| Commit message (Expand) | Author | Age | Files | Lines |
* | Fixed KeyframeMotion to work with very slow movement. | Oren Hurvitz | 2014-04-22 | 1 | -25/+33 |
* | Changed the maximum asset name and description lengths to constants. Also, pr... | Oren Hurvitz | 2014-04-22 | 1 | -0/+2 |
* | Fixed: when a user logged-in, sometimes he didn't get notified of the Online ... | Oren Hurvitz | 2014-04-21 | 2 | -2/+24 |
* | Possible solution for #7120 and #7051 | lillith_xue | 2014-04-21 | 1 | -23/+32 |
* | Better error-handling when storing assets: recognize that 'null' is an error ... | Oren Hurvitz | 2014-04-20 | 2 | -12/+9 |
* | Fixed: when any avatar changed his Active Group, it was set as the active gro... | Oren Hurvitz | 2014-04-20 | 1 | -10/+13 |
* | Fixed: once a user has rezzed an object, they could then duplicate it as much... | Oren Hurvitz | 2014-04-20 | 1 | -3/+5 |
* | Fixed: if a user belonged to the parcel's group then he was allowed to rez ob... | Oren Hurvitz | 2014-04-20 | 1 | -16/+16 |
* | Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa... | Oren Hurvitz | 2014-04-20 | 4 | -31/+25 |
* | Catch empty url error | BlueWall | 2014-04-19 | 1 | -0/+3 |
* | In teleports, when sending the Source region, set its ServerURI to the Gateke... | Oren Hurvitz | 2014-04-13 | 2 | -2/+7 |
* | BulletSim: reduce the terrain collison margin to be the same as other | Robert Adams | 2014-04-12 | 3 | -4/+11 |
* | Tweak to PrimLimits and add missing Regions.ini example | Dev Random | 2014-04-12 | 1 | -16/+5 |
* | Add per-user checking to PrimLimitsModule | Dev Random | 2014-04-12 | 1 | -24/+69 |
* | minor: use constants instead of magic numbers in llRequestAgentData() where p... | Justin Clark-Casey (justincc) | 2014-04-11 | 1 | -6/+6 |
* | Actually add the llRequestAgentData() test class for commit 530c86 | Justin Clark-Casey (justincc) | 2014-04-11 | 1 | -0/+157 |
* | Fix the presence info caching used in llRequestAgentData(), which was complet... | Justin Clark-Casey (justincc) | 2014-04-11 | 1 | -58/+85 |
* | BulletSim: small tweek to avatar height reduce feet embedded into prims. | Robert Adams | 2014-04-10 | 1 | -1/+1 |
* | Allows to sell objects on a parcel of land together with that parcel of land.... | Snoopy Pfeffer | 2014-04-10 | 1 | -0/+44 |
* | Fixed: when teleporting between grids, the avatar name wasn't always updated. | Oren Hurvitz | 2014-04-09 | 1 | -6/+67 |
* | In teleports, pass the source region to the destination (similar to an HTTP r... | Oren Hurvitz | 2014-04-09 | 6 | -24/+34 |
* | Improved error messages when a teleport fails. The viewer's dialog already sa... | Oren Hurvitz | 2014-04-08 | 1 | -4/+4 |
* | Allow invalidating the users cache | Oren Hurvitz | 2014-04-08 | 2 | -2/+15 |
* | When sending QueryAccess to a region, also send the user's Home URI | Oren Hurvitz | 2014-04-07 | 4 | -9/+13 |
* | Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user | Oren Hurvitz | 2014-04-07 | 4 | -14/+15 |
* | Fixed: during a teleport we always sent the error "The teleport destination c... | Oren Hurvitz | 2014-04-06 | 2 | -7/+1 |
* | When preparing a Hypergrid teleport, tell the receiving grid which user is en... | Oren Hurvitz | 2014-04-06 | 3 | -6/+23 |
* | Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong... | Oren Hurvitz | 2014-04-06 | 1 | -1/+1 |
* | Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th... | Justin Clark-Casey (justincc) | 2014-04-05 | 1 | -2/+1 |
* | Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already hav... | Justin Clark-Casey (justincc) | 2014-04-05 | 1 | -2/+0 |
* | Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it. | Justin Clark-Casey (justincc) | 2014-04-05 | 1 | -0/+2 |
* | fixed object-collision issue after uncheck phantom-flag | tglion | 2014-04-04 | 1 | -0/+2 |
* | Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns... | Justin Clark-Casey (justincc) | 2014-04-03 | 2 | -4/+64 |
* | remove some whitespace that snuck in with last patch | Michael Cerquoni | 2014-04-03 | 1 | -2/+2 |
* | Add Varregion support to Terragen Handler | Dev Random | 2014-04-03 | 1 | -28/+23 |
* | BulletSim: Minor Fix to vehicle hovering, add more ways to disable it. | Vegaslon | 2014-04-03 | 1 | -1/+1 |
* | Move new Estate commands to OpenSim.cs | Dev Random | 2014-04-03 | 3 | -190/+156 |
* | When teleporting using Hypergrid, show more informative error messages in cas... | Oren Hurvitz | 2014-04-03 | 3 | -11/+39 |
* | BulletSim: make avatar physical shape to be a rectangle rather than | Robert Adams | 2014-04-02 | 4 | -16/+48 |
* | Fix problem with floating avatar by passing avatar size information | Robert Adams | 2014-04-02 | 1 | -3/+7 |
* | Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -2/+0 |
* | refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea... | Justin Clark-Casey (justincc) | 2014-04-03 | 6 | -87/+36 |
* | minor: Fix warning in AvatarFactoryModule | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -1/+1 |
* | Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a fai... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -13/+19 |
* | Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin... | Justin Clark-Casey (justincc) | 2014-04-03 | 1 | -6/+1 |
* | Fix bug where crossing to a neighbouring region and back again would trigger ... | Justin Clark-Casey (justincc) | 2014-04-03 | 4 | -8/+138 |
* | Made GetScenePresence() case-insensitive when searching by user name. This ma... | Oren Hurvitz | 2014-04-02 | 1 | -1/+2 |
* | Added assets service method AssetsExist(), which returns whether the given li... | Oren Hurvitz | 2014-04-02 | 4 | -20/+83 |
* | fix orphaned code in sun module per mantis 7068 | Mic Bowman | 2014-04-01 | 1 | -5/+5 |
* | Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b... | Justin Clark-Casey (justincc) | 2014-04-02 | 1 | -0/+1 |