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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (impl...
PixelTomsen
2012-10-20
1
-0
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+12
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-10-20
12
-456
/
+769
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minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB...
Justin Clark-Casey (justincc)
2012-10-20
1
-3
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+0
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Fix minor issues from commit 28483150
Justin Clark-Casey (justincc)
2012-10-20
1
-12
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+17
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minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...
Justin Clark-Casey (justincc)
2012-10-20
1
-2
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+2
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Relocate temporary debug message for sending group IMs to online members only...
Justin Clark-Casey (justincc)
2012-10-20
1
-4
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+12
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Improve efficiency of friends notification by only make one PresenceService c...
Justin Clark-Casey (justincc)
2012-10-20
1
-29
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+24
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Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc gr...
Justin Clark-Casey (justincc)
2012-10-20
1
-7
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+69
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Fix build break from commit e469879
Justin Clark-Casey (justincc)
2012-10-20
1
-1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-20
7
-406
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+623
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BulletSim: add asset fetching so BulletSim works with new physics asset handl...
Robert Adams
2012-10-19
4
-165
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+240
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BulletSim: reorder avatar collision checking to eliminate double collision_end.
Robert Adams
2012-10-19
6
-35
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+43
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BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.
Robert Adams
2012-10-19
6
-52
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+57
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BulletSim: remove code in ShapeCollection that hinted at shape sharing.
Robert Adams
2012-10-19
5
-161
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+138
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BulletSim: Fix small problems with last patch: BSScene.World properly initial...
Robert Adams
2012-10-19
3
-11
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+6
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BulletSim: Update BSCharacter to use API2 interface.
Robert Adams
2012-10-19
6
-93
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+250
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*
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Add "debug groups verbose <true|false>" region console command
Justin Clark-Casey (justincc)
2012-10-19
1
-0
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+29
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*
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Add CLICK_ACTION_ZOOM
BlueWall
2012-10-20
1
-0
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+1
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minor: Increase attachment name field from 36 to 50 chars in "attachments sho...
Justin Clark-Casey (justincc)
2012-10-19
1
-1
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+1
*
Fix a few minor issues in ArchiveReadRequest logging.
Justin Clark-Casey (justincc)
2012-10-19
1
-2
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+2
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-19
2
-21
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+103
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normalize quaternion.Slerp outputs
UbitUmarov
2012-10-19
1
-0
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+1
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*
[UNTESTED] core Ode: let broken mesh physical prims collide with land as
UbitUmarov
2012-10-19
1
-6
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+11
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-10-19
1
-20
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+93
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[UNTESTED] core Ode: stop trying to load a broken asset. Make broken
UbitUmarov
2012-10-19
1
-21
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+97
*
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altering documentation for llGetLinkName, as the current documentation is rat...
SignpostMarv
2012-10-19
1
-1
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+11
*
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since llGetLinkName has a "simplest case", it should be the first check made.
SignpostMarv
2012-10-19
1
-4
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+4
*
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the simplest case for llGetLinkName also applies to the LINK_THIS constant
SignpostMarv
2012-10-19
1
-1
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+1
*
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ensuring that operand order in llGetLinkName is internally consistent
SignpostMarv
2012-10-19
1
-1
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+1
*
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minor: comment out currently unused logger in DynamicTextureModule
Justin Clark-Casey (justincc)
2012-10-19
1
-1
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+1
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Make "show part" console commands print out information about each item the p...
Justin Clark-Casey (justincc)
2012-10-19
1
-20
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+93
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minor: Convert ad-hoc list building in ObjectCommandsModule to use ConsoleDis...
Justin Clark-Casey (justincc)
2012-10-18
1
-21
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+24
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Add local and UUID to information output of "show object" and "show part" reg...
Justin Clark-Casey (justincc)
2012-10-18
1
-0
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+4
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Add --full option to "show object name/uuid/pos" to show info on all parts of...
Justin Clark-Casey (justincc)
2012-10-18
1
-20
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+60
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-10-18
5
-40
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+70
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Remove extraneous calls to the now commented CheckSculptAndLoad
Melanie
2012-10-18
1
-24
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+0
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extend coment to include all unused SOG CheckSculptAndLoad()
UbitUmarov
2012-10-18
1
-3
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+4
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[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
2012-10-18
2
-14
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+18
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missing changed file
UbitUmarov
2012-10-18
1
-1
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+1
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*
i update core ode plugin and make it load is meshs (i hope)
UbitUmarov
2012-10-18
2
-2
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+51
*
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Add number of inventory items to information displayed via "show part" consol...
Justin Clark-Casey (justincc)
2012-10-18
3
-3
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+21
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minor: Remove event method doc from LLClientView that I forgot in the last co...
Justin Clark-Casey (justincc)
2012-10-18
1
-15
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+0
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Reuse the same AgentUpdateArgs object for each AgentUpdate UDP packet (of whi...
Justin Clark-Casey (justincc)
2012-10-17
1
-41
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+68
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Explicitly return only the incoming AgentUpdate packet as this is the only on...
Justin Clark-Casey (justincc)
2012-10-17
3
-8
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+30
*
If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory c...
Justin Clark-Casey (justincc)
2012-10-17
2
-2
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+30
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minor: Make BasicCircuitTests.SetUp() call overriden base method instead of i...
Justin Clark-Casey (justincc)
2012-10-16
1
-1
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+2
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Add optional pool for the UDPPacketBuffer objects that handle all incoming UD...
Justin Clark-Casey (justincc)
2012-10-16
2
-24
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+49
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Make it possible to separate start and stop lludp packet processing from the ...
Justin Clark-Casey (justincc)
2012-10-16
2
-31
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+129
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Add missing category paremeter to llGiveInventoryList grid IM construction.
Justin Clark-Casey (justincc)
2012-10-16
1
-1
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+1
*
minor: Add missing newlines and spacing to help for "debug eq" console command
Justin Clark-Casey (justincc)
2012-10-16
1
-4
/
+4
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