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* * More scripting enhancemnents and properties.Adam Frisby2007-07-154-3/+62
* It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW2007-07-154-10/+16
* * Added new scripting related events, in particular a new event which is trig...Adam Frisby2007-07-156-3/+59
* *Fixed master avatar requesting when in grid mode.mingchen2007-07-151-5/+1
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-156-15/+225
* *Added support for the "show" button that highlights objects over the selecte...mingchen2007-07-156-16/+88
* * Primitives are now loaded from Datastore during scene initialisation.Adam Frisby2007-07-151-0/+9
* * Fixed an issue where world map blocks were not transmitted correctly.Adam Frisby2007-07-151-3/+1
* Removed the reference to ClientManager from scene, as scene really shouldn't ...MW2007-07-156-25/+30
* Removed reference to Scene EventManager from primitive. In its place, primiti...MW2007-07-157-79/+52
* * PROTIP: It helps to know what your doing when playing with reflection.Adam Frisby2007-07-152-12/+9
* * Marked old terrain methods as obsolete.Adam Frisby2007-07-151-2/+3
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-153-6/+32
* * Storage Manager now initialises with a DB name equal to that of the region ...Adam Frisby2007-07-152-2/+2
* * Added loading methods for NullStorage.Adam Frisby2007-07-157-7/+82
* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-154-1/+102
* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-151-3/+3
* * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby2007-07-141-1/+10
* * Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby2007-07-141-0/+2
* * Excelsior!Adam Frisby2007-07-142-0/+9
* * libterrain now builds againlbsa712007-07-141-1/+1
* *Updated getParcel to accept floats as well. This helps in finding the parcel...mingchen2007-07-141-7/+14
* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
* *Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen2007-07-147-22/+50
* * SimpleApp finally doing something fun. :)lbsa712007-07-141-12/+12
* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-142-3/+50
* * Worked some more on SimpleApplbsa712007-07-146-158/+108
* *Added support for prim counting on parcelsmingchen2007-07-145-20/+217
* Set up parcel manager and the master avatar in SimpleApp.MW2007-07-143-78/+67
* * encapsulated some public fieldslbsa712007-07-144-16/+29
* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-144-10/+19
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-147-11/+123
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-134-26/+16
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-134-25/+43
* Chat/Shout/etc should be working againMW2007-07-133-3/+9
* * Added sample event to ScriptInterpretedEventsAdam Frisby2007-07-131-1/+3
* * Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby2007-07-131-0/+12
* * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2007-07-131-3/+3
* * Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby2007-07-131-1/+1
* * Obsoleted ILocalStorageAdam Frisby2007-07-132-0/+74
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-133-44/+66
* * Fixed bug reported by xyzo - region assets are now stored in "regionassets....Adam Frisby2007-07-131-2/+2
* * I want to commit too!lbsa712007-07-134-27/+5
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1333-48/+48
* * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby2007-07-1314-2/+2
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW2007-07-136-2/+602
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2007-07-132-137/+208
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby2007-07-137-0/+1513
* Think SceneObject/Primitive copying should now work, just need to hook it up ...MW2007-07-132-16/+15