index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
BulletSim: remove trailing white space to make git happier. No functional cha...
Robert Adams
2013-04-29
20
-152
/
+152
*
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...
Robert Adams
2013-04-29
11
-282
/
+282
*
BulletSim: first cut at new linksetCompound shape building.
Robert Adams
2013-04-29
1
-63
/
+27
*
BulletSim: fix crash when creating new hull.
Robert Adams
2013-04-29
1
-13
/
+14
*
BulletSim: code for creating the avatar capsule shape.
Robert Adams
2013-04-29
1
-0
/
+13
*
BulletSim: massive refactor of shape classes. Removed shape specific code fro...
Robert Adams
2013-04-29
20
-1050
/
+290
*
BulletSim: complete BSShape classes.
Robert Adams
2013-04-29
3
-19
/
+316
*
Some more pieces of Avination's ban system - if an avatar isn't allowed on any
Melanie
2013-04-29
1
-7
/
+88
*
Unbreak the sample money module
Melanie
2013-04-27
1
-0
/
+2
*
Small oversight in EconomyDataRequest - this would have affected everyone NOT...
Melanie
2013-04-27
1
-2
/
+0
*
Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...
Melanie
2013-04-25
2
-12
/
+7
*
Change copyright notice on DynamicMenuModule to proper BSD
Melanie
2013-04-25
1
-5
/
+26
*
UUIDGatherer now includes UUIDs which reference texture assets used as materials
dahlia
2013-04-24
1
-0
/
+66
*
Make the kicked user's avie truly disappear when it's god-kicked.
Diva Canto
2013-04-24
1
-2
/
+1
*
Adding the dynamic menu module which allows registering new menu options in c...
Melanie
2013-04-25
2
-0
/
+339
*
Commit Avination's God Kick feature.
Melanie
2013-04-25
1
-62
/
+137
*
Add Avination's support for parcel eject and freeze
Melanie
2013-04-25
2
-15
/
+110
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-04-24
10
-77
/
+358
|
\
|
*
BulletSim: partial addition of BSShape class code preparing for
Robert Adams
2013-04-24
2
-52
/
+191
|
*
BulletSim: update DLLs and SOs to they have no dependencies on newer
Robert Adams
2013-04-24
3
-0
/
+44
|
*
BulletSim: improve avatar stair walking up. Add more parameters to control force
Robert Adams
2013-04-23
5
-25
/
+123
*
|
Bug fix: compare tolower. This should fix the issue where HG visitors current...
Diva Canto
2013-04-24
1
-1
/
+1
|
/
*
Fix issue in ConciergeModule where UpdateBroker was sending malformed XML if ...
Justin Clark-Casey (justincc)
2013-04-23
1
-2
/
+4
*
BulletSim: fix crash when deleting llVolumeDetect enabled objects. Bullet's c...
Robert Adams
2013-04-22
1
-5
/
+2
*
Allow callers to set the invoice parameter for GenericMessage
Melanie
2013-04-22
4
-8
/
+18
*
Materials persistence via SceneObjectPart.dynAttrs. This appears to work acro...
dahlia
2013-04-20
1
-8
/
+154
*
handle PUT verb for RenderMaterials Cap
dahlia
2013-04-20
1
-1
/
+5
*
RenderMaterials POST Cap now return material entries when invoked with an OSD...
dahlia
2013-04-19
1
-61
/
+108
*
Materials-capable viewers send ImageUpdate packets when updating materials th...
dahlia
2013-04-19
1
-11
/
+35
*
remove default parameter value that apparently mono cant handle
dahlia
2013-04-18
1
-1
/
+1
*
Initial experimental support for materials-capable viewers. This is in a very...
dahlia
2013-04-18
1
-0
/
+382
*
amend previous commit, a line was left out
dahlia
2013-04-17
1
-0
/
+1
*
Thanks lkalif for a fix to SendRegionHandshake() which fixes a potential cras...
dahlia
2013-04-17
1
-2
/
+6
*
Allow changes to TextureEntry to propagate to viewers when MaterialID changes
dahlia
2013-04-17
1
-0
/
+2
*
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Sto...
Justin Clark-Casey (justincc)
2013-04-16
3
-8
/
+14
*
BulletSim: fixing problems with llMoveToTarget. Not all fixed yet.
Robert Adams
2013-04-09
3
-6
/
+18
*
BulletSim: some formatting changes.
Robert Adams
2013-04-09
1
-10
/
+17
*
Another algorithm for AngularVerticalAttraction. This one Takes into account ...
Vegaslon
2013-04-09
1
-0
/
+23
*
BulletSim: add Bullet HACD library invocation. Turned off by default as not
Robert Adams
2013-04-09
3
-94
/
+183
*
BulletSim: fix problem where large sets of mega-regions weren't registering
Robert Adams
2013-04-09
1
-3
/
+3
*
minor: fix mono compiler warning in ScriptsHttpRequests.cs
Justin Clark-Casey (justincc)
2013-04-10
1
-1
/
+0
*
minor: remove mono compiler warnings in InventoryAccessModule
Justin Clark-Casey (justincc)
2013-04-10
1
-3
/
+2
*
Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 02...
Justin Clark-Casey (justincc)
2013-04-09
1
-1
/
+1
*
minor: Log an exception if we aren't able to delete a script state file rathe...
Justin Clark-Casey (justincc)
2013-04-09
1
-1
/
+6
*
BulletSim: moving comments around. No functional change.
Robert Adams
2013-04-08
3
-10
/
+11
*
BulletSim: clean up actor code so routines use the same coding pattern.
Robert Adams
2013-04-08
10
-123
/
+137
*
BulletSim: complete movement of physical object action code out of the
Robert Adams
2013-04-08
11
-636
/
+1078
*
Fix taking (and rezzing) of coalesced objects in the non-root subregions of m...
Justin Clark-Casey (justincc)
2013-04-06
4
-53
/
+76
*
When rezzing a coalesced object, check adjust position of all components.
Justin Clark-Casey (justincc)
2013-04-06
1
-20
/
+27
*
refactor: Simplify ScriptsHttpRequests.GetNextCompletedRequest to more simply...
Justin Clark-Casey (justincc)
2013-04-04
1
-10
/
+4
[next]