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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Merge branch 'master' into varregion
Robert Adams
2013-12-05
3
-11
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+39
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minor: Use enums for setting inv/asset types on data upload rather than magic...
Justin Clark-Casey (justincc)
2013-12-06
1
-7
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+7
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Properly set InventoryType.Snapshot when a snapshot is uploaded
Justin Clark-Casey (justincc)
2013-12-06
1
-0
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+4
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Fix regression where mouse look flight direction no longer worked by zeroing ...
Justin Clark-Casey (justincc)
2013-12-05
2
-14
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+26
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Ignore X and Y body rotations when sent by mouse look.
Justin Clark-Casey (justincc)
2013-12-03
1
-3
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+15
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Merge branch 'master' into varregion
Robert Adams
2013-12-01
8
-7896
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+8433
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Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...
Justin Clark-Casey (justincc)
2013-11-30
1
-1
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+1
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Remove unused SP.Updated flag, which appears unused for many years and was on...
Justin Clark-Casey (justincc)
2013-11-30
1
-10
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+0
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Implement most effects of AGENT_CONTROL_STOP
Justin Clark-Casey (justincc)
2013-11-30
2
-44
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+104
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Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...
Justin Clark-Casey (justincc)
2013-11-30
1
-19
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+6
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Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-29
1
-5
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+2
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Remove unused sp.ParentPosition, which has not been used for some time
Justin Clark-Casey (justincc)
2013-11-29
2
-21
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+2
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Comment out debug sit message accidently left active
Justin Clark-Casey (justincc)
2013-11-29
1
-3
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+3
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Merge branch 'link-sitting'
Justin Clark-Casey (justincc)
2013-11-29
2
-16
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+111
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Fix regression where sitting on ground stopped working.
Justin Clark-Casey (justincc)
2013-11-29
1
-8
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+11
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Restore SP.AbsolutePosition to properly return actual absolute position when ...
Justin Clark-Casey (justincc)
2013-11-29
1
-1
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+1
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Fix stand positions rather than having the stand jump to the root prim.
Justin Clark-Casey (justincc)
2013-11-27
2
-7
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+59
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Only translate linked prim specified offset pos by the link prim rotation, no...
Justin Clark-Casey (justincc)
2013-11-26
1
-13
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+15
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fix position changes when sitting on a prim with position and/or orientation ...
Justin Clark-Casey (justincc)
2013-11-26
1
-3
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+28
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Add parameter checking for land_collision, land_collision_start and land_coll...
Justin Clark-Casey (justincc)
2013-11-29
2
-7784
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+8165
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*
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Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
Mic Bowman
2013-11-27
1
-2
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+4
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"rotate scene" command now uses Constants.RegionSize / 2 to pick the center o...
dahlia
2013-11-26
1
-4
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+15
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add a "rotate scene" console command. Seems to work for prims/sculpts/mesh bu...
dahlia
2013-11-26
1
-0
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+33
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varregion: Add MaxRegionSize constant and enforce in RegionInfo.
Robert Adams
2013-11-30
4
-64
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+222
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varregion: add ITerrainChannel.GetHeightAtXYZ() for eventual mesh terrain.
Robert Adams
2013-11-28
2
-1
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+15
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varregion: many replacements of in-place arithmetic with calls to
Robert Adams
2013-11-28
7
-6
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+19
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Merge branch 'master' into varregion
Robert Adams
2013-11-24
5
-8249
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+8790
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Revert "Fix issue where sitting on non-root linked prims would send camera to...
Justin Clark-Casey (justincc)
2013-11-23
2
-14
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+3
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Revert "Add line accidentally left out of recent non-root prim sit fix"
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+0
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Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+5
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Revert "Fix non-root prim sit positions for prims where a sit target has been...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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*
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Revert "fix avatar rotation when sitting on a linked part"
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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fix avatar rotation when sitting on a linked part
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Refix fix for sitting on non-root linked prims with explicit sit targets.
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Fix non-root prim sit positions for prims where a sit target has been specifi...
Justin Clark-Casey (justincc)
2013-11-23
1
-1
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+1
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Add line accidentally left out of recent non-root prim sit fix
Justin Clark-Casey (justincc)
2013-11-23
1
-0
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+2
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Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3...
Justin Clark-Casey (justincc)
2013-11-23
1
-5
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+2
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Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTe...
Justin Clark-Casey (justincc)
2013-11-23
1
-2
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+2
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Fix issue where sitting on non-root linked prims would send camera to wrong p...
Justin Clark-Casey (justincc)
2013-11-23
2
-3
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+14
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Fix bug where "show modules" would accidentally list all the shared modules a...
Justin Clark-Casey (justincc)
2013-11-19
1
-1
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+1
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Add regression test to check that specifying a non-existent event raise a syn...
Justin Clark-Casey (justincc)
2013-11-16
1
-0
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+9
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Add syntax checking for no_sensor() no-arg event
Justin Clark-Casey (justincc)
2013-11-16
2
-4970
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+4981
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refactor common code out of no argument LSL event regression tests
Justin Clark-Casey (justincc)
2013-11-16
1
-14
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+13
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If anything other than a single integer is specified for events that only tak...
Justin Clark-Casey (justincc)
2013-11-16
2
-8245
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+8691
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Make state_exit, moving_end, moving_start, not_at_rot_target, not_at_target a...
Justin Clark-Casey (justincc)
2013-11-16
2
-7447
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+7520
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refactor LSL_EventTests.TestStateEntryEvent into single method to test compile
Justin Clark-Casey (justincc)
2013-11-16
1
-14
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+17
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minor: Use default(UUID) in rez attachment failure error logging rather than ...
Justin Clark-Casey (justincc)
2013-11-15
1
-1
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+1
*
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Merge branch 'master' into varregion
Robert Adams
2013-11-15
19
-86
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+156
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
18
-33
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+31
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