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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
Assign endVector before control leaves ObjectCommandsModule.TryParseVectorRan...
Justin Clark-Casey (justincc)
2012-10-11
1
-0
/
+2
*
Add "delete object pos <start-coord> to <end-coord>" console command.
Justin Clark-Casey (justincc)
2012-10-10
1
-24
/
+85
*
Correct osSetContentType() threat check to query osSetContentType rather than...
Justin Clark-Casey (justincc)
2012-10-10
1
-1
/
+3
*
Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutEr...
Justin Clark-Casey (justincc)
2012-10-10
1
-1
/
+0
*
minor: Add method doc to EventManager.OnNewClient, OnClientLogin, ClientClose...
Justin Clark-Casey (justincc)
2012-10-10
1
-0
/
+14
*
Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...
Justin Clark-Casey (justincc)
2012-10-10
3
-219
/
+265
*
minor: elaborate method doc on Scene.NewUserConnection()
Justin Clark-Casey (justincc)
2012-10-09
1
-6
/
+13
*
av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No...
teravus
2012-10-09
1
-2
/
+9
*
Add config option to plant avatar where they are reducing avatar avatar 'push...
teravus
2012-10-09
2
-3
/
+9
*
Move OpenSim.Data.RegionFlags -> OpenSim.Framework.RegionFlags to make it eas...
Justin Clark-Casey (justincc)
2012-10-09
4
-4
/
+7
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2012-10-08
10
-41
/
+111
|
\
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*
refactor: Rename UserSessioNID -> UserSession in WebStatsModule since this is...
Justin Clark-Casey (justincc)
2012-10-06
1
-20
/
+20
|
*
Make UserSessionID a class rather than a struct, so that later updates to val...
Justin Clark-Casey (justincc)
2012-10-06
1
-2
/
+16
|
*
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
2012-10-06
9
-20
/
+76
*
|
Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...
Dan Lake
2012-10-05
2
-5
/
+5
*
|
Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...
Dan Lake
2012-10-05
1
-1
/
+8
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/
*
Fix bug in implementation of "show part pos" that would not filter probably.
Justin Clark-Casey (justincc)
2012-10-05
1
-40
/
+25
*
Add "show part pos" console command to match "show object pos"
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+72
*
refactor: eliminate some now duplicate code in ObjectCommandsModule
Justin Clark-Casey (justincc)
2012-10-05
1
-34
/
+25
*
Add "show object pos <start-coord> to <end-coord>" command to simulator console.
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+67
*
minor: Add missing license information from the top of IUserManagement
Justin Clark-Casey (justincc)
2012-10-05
1
-1
/
+28
*
Finally fix build break by allowing UserManagementModule (which constructs a ...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+1
*
Print number of objects found with "show object name" and "show part name" si...
Justin Clark-Casey (justincc)
2012-10-05
1
-12
/
+4
*
Forgot to actually remove the packetpool set code from scene.
Justin Clark-Casey (justincc)
2012-10-05
1
-7
/
+0
*
Read PacketPool config in LLUDPServer with other config params rather than in...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+9
*
refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...
Justin Clark-Casey (justincc)
2012-10-05
1
-0
/
+249
*
Allow default animation to be stopped to be replaced with another one.
Melanie
2012-10-04
2
-16
/
+29
*
Output monitor data in response to console command on MainConsole.Instance ra...
Justin Clark-Casey (justincc)
2012-10-04
1
-2
/
+2
*
Add generic PercentageStat.
Justin Clark-Casey (justincc)
2012-10-04
1
-1
/
+1
*
Add experimental "slow frames" stat, available in "show stats" and via the mo...
Justin Clark-Casey (justincc)
2012-10-04
1
-0
/
+33
*
Soliciting for comments on smoothness of physics objects for this build.
teravus
2012-10-03
2
-8
/
+46
*
Fix the use of the wrong index when locating the assets associated
Mic Bowman
2012-10-03
1
-1
/
+2
*
Fix a viewer crash issue
Melanie
2012-10-03
1
-1
/
+12
*
I propose that 0.5m/step change for linear velocity is too big of a change to...
teravus
2012-10-03
1
-1
/
+15
*
Minor Modification, switch /2 to 0.5f in ODEPrim.Velocity
teravus
2012-10-02
1
-4
/
+4
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-02
14
-308
/
+597
|
\
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*
correcting typo
SignpostMarv
2012-10-02
1
-3
/
+3
|
*
taking into account the recent introduction of implicit operators
SignpostMarv
2012-10-02
1
-3
/
+1
|
*
added perms checking, duplicated functionality to methods that do not require...
SignpostMarv
2012-10-02
3
-6
/
+86
|
*
fixing copypasta
SignpostMarv
2012-10-02
1
-1
/
+1
|
*
implementing osDropAttachment & osDropAttachmentAt
SignpostMarv
2012-10-02
5
-3
/
+72
|
*
BulletSim: Make parameter value defaults match what should be the default and...
Robert Adams
2012-10-02
2
-14
/
+14
|
*
BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ...
Robert Adams
2012-10-02
3
-5
/
+64
|
*
BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...
Robert Adams
2012-10-02
1
-4
/
+6
|
*
BulletSim: Fix linkset problem where delayed manipulations of child objects w...
Robert Adams
2012-10-02
1
-10
/
+8
|
*
BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...
Robert Adams
2012-10-02
1
-39
/
+57
|
*
Add Flush() method to LogWriter. Also correct line endings to Linux form.
Robert Adams
2012-10-02
1
-161
/
+170
|
*
BulletSim: fix the FloatOnWater code so avatars can normally go underwater.
Robert Adams
2012-10-02
1
-1
/
+1
|
*
BulletSim: impliment FloatOnWater OS function.
Robert Adams
2012-10-02
3
-22
/
+104
|
*
Correct my name in CONTRIBUTORS.txt
Robert Adams
2012-10-02
1
-35
/
+16
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