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* Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)2012-07-271-3/+5
* Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...Justin Clark-Casey (justincc)2012-07-271-4/+2
* Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...Justin Clark-Casey (justincc)2012-07-271-2/+0
* Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)2012-07-271-2/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-276-235/+427
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| * BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.Robert Adams2012-07-262-4/+4
| * BulletSim: refactor all the linkset logic out of the prim classRobert Adams2012-07-264-235/+409
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2012-07-262-25/+49
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| * | Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix...Robert Adams2012-07-261-0/+9
| * | Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams2012-07-261-0/+9
* | | Fix issue where RegionCombinerModule was not removing regions from its dictio...Justin Clark-Casey (justincc)2012-07-271-0/+2
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-265-276/+778
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| * BulletSim: remove unused, commented out code in BSConstraintRobert Adams2012-07-251-8/+0
| * BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? On...Robert Adams2012-07-252-301/+301
| * BulletSim: add parameters for setting linkset constraint factorsRobert Adams2012-07-252-17/+32
| * BulletSim: small change to use the pointer to the bullet object for zeroing f...Robert Adams2012-07-251-6/+5
| * BulletSim: Redo parameter specification so only one place hasRobert Adams2012-07-251-248/+378
| * BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2012-07-252-0/+301
| * BulletSim: Move constraint tracking from C++ code to C# codeRobert Adams2012-07-252-18/+83
* | When copying items, copy the item description field instead of the asset desc...Justin Clark-Casey (justincc)2012-07-262-25/+49
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* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)2012-07-257-0/+7
* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-2518-18/+18
* Add experimental "OpenSim object memory churn" statistics to output of region...Justin Clark-Casey (justincc)2012-07-253-55/+57
* Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)2012-07-257-18/+79
* Rename "image queues clear" console command to "clear image queues"Justin Clark-Casey (justincc)2012-07-241-12/+6
* Add information about each column to "show queues" region console command help.Justin Clark-Casey (justincc)2012-07-241-2/+9
* Extend region console "show queues" command to show already collected time si...Justin Clark-Casey (justincc)2012-07-242-19/+26
* Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)2012-07-241-2/+1
* extend regression TestRezScriptedAttachmentFromInventory() to check actual st...Justin Clark-Casey (justincc)2012-07-241-3/+19
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-07-243-96/+265
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| * BulletSim: change how prim mass is saved so it is always calculated but zero ...Robert Adams2012-07-231-20/+23
| * BulletSim: small optimizations for link and unlink codeRobert Adams2012-07-231-12/+8
| * BulletSim: add Dispose() code to free up resources and close log files.Robert Adams2012-07-231-0/+21
| * BulletSim: add all the new functions to BulletSimAPI.Robert Adams2012-07-232-6/+139
| * BulletSim: improve linking to add each link individually rather than rebuildi...Robert Adams2012-07-231-60/+76
* | extend regression TestDetachScriptedAttachementToInventory() to check correct...Justin Clark-Casey (justincc)2012-07-241-3/+25
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* Change attachment handling to remove object from the scene first as perMelanie2012-07-235-42/+82
* Committing Avination's memleak fix-a-thon, installment #3Melanie2012-07-231-0/+2
* BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams2012-07-202-2/+3
* BulletSim: more detail logging for vehicle and general physics debugging.Robert Adams2012-07-204-75/+244
* BulletSim: fix compile errors from last commit. Clean up passing of physics s...Robert Adams2012-07-202-15/+14
* BulletSim: Add very detailed logging to BSDynamics for vehicle debuggingRobert Adams2012-07-203-45/+146
* Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a simpl...Robert Adams2012-07-202-1/+162
* BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.Robert Adams2012-07-203-101/+97
* BulletSim: Add detailed and voluminous debug logging that is enabledRobert Adams2012-07-202-40/+65
* As per opensim-dev mailing list discussion, extend llGetDetectedType() to ret...Justin Clark-Casey (justincc)2012-07-201-5/+28
* As per opensim-dev mailing list conversation, introduce OS_NPC constant for u...Justin Clark-Casey (justincc)2012-07-202-2/+4
* Enables support for UUIDs to be returned in lists fromMic Bowman2012-07-201-3/+13
* Implements a very useful OSSL function to test a string to seeMic Bowman2012-07-203-0/+26
* Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10