| Commit message (Expand) | Author | Age | Files | Lines |
* | Added locking in AccessModule to prevent possible errors when shutting down a... | Oren Hurvitz | 2014-08-02 | 1 | -3/+7 |
* | Minor: changed "existant" to "existent" | Oren Hurvitz | 2014-08-02 | 2 | -3/+3 |
* | In "show throttles", show the maximum drip rate. This shows whether a client ... | Oren Hurvitz | 2014-08-02 | 3 | -14/+19 |
* | Added "debug packet --all" option, which changes the packet logging level for... | Oren Hurvitz | 2014-08-02 | 1 | -8/+26 |
* | Fixed the logic that decides if a packet was queued (it was reversed) | Oren Hurvitz | 2014-08-02 | 1 | -5/+6 |
* | Close streams immediately when we finish using them | Oren Hurvitz | 2014-08-02 | 12 | -147/+143 |
* | refactor: slightly adjust some code in ODECharacter.Move() to eliminate a con... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -18/+19 |
* | With ODE physics, fix an issue where the avatar couldn't jump and then move f... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -18/+5 |
* | BulletSim: rearrange code to prevent using null pointers when a | Robert Adams | 2014-08-02 | 1 | -11/+10 |
* | fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha... | Michael Cerquoni | 2014-08-02 | 4 | -6/+6 |
* | Use thread-safe version of .NET Random as the SDK class is not thread-safe. | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -4/+2 |
* | Call RemoveScriptInstance when removing from inventory | Dev Random | 2014-08-02 | 1 | -2/+2 |
* | minor: Move debug xengine script console command to Debug help section where ... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+1 |
* | refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrC... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -26/+4 |
* | Fix bug in "show modules" comamnd that was showing shared modules as non-shar... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+1 |
* | Small change to my previous commit: not so aggressive on the trigger, please. | Diva Canto | 2014-08-02 | 1 | -2/+0 |
* | Show region size column in simulator version of "show regions" console command | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -2/+8 |
* | Instrument the UDP path of creating assets so that it triggers an asset post ... | Diva Canto | 2014-08-02 | 2 | -5/+11 |
* | minor: put standard 'category' in brackets at front of log messages from prev... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -2/+8 |
* | When uploading mesh objects with textures also create inventory items for upl... | Latif Khalifa | 2014-08-02 | 1 | -0/+63 |
* | Still log (but this time with warning rather than an exception) if we regener... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -2/+8 |
* | On logout, delay the removal of AgentCircuitData until the very end, because ... | Diva Canto | 2014-08-02 | 1 | -5/+3 |
* | This fixes the bug related to rebooting neighboring varregions while avatars ... | Diva Canto | 2014-08-02 | 1 | -10/+14 |
* | It turns out that child agent management has had a bug for a while: there was... | Diva Canto | 2014-08-02 | 2 | -1/+22 |
* | Avoid an exception in creating child agents some times. | Diva Canto | 2014-08-02 | 1 | -0/+2 |
* | Temporarily disable new regression test TestLifecycle() until I have a chance... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+1 |
* | Re-enabled TestLifecycle regression test logging so I can get some idea of wh... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+1 |
* | Actually call Close() for shared region modules when the simulator is being s... | Justin Clark-Casey (justincc) | 2014-08-02 | 4 | -13/+290 |
* | minor: Change default max phys prim size in code to match OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+1 |
* | minor: change allow script crossings default in code to true in order to matc... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+1 |
* | add LSL constant PRIM_ALPHA_MODE | dahlia | 2014-08-02 | 1 | -0/+1 |
* | Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha... | Vegaslon | 2014-08-02 | 2 | -2/+25 |
* | add LSL constants PRIM_SPECULAR and PRIM_NORMAL | dahlia | 2014-08-02 | 1 | -0/+2 |
* | Bug fix in map teleports in varregions. The cherry was missing from the ice-c... | Diva Canto | 2014-08-02 | 2 | -29/+2 |
* | BulletSim: add some locking for collision lists to prevent collsions | Robert Adams | 2014-08-02 | 2 | -4/+15 |
* | Improved line map heuristics. | Aleric Inglewood | 2014-08-02 | 1 | -16/+40 |
* | Fix looking up line number and colum when there is no exact match. | Aleric Inglewood | 2014-08-02 | 1 | -18/+11 |
* | BulletSim: stop processing linkset child when it is discovered that the | Robert Adams | 2014-08-02 | 1 | -0/+1 |
* | BulletSim: more tweeks to AliciaRaven's flying mods. Added parameters | Robert Adams | 2014-08-02 | 2 | -11/+18 |
* | refactor: Simplify compilation result tests by factoring out common code. | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -71/+45 |
* | In compiler regression tests, setup and teardown structures for each test to ... | Justin Clark-Casey (justincc) | 2014-08-02 | 1 | -1/+5 |
* | Fix issue with LSL jumps screwing up the C# compiler error -> LSL code positi... | Justin Clark-Casey (justincc) | 2014-08-02 | 2 | -8/+55 |
* | Fix previous commit to ignore water height and allow flying underwater (swimm... | AliciaRaven | 2014-08-02 | 1 | -16/+1 |
* | Add upward force to flight when close to the ground. Prevents current belly f... | AliciaRaven | 2014-08-02 | 1 | -0/+26 |
* | If MaterialsModule unexpected sees a part with DefaultTexture of null, log th... | Justin Clark-Casey (justincc) | 2014-06-17 | 1 | -0/+4 |
* | If processing a queued request fails up to the top of the stack, log the exce... | Justin Clark-Casey (justincc) | 2014-06-17 | 1 | -3/+13 |
* | In materials module, if a texture entry somehow has no default entry then don... | Justin Clark-Casey (justincc) | 2014-06-17 | 1 | -1/+2 |
* | Behavior change: only local users can set home in any parcel of a grid. Setti... | Diva Canto | 2014-06-16 | 1 | -9/+11 |
* | Manual change as per patch in mantis #7212. (the patch failed to apply, but t... | Diva Canto | 2014-06-16 | 1 | -1/+1 |
* | BulletSim: fix exceptions while rebuilding linksets with mesh children. | Robert Adams | 2014-06-10 | 1 | -3/+30 |