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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
Lines
*
Output monitor data in response to console command on MainConsole.Instance ra...
Justin Clark-Casey (justincc)
2012-10-04
1
-2
/
+2
*
Add generic PercentageStat.
Justin Clark-Casey (justincc)
2012-10-04
1
-1
/
+1
*
Add experimental "slow frames" stat, available in "show stats" and via the mo...
Justin Clark-Casey (justincc)
2012-10-04
1
-0
/
+33
*
Soliciting for comments on smoothness of physics objects for this build.
teravus
2012-10-03
2
-8
/
+46
*
Fix the use of the wrong index when locating the assets associated
Mic Bowman
2012-10-03
1
-1
/
+2
*
Fix a viewer crash issue
Melanie
2012-10-03
1
-1
/
+12
*
I propose that 0.5m/step change for linear velocity is too big of a change to...
teravus
2012-10-03
1
-1
/
+15
*
Minor Modification, switch /2 to 0.5f in ODEPrim.Velocity
teravus
2012-10-02
1
-4
/
+4
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-02
14
-308
/
+597
|
\
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*
correcting typo
SignpostMarv
2012-10-02
1
-3
/
+3
|
*
taking into account the recent introduction of implicit operators
SignpostMarv
2012-10-02
1
-3
/
+1
|
*
added perms checking, duplicated functionality to methods that do not require...
SignpostMarv
2012-10-02
3
-6
/
+86
|
*
fixing copypasta
SignpostMarv
2012-10-02
1
-1
/
+1
|
*
implementing osDropAttachment & osDropAttachmentAt
SignpostMarv
2012-10-02
5
-3
/
+72
|
*
BulletSim: Make parameter value defaults match what should be the default and...
Robert Adams
2012-10-02
2
-14
/
+14
|
*
BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its ...
Robert Adams
2012-10-02
3
-5
/
+64
|
*
BulletSim: Fix problem where box shapes were not being rebuilt if the shape t...
Robert Adams
2012-10-02
1
-4
/
+6
|
*
BulletSim: Fix linkset problem where delayed manipulations of child objects w...
Robert Adams
2012-10-02
1
-10
/
+8
|
*
BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is ...
Robert Adams
2012-10-02
1
-39
/
+57
|
*
Add Flush() method to LogWriter. Also correct line endings to Linux form.
Robert Adams
2012-10-02
1
-161
/
+170
|
*
BulletSim: fix the FloatOnWater code so avatars can normally go underwater.
Robert Adams
2012-10-02
1
-1
/
+1
|
*
BulletSim: impliment FloatOnWater OS function.
Robert Adams
2012-10-02
3
-22
/
+104
|
*
Correct my name in CONTRIBUTORS.txt
Robert Adams
2012-10-02
1
-35
/
+16
|
*
BulletSim: remove warnings for unused variables.
Robert Adams
2012-10-02
3
-14
/
+7
*
|
Attempt to fix Mantis #6311. Honor a destination folder if one is given
Melanie
2012-10-02
1
-0
/
+39
|
/
*
Add money event routing to the script engine.
Melanie
2012-10-02
1
-0
/
+3
*
Send money() events to the clicked prim. Reverting a change I made over a yea...
Melanie
2012-10-02
1
-1
/
+1
*
Prevent the ExtraSettings code from crashing SQLite driven sims.
Melanie
2012-10-02
1
-0
/
+6
*
Add using clause I missed
Melanie
2012-09-30
1
-0
/
+1
*
Allow up to 12 simultaneous connections to a given endpoint rather than 2
Melanie
2012-09-30
1
-0
/
+1
*
Revert "Added request.Proxy=null everywhere, as discussed in http://stackover...
Diva Canto
2012-09-30
11
-17
/
+6
*
Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com...
Diva Canto
2012-09-30
11
-6
/
+17
*
Fire EventManager.TriggerOnAttach (and hence LSL attach event) when an object...
Justin Clark-Casey (justincc)
2012-09-29
2
-14
/
+18
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-09-29
13
-1372
/
+2150
|
\
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*
BulletSim: remember to release the physical body and shape when a prim is des...
Robert Adams
2012-09-28
2
-16
/
+16
|
*
BulletSim: add separate runtime and taint-time linkset children lists to keep...
Robert Adams
2012-09-27
3
-80
/
+93
|
*
BulletSim: rename some constraint variables to be consistant with other name ...
Robert Adams
2012-09-27
7
-116
/
+231
|
*
BulletSim: remove the trailing spaces from lines to make git happier
Robert Adams
2012-09-27
10
-276
/
+275
|
*
BulletSim: remove the unused body management code from BSPrim. There is no go...
Robert Adams
2012-09-27
1
-374
/
+0
|
*
BulletSim: Fix linkset crash. Caused by the different body and shape
Robert Adams
2012-09-27
9
-94
/
+182
|
*
BulletSim: Terrain sets proper collision flags on creation.
Robert Adams
2012-09-27
4
-52
/
+56
|
*
BulletSim: btGhostObjects working to make 'volume detect' work.
Robert Adams
2012-09-27
7
-191
/
+265
|
*
BulletSim: renamed members of BulletShape, BulletSim and BulletBody
Robert Adams
2012-09-27
11
-270
/
+482
|
*
BulletSim: fix regression that caused cylindar shapes to have a box collision...
Robert Adams
2012-09-27
1
-1
/
+9
|
*
BulletSim: complete code for managed code shape and body tracking. Not debugged.
Robert Adams
2012-09-27
5
-130
/
+675
|
*
BulletSim: add class and infrastructure for shape and object
Robert Adams
2012-09-27
5
-39
/
+192
|
*
BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.
Robert Adams
2012-09-27
5
-117
/
+113
|
*
BulletSim: move a bunch of common logic out of BSPrim and BSCharacter
Robert Adams
2012-09-27
7
-416
/
+361
*
|
Extend attachment regression test to check for appropriate attach event firing.
Justin Clark-Casey (justincc)
2012-09-29
1
-25
/
+49
|
/
*
Lock GDI+ portion og VectorRenderModule.GetDrawStringSize() to prevent concur...
Justin Clark-Casey (justincc)
2012-09-28
1
-6
/
+11
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