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* refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)2010-08-135-15/+15
* File wants to be committedDiva Canto2010-08-111-2/+2
* Prettify console output for long avatar names.Marck2010-08-111-3/+3
* Changing prim color generates event CHANGED_COLOR.Marck2010-08-101-0/+2
* Removed abstract SetText method from EntityBase to make cleaner API.Mikko Pallari2010-08-103-8/+1
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-105-88/+138
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-101-37/+37
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| | * This file wants to be committedDiva Canto2010-08-101-37/+37
| * | On shift-copy of an object, set up a new physics actor (as appropriate) for e...Justin Clark-Casey (justincc)2010-08-104-23/+48
| * | Reduce number of paths in SOP code by setting flags via Flags property rather...Justin Clark-Casey (justincc)2010-08-101-15/+25
| * | Extend DuplicateObject() test to check flags on the duplicated objectJustin Clark-Casey (justincc)2010-08-101-7/+9
| * | extend TestDuplicateObject() to a two prim objectJustin Clark-Casey (justincc)2010-08-101-10/+19
| * | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ...Justin Clark-Casey (justincc)2010-08-101-1/+5
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* | Avoid truncation of error message during region creation.Marck2010-08-101-1/+1
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* Tests for distance-sorted fallback regions.Marck2010-08-081-7/+57
* In my crusade against facelights, I am striking the killing blow. Add aMelanie2010-08-082-0/+26
* minor: Remove overly verbose schedule full update log message for attachmentsJustin Clark-Casey (justincc)2010-08-071-2/+2
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-078-196/+52
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| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-08-063-2/+72
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| | * Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-073-2/+72
| * | Added Check4096 config var under [GridService], at the request of many. Chang...Diva Canto2010-08-062-7/+7
| * | Allow creation of link regions if there is an existing region within a 4096 r...Marck2010-08-062-0/+10
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| * Remove old test classes that don't actually test anything not done elsewhereJustin Clark-Casey (justincc)2010-08-073-234/+1
| * minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-072-0/+9
* | Correct display of landmark about info. Also correct region maturity ratingMelanie Thielker2010-08-075-9/+17
* | Change the (hackish) constant to match the changed enum for attachsMelanie Thielker2010-08-071-2/+2
* | Make the landmark properties work againMelanie Thielker2010-08-071-1/+1
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* Fix a parenthesis in prior commitMelanie2010-08-061-1/+1
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-0613-12/+1213
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| * Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-0613-12/+1213
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| | * Simplify serialized version string. Change element capitalization for consis...Justin Clark-Casey (justincc)2010-08-031-31/+45
| | * get rid of PrimitiveBaseShape.MediaRaw staging postJustin Clark-Casey (justincc)2010-08-031-34/+0
| | * remove duplicated serialization codeJustin Clark-Casey (justincc)2010-08-031-55/+3
| | * serialize media textures to inventory with a largely osd representation rathe...Justin Clark-Casey (justincc)2010-08-031-4/+4
| | * add userExposed parameter to part copy eventJustin Clark-Casey (justincc)2010-07-284-5/+14
| | * relocate moap specific cloning code to MoapModuleJustin Clark-Casey (justincc)2010-07-283-15/+49
| | * Fix problem where changes to media textures for prims duplicated by shify cop...Justin Clark-Casey (justincc)2010-07-283-16/+33
| | * comment out verbose debug loggingJustin Clark-Casey (justincc)2010-07-271-34/+36
| | * make MoapModule ignore possible future media texture data that it can't handleJustin Clark-Casey (justincc)2010-07-271-2/+4
| | * Make MoapModule ignore non-sl media texture dataJustin Clark-Casey (justincc)2010-07-271-2/+10
| | * provide config option for media on a primJustin Clark-Casey (justincc)2010-07-262-4/+21
| | * relocate serialization code from SQLiteRegionData to MoapModule using load an...Justin Clark-Casey (justincc)2010-07-261-2/+68
| | * Add EventManager.OnSceneObjectPreSave() for future use. This is triggered im...Justin Clark-Casey (justincc)2010-07-263-5/+46
| | * Add EventManager.OnSceneObjectLoaded() for future use. This is fired immedia...Justin Clark-Casey (justincc)2010-07-263-9/+46
| | * also add avatar id to an updated media url - not just new onesJustin Clark-Casey (justincc)2010-07-261-1/+1
| | * Properly set TextureEntry.MediaFlags when a media texture is setJustin Clark-Casey (justincc)2010-07-261-3/+43
| | * start adding user ids to the media urlsJustin Clark-Casey (justincc)2010-07-261-12/+16
| | * Handle checking of line starting "*" wildcard for whitelist patternsJustin Clark-Casey (justincc)2010-07-261-8/+22
| | * refactor: simplify current whitelist url checking by using System.UriJustin Clark-Casey (justincc)2010-07-261-7/+8
| | * Implement * end wildcard for whitelist urlsJustin Clark-Casey (justincc)2010-07-261-1/+5