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My fork of OpenSim for IG and MG, called SledjChisl.
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*
* Added in the manifold point dept on collision desc. In BulletSim engine Bul...
teravus
2013-01-24
1
-5
/
+64
*
* Repairs the Object updates, Collision updates, and Child Prim methods makin...
teravus
2013-01-24
1
-164
/
+282
*
* This makes the non-physics llCastRay 'better'. It's not 'correctly work...
teravus
2013-01-23
2
-4
/
+18
*
Remove unnecessary System.Linq reference from Compiler.cs
Justin Clark-Casey (justincc)
2013-01-24
1
-1
/
+0
*
Disable the not very useful infinite recursion co-op termination tests for no...
Justin Clark-Casey (justincc)
2013-01-24
1
-2
/
+6
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-24
2
-2
/
+4
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2013-01-23
14
-131
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+604
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\
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*
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BulletSim: pass up and report the real collision penetration.
Robert Adams
2013-01-23
2
-2
/
+4
*
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Fix mono 2.4.3 build break by using CreateInstanceAndUnwrap 9 method call dep...
Justin Clark-Casey (justincc)
2013-01-24
1
-0
/
+1
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/
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*
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Merge branch 'master' into cooptermination
Justin Clark-Casey (justincc)
2013-01-24
54
-12696
/
+1815
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*
BulletSim: remove setting of vehicle InterpolationRotationalVelocity.
Robert Adams
2013-01-23
2
-36
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+34
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*
BulletSim: small change to center-of-mass computation left out last commit
Robert Adams
2013-01-23
1
-3
/
+8
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*
BulletSim: center-of-gravity linkset changes. Not working yet.
Robert Adams
2013-01-23
4
-29
/
+9
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*
BulletSim: working on COM
Robert Adams
2013-01-23
4
-7
/
+36
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*
BulletSim: fix build break introduced by previous commit
Robert Adams
2013-01-23
1
-5
/
+0
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*
BulletSim: remove the unused RestoreBodyDependencies used by linksets
Robert Adams
2013-01-23
3
-33
/
+2
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*
Add the Avination physics raycast glue so Core Physics can implement raycast
Melanie
2013-01-23
3
-13
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+129
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*
Remove the return value from llGiveMoney and add llTransferLindenDollars. Also
Melanie
2013-01-23
3
-33
/
+114
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*
BulletSim: Tweeks to vehicle motion.
Robert Adams
2013-01-21
3
-15
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+11
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*
BulletSim: allow changing position and rotation of a child of a linkset
Robert Adams
2013-01-21
8
-46
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+112
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*
Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter
Robert Adams
2013-01-21
2
-1
/
+11
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*
BulletSim: remove unused MaxTaintsToProcessPerStep parameter
Robert Adams
2013-01-21
3
-8
/
+5
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*
BulletSim: More aggressive as setting character velocity to zero
Robert Adams
2013-01-20
5
-91
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+153
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*
BulletSim: fix problem of avatar sliding very slowly occasionally after stopp...
Robert Adams
2013-01-20
1
-34
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+41
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*
BulletSim: small fix making sure terrain height is calculated
Robert Adams
2013-01-20
1
-1
/
+3
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*
BulletSim: modify motors to return correction rather than current value
Robert Adams
2013-01-20
5
-38
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+36
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*
This updates prebuild to remove BulletSimN, implements the BulletSim API in B...
teravus
2013-01-20
1
-262
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+623
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*
* Dumping BulletSimNPlugin in favor of combining the API
teravus
2013-01-20
23
-11752
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+0
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*
* Tweak the BulletSimN API a bit.
teravus
2013-01-20
2
-17
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+18
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*
IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in Open...
PixelTomsen
2013-01-19
4
-273
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+305
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*
Check the existing ScenePresence.ParentPart to make sure we're not trying to ...
Justin Clark-Casey (justincc)
2013-01-19
1
-2
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+1
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*
Assign the SmartThreadPool name in the constructor
Oren Hurvitz
2013-01-19
1
-2
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+2
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*
New constants for llGetObjectDetails
Talun
2013-01-19
2
-0
/
+92
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*
Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key
Talun
2013-01-19
1
-2
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+2
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*
Fix use of scene debug commands when region is set to root or a specific regi...
Justin Clark-Casey (justincc)
2013-01-19
1
-15
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+12
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*
Add "debug set set animations true|false" region console command.
Justin Clark-Casey (justincc)
2013-01-18
4
-24
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+48
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*
Restore previous client AO behaviour by not allowing them to remove the defau...
Justin Clark-Casey (justincc)
2013-01-18
5
-8
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+27
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*
BulletSim: reduce jitter in avatar velocity when walking or flying.
Robert Adams
2013-01-18
2
-2
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+9
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*
BulletSim: add logic to turn off pre-step actions when object goes
Robert Adams
2013-01-18
1
-0
/
+21
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Robert Adams
2013-01-17
3
-17
/
+6
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*
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BulletSim: Add one function that all actors who act on the physical
Robert Adams
2013-01-17
5
-24
/
+31
*
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Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...
Justin Clark-Casey (justincc)
2013-01-23
5
-6
/
+6
*
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Improve logging by making it clearer which script is failing if an assembly f...
Justin Clark-Casey (justincc)
2013-01-23
3
-28
/
+31
*
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If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then cont...
Justin Clark-Casey (justincc)
2013-01-23
5
-27
/
+87
*
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Add co-op termination regression test for infinite recursive manual call on e...
Justin Clark-Casey (justincc)
2013-01-22
1
-0
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+22
*
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Set script delay factor to 0 in co-op termination tests
Justin Clark-Casey (justincc)
2013-01-22
1
-0
/
+3
*
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Add regression test for co-op termination on infinite user function call regr...
Justin Clark-Casey (justincc)
2013-01-22
1
-0
/
+30
*
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Add regression test for co-op stop of an infinite jump loop
Justin Clark-Casey (justincc)
2013-01-22
1
-8
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+41
*
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Add do-while co-op termination test
Justin Clark-Casey (justincc)
2013-01-22
1
-2
/
+30
*
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Add single and comound while loop co-op termination test
Justin Clark-Casey (justincc)
2013-01-22
1
-0
/
+44
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