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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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*
Improved error messages when a teleport fails. The viewer's dialog already sa...
Oren Hurvitz
2014-04-08
1
-4
/
+4
*
Allow invalidating the users cache
Oren Hurvitz
2014-04-08
2
-2
/
+15
*
When sending QueryAccess to a region, also send the user's Home URI
Oren Hurvitz
2014-04-07
4
-9
/
+13
*
Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user
Oren Hurvitz
2014-04-07
4
-14
/
+15
*
Fixed: during a teleport we always sent the error "The teleport destination c...
Oren Hurvitz
2014-04-06
2
-7
/
+1
*
When preparing a Hypergrid teleport, tell the receiving grid which user is en...
Oren Hurvitz
2014-04-06
3
-6
/
+23
*
Pass the correct position to QueryAccess() instead of UUID.Zero (it was wrong...
Oren Hurvitz
2014-04-06
1
-1
/
+1
*
Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it (th...
Justin Clark-Casey (justincc)
2014-04-05
1
-2
/
+1
*
Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already hav...
Justin Clark-Casey (justincc)
2014-04-05
1
-2
/
+0
*
Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it.
Justin Clark-Casey (justincc)
2014-04-05
1
-0
/
+2
*
fixed object-collision issue after uncheck phantom-flag
tglion
2014-04-04
1
-0
/
+2
*
Fix sp.AbsolutePosition when agent is sitting on a child prim, which in turns...
Justin Clark-Casey (justincc)
2014-04-03
2
-4
/
+64
*
remove some whitespace that snuck in with last patch
Michael Cerquoni
2014-04-03
1
-2
/
+2
*
Add Varregion support to Terragen Handler
Dev Random
2014-04-03
1
-28
/
+23
*
BulletSim: Minor Fix to vehicle hovering, add more ways to disable it.
Vegaslon
2014-04-03
1
-1
/
+1
*
Move new Estate commands to OpenSim.cs
Dev Random
2014-04-03
3
-190
/
+156
*
When teleporting using Hypergrid, show more informative error messages in cas...
Oren Hurvitz
2014-04-03
3
-11
/
+39
*
BulletSim: make avatar physical shape to be a rectangle rather than
Robert Adams
2014-04-02
4
-16
/
+48
*
Fix problem with floating avatar by passing avatar size information
Robert Adams
2014-04-02
1
-3
/
+7
*
Remove redundant part.SitTargetAvatar setting from SP.MakeRootAgent as part.A...
Justin Clark-Casey (justincc)
2014-04-03
1
-2
/
+0
*
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...
Justin Clark-Casey (justincc)
2014-04-03
6
-87
/
+36
*
minor: Fix warning in AvatarFactoryModule
Justin Clark-Casey (justincc)
2014-04-03
1
-1
/
+1
*
Wrap contents of ETM.CrossAgentToNewRegionAsync() in try/catch to avoid a fai...
Justin Clark-Casey (justincc)
2014-04-03
1
-13
/
+19
*
Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...
Justin Clark-Casey (justincc)
2014-04-03
1
-6
/
+1
*
Fix bug where crossing to a neighbouring region and back again would trigger ...
Justin Clark-Casey (justincc)
2014-04-03
4
-8
/
+138
*
Made GetScenePresence() case-insensitive when searching by user name. This ma...
Oren Hurvitz
2014-04-02
1
-1
/
+2
*
Added assets service method AssetsExist(), which returns whether the given li...
Oren Hurvitz
2014-04-02
4
-20
/
+83
*
fix orphaned code in sun module per mantis 7068
Mic Bowman
2014-04-01
1
-5
/
+5
*
Removing warning from SceneObjectLinkingTests.TestLinkDelink2SceneObjects() b...
Justin Clark-Casey (justincc)
2014-04-02
1
-0
/
+1
*
minor: comment out currently unused RegionCombinerModule.LogHeader
Justin Clark-Casey (justincc)
2014-04-02
1
-1
/
+1
*
remove EstateManagmentCommands.m_commander that has been unused for some time
Justin Clark-Casey (justincc)
2014-04-02
1
-2
/
+0
*
Console command to rename Estate
Dev Random
2014-04-02
3
-221
/
+329
*
minor: Only calculate fetched usedPrims and simulatorCapacity info in PrimLim...
Justin Clark-Casey (justincc)
2014-04-02
1
-4
/
+4
*
minor: disable logging in recently added scene object crossing tests and remo...
Justin Clark-Casey (justincc)
2014-04-02
1
-6
/
+2
*
Fix problem where moving an object to another region on the same simulator wa...
Justin Clark-Casey (justincc)
2014-04-02
3
-6
/
+181
*
Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2014-03-31
1
-1
/
+4
|
\
|
*
Add check to prevent the return of a wrong value when key is NULL_KEY
BlueWall
2014-03-31
1
-1
/
+4
*
|
Console command to change Estate owner
Dev Random
2014-03-29
2
-3
/
+157
*
|
Removed default timeout when starting scripts after Load OAR
Oren Hurvitz
2014-03-28
1
-2
/
+2
*
|
Better skipping of "SculptData" when parsing XML
Oren Hurvitz
2014-03-28
1
-7
/
+1
*
|
Removed "SculptData" from the serialized XML format of prims
Oren Hurvitz
2014-03-28
1
-11
/
+3
|
/
*
Merge branch 'master' into m_test
BlueWall
2014-03-27
21
-16038
/
+17
|
\
|
*
refactor: Actually use MaptileStaticFile in RegionInfo rather than having bot...
Justin Clark-Casey (justincc)
2014-03-26
1
-4
/
+10
|
*
- Increased the threadpool timeout to 10 minutes
Oren Hurvitz
2014-03-26
1
-2
/
+2
|
*
Also take YP/commented out JS references from script engine CodeTools.
Justin Clark-Casey (justincc)
2014-03-26
2
-157
/
+0
|
*
Remove unmaintained and unused YieldProlog scripting language
Justin Clark-Casey (justincc)
2014-03-26
16
-15874
/
+0
|
*
minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...
Justin Clark-Casey (justincc)
2014-03-26
1
-1
/
+5
*
|
Fix issue with user picks creation. The snapshot id is UUID.Zero in new parcels.
BlueWall
2014-03-25
1
-6
/
+0
*
|
Move JsonRpc request code out for general availability
BlueWall
2014-03-25
1
-173
/
+19
|
/
*
In Core Profiles: as a fallback, try to get profiles from foreign grids using...
Oren Hurvitz
2014-03-25
2
-2
/
+219
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