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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...
Justin Clark-Casey (justincc)
2013-09-25
2
-11
/
+29
*
Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...
Justin Clark-Casey (justincc)
2013-09-25
1
-2
/
+2
*
Instead of swallowing any socket begin/end receive exceptions, log them for d...
Justin Clark-Casey (justincc)
2013-09-25
1
-7
/
+32
*
Preserve attachment point & position when attachment is rezzed in world
Aleric Inglewood
2013-09-22
7
-1
/
+52
*
minor: Recomment out log message uncommented in previous cbdfe969
Justin Clark-Casey (justincc)
2013-09-21
1
-4
/
+4
*
When giving items between avatars in different simulators, only add the item ...
Oren Hurvitz
2013-09-21
1
-9
/
+44
*
minor: Add prefix to log message in LureModule
Justin Clark-Casey (justincc)
2013-09-21
1
-1
/
+1
*
minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...
Justin Clark-Casey (justincc)
2013-09-20
1
-1
/
+1
*
Make UUID.Zero resolve to "Unknown User" in user cache.
Justin Clark-Casey (justincc)
2013-09-20
1
-0
/
+2
*
Lock around read/write of ScenePresence.m_originRegionID to make sure that al...
Justin Clark-Casey (justincc)
2013-09-20
1
-5
/
+33
*
Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...
Justin Clark-Casey (justincc)
2013-09-20
1
-3
/
+3
*
BulletSim: reduce avatar walking stopped threshold.
Robert Adams
2013-09-20
2
-0
/
+4
*
BulletSim: zero velocity when avatar not moving.
Robert Adams
2013-09-20
1
-0
/
+1
*
UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...
Oren Hurvitz
2013-09-19
1
-1
/
+14
*
For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...
Justin Clark-Casey (justincc)
2013-09-19
2
-5
/
+50
*
minor: Make SP.MakeRootAgent() private - no external code has any business ca...
Justin Clark-Casey (justincc)
2013-09-19
1
-1
/
+1
*
minor: Make log message at top of ScenePresence.CompleteMovement info level a...
Justin Clark-Casey (justincc)
2013-09-19
1
-5
/
+5
*
minor: Stop debug logging whenever an npc is moved, other npc log related for...
Justin Clark-Casey (justincc)
2013-09-19
1
-16
/
+15
*
Revert "Also check user authorization if looking to upgrade from a child to a...
Justin Clark-Casey (justincc)
2013-09-19
1
-13
/
+0
*
Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...
Justin Clark-Casey (justincc)
2013-09-19
2
-1
/
+88
*
minor: correct method name in comment
Justin Clark-Casey (justincc)
2013-09-18
1
-1
/
+1
*
refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
Justin Clark-Casey (justincc)
2013-09-18
3
-9
/
+10
*
minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...
Justin Clark-Casey (justincc)
2013-09-18
2
-4
/
+12
*
Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.Hand...
Justin Clark-Casey (justincc)
2013-09-18
1
-1
/
+1
*
Change logging to provide more information on LLUDPServer.HandleCompleteMovem...
Justin Clark-Casey (justincc)
2013-09-18
1
-10
/
+39
*
Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen...
Justin Clark-Casey (justincc)
2013-09-17
1
-35
/
+31
*
Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic...
Justin Clark-Casey (justincc)
2013-09-17
1
-4
/
+4
*
Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e...
Justin Clark-Casey (justincc)
2013-09-17
1
-2
/
+3
*
Reinsert comments about possible race conditions when sending bulk inventory ...
Justin Clark-Casey (justincc)
2013-09-16
1
-0
/
+3
*
Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g....
Justin Clark-Casey (justincc)
2013-09-16
2
-2
/
+16
*
Make llGetLinkPrimitiveParams() abort and return existing list of params when...
Justin Clark-Casey (justincc)
2013-09-16
3
-239
/
+397
*
To avoid viewers (particularly on the Hypergrid) from permanently caching a U...
Justin Clark-Casey (justincc)
2013-09-16
1
-35
/
+42
*
6762: llList2Key fails to convert a string in a list to a key
Talun
2013-09-12
1
-1
/
+1
*
Allow setting the EntityTransfer-max_distance to 0 to override distance check...
BlueWall
2013-09-12
1
-0
/
+3
*
BulletSim: remove collision cache clearing logic for physical objects.
Robert Adams
2013-09-11
1
-2
/
+5
*
Change handling of the FetchInventoryDescendents2 capability configuration to...
Mic Bowman
2013-09-11
1
-23
/
+36
*
BulletSim: add ClearCollisionProxyCache function to API.
Robert Adams
2013-09-11
4
-2
/
+35
*
BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
2013-09-11
4
-3
/
+40
*
BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
2013-09-11
3
-37
/
+74
*
BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
2013-09-11
2
-9
/
+56
*
BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
2013-09-11
4
-21
/
+44
*
BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
2013-09-11
4
-36
/
+81
*
BulletSim: add requestor's ID to post taint detail log message.
Robert Adams
2013-09-11
1
-2
/
+3
*
BulletSim: remove chatty debug message from previous commit.
Robert Adams
2013-09-11
1
-3
/
+3
*
BulletSim: add position and rotation update for child prim physics update eve...
Robert Adams
2013-09-11
1
-0
/
+20
*
BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
2013-09-11
3
-35
/
+41
*
BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...
Robert Adams
2013-09-11
8
-70
/
+89
*
BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
2013-09-11
5
-35
/
+98
*
BulletSim: adjust avatar capsule height calculation to be closer to defined S...
Robert Adams
2013-09-11
2
-7
/
+12
*
BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
2013-09-11
4
-23
/
+163
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