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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Set svn:eol-style.
Jeff Ames
2008-01-03
2
-232
/
+232
*
* Some work on TextureDownloadModule
lbsa71
2008-01-03
3
-214
/
+236
*
Reduce maximum number of items in an inventory packet to approximate Linden s...
Justin Clarke Casey
2008-01-03
1
-3
/
+3
*
Fix mantis 280 - sim crashes when a prim is deleted.
Justin Clarke Casey
2008-01-03
1
-0
/
+1
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
7
-79
/
+75
*
Minor refactoring to expose PrimInventory from SceneObjectPart
Justin Clarke Casey
2008-01-02
1
-7
/
+15
*
* Added the ability for Region Owners to add and remove estate managers using...
Teravus Ovares
2008-01-02
2
-26
/
+84
*
Full .dll-name in config option for ScriptEngine. Loading only scriptengine s...
Tedd Hansen
2008-01-02
1
-3
/
+3
*
* Did a bit of estate work. Added some fields to EstateSettings.xml for est...
Teravus Ovares
2008-01-02
3
-5
/
+97
*
* Trying to address TextureSender issues
lbsa71
2008-01-02
2
-37
/
+43
*
* Re-wrote IM that sends the friend request so that it displays the name of t...
Teravus Ovares
2008-01-02
3
-6
/
+13
*
* Updates UserServer
Teravus Ovares
2008-01-02
1
-1
/
+174
*
Fixed nant compile problem
Tedd Hansen
2008-01-01
1
-8
/
+17
*
Trying to fix nant compile error
Tedd Hansen
2008-01-01
1
-327
/
+318
*
Temp removed new data types patch from Mantis #272, causing compile problems ...
Tedd Hansen
2008-01-01
1
-336
/
+337
*
Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...
Tedd Hansen
2008-01-01
1
-306
/
+330
*
Adrianas 0000272 -- I think we need to implement standard string/integer/floa...
Tedd Hansen
2008-01-01
1
-0
/
+304
*
Fixed string issue in compiler
Tedd Hansen
2008-01-01
2
-35
/
+49
*
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2008-01-01
9
-36
/
+390
*
Correction of last commit
Tedd Hansen
2007-12-31
3
-97
/
+102
*
Changed type comparison from String to object type
Tedd Hansen
2007-12-31
1
-9
/
+9
*
Correct location of DotNetEngine. Remove some debug stuff since my addins pr...
Justin Clarke Casey
2007-12-31
1
-15
/
+5
*
Set svn:eol-style and svn:ignore.
Jeff Ames
2007-12-31
5
-728
/
+728
*
Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (t...
Tedd Hansen
2007-12-31
1
-1
/
+3
*
Standard library folders can now be configued in the xml in inventory/OpenSim...
Justin Clarke Casey
2007-12-31
2
-6
/
+21
*
* Added a catch for RemotingErrors on the TCP init
Teravus Ovares
2007-12-31
1
-0
/
+4
*
* Added graceful remote script server connection error handling
Teravus Ovares
2007-12-30
3
-46
/
+298
*
* Fixed References in Prebuild so the project compiles
Teravus Ovares
2007-12-30
2
-4
/
+43
*
Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...
Tedd Hansen
2007-12-30
3
-2
/
+5
*
server->script event path almost ready for remote scriptengine (translation t...
Tedd Hansen
2007-12-30
5
-85
/
+127
*
Added ScriptEngine.RemoteServer module
Tedd Hansen
2007-12-30
4
-0
/
+424
*
In this commit I am using an editor feature called "Save All" before I commit.
Tedd Hansen
2007-12-30
5
-1
/
+23
*
Added comments to ScriptEngine classes that explains what their purpose is
Tedd Hansen
2007-12-30
7
-0
/
+71
*
* re-applied AddNewPrim refactoring... third time now...
lbsa71
2007-12-30
1
-36
/
+34
*
* Patch from Alondria that re-fixes llSetColor
Teravus Ovares
2007-12-30
1
-20
/
+20
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
10
-167
/
+158
*
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
2007-12-30
2
-5
/
+18
*
* Extracted out old RezObject method placing at absolute pos without the rayt...
lbsa71
2007-12-29
1
-0
/
+5
*
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
2007-12-28
2
-3
/
+2
*
* applied melanie's matnis patch #255. Thanks Melanie.
Teravus Ovares
2007-12-28
1
-2
/
+2
*
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
2007-12-28
3
-10
/
+33
*
* Made a copy of parts before updating to avoid dictionary updated exceptions...
lbsa71
2007-12-28
2
-4
/
+10
*
* redid the AddNewPrim refactoring as that got lost in r2855
lbsa71
2007-12-28
1
-35
/
+34
*
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
2007-12-28
8
-231
/
+166
*
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
2007-12-28
6
-40
/
+41
*
* Patch from Melanie. Thanks Melanie!
Teravus Ovares
2007-12-28
1
-2
/
+2
*
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
2007-12-28
4
-53
/
+108
*
Add missing "System." to System.NullReferenceException
Charles Krinke
2007-12-28
1
-1
/
+1
*
* Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error...
Teravus Ovares
2007-12-27
1
-6
/
+19
*
Thank you again, Alondria for:
Charles Krinke
2007-12-27
1
-2
/
+55
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