey (justincc)
2012-10-20
1
-2
/
+2
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*
Relocate temporary debug message for sending group IMs to online members only...
Justin Clark-Casey (justincc)
2012-10-20
1
-4
/
+12
|
*
Improve efficiency of friends notification by only make one PresenceService c...
Justin Clark-Casey (justincc)
2012-10-20
1
-29
/
+24
|
*
Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc gr...
Justin Clark-Casey (justincc)
2012-10-20
1
-7
/
+69
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*
Fix build break from commit e469879
Justin Clark-Casey (justincc)
2012-10-20
1
-1
/
+1
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-20
7
-406
/
+623
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\
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*
BulletSim: add asset fetching so BulletSim works with new physics asset handl...
Robert Adams
2012-10-19
4
-165
/
+240
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*
BulletSim: reorder avatar collision checking to eliminate double collision_end.
Robert Adams
2012-10-19
6
-35
/
+43
|
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*
BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.
Robert Adams
2012-10-19
6
-52
/
+57
|
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*
BulletSim: remove code in ShapeCollection that hinted at shape sharing.
Robert Adams
2012-10-19
5
-161
/
+138
|
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*
BulletSim: Fix small problems with last patch: BSScene.World properly initial...
Robert Adams
2012-10-19
3
-11
/
+6
|
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*
BulletSim: Update BSCharacter to use API2 interface.
Robert Adams
2012-10-19
6
-93
/
+250
|
*
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Add "debug groups verbose <true|false>" region console command
Justin Clark-Casey (justincc)
2012-10-19
1
-0
/
+29
|
|
/
*
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Add CLICK_ACTION_ZOOM
BlueWall
2012-10-20
1
-0
/
+1
|
/
*
minor: Increase attachment name field from 36 to 50 chars in "attachments sho...
Justin Clark-Casey (justincc)
2012-10-19
1
-1
/
+1
*
Fix a few minor issues in ArchiveReadRequest logging.
Justin Clark-Casey (justincc)
2012-10-19
1
-2
/
+2
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-19
2
-21
/
+103
|
\
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*
normalize quaternion.Slerp outputs
UbitUmarov
2012-10-19
1
-0
/
+1
|
*
[UNTESTED] core Ode: let broken mesh physical prims collide with land as
UbitUmarov
2012-10-19
1
-6
/
+11
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-19
1
-20
/
+93
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\
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*
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[UNTESTED] core Ode: stop trying to load a broken asset. Make broken
UbitUmarov
2012-10-19
1
-21
/
+97
*
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altering documentation for llGetLinkName, as the current documentation is rat...
SignpostMarv
2012-10-19
1
-1
/
+11
*
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since llGetLinkName has a "simplest case", it should be the first check made.
SignpostMarv
2012-10-19
1
-4
/
+4
*
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the simplest case for llGetLinkName also applies to the LINK_THIS constant
SignpostMarv
2012-10-19
1
-1
/
+1
*
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ensuring that operand order in llGetLinkName is internally consistent
SignpostMarv
2012-10-19
1
-1
/
+1
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