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My fork of OpenSim for IG and MG, called SledjChisl.
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Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
2011-04-13
3
-5
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+24
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refactor: move code to obtain the coalescence size and object offsets into Co...
Justin Clark-Casey (justincc)
2011-04-13
3
-16
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+39
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Fix bug where rezzing coalesced objects would give all objects the same name ...
Justin Clark-Casey (justincc)
2011-04-13
2
-7
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+11
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Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
2011-04-13
7
-9
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+374
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factor out some test code into the SetUp()
Justin Clark-Casey (justincc)
2011-04-13
1
-14
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+15
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Add a regression test for rezzing a single object into a scene from user inve...
Justin Clark-Casey (justincc)
2011-04-13
3
-1
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+145
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force mesh proxy for simple box prims with path cut
dahlia
2011-04-12
2
-0
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+6
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Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...
Diva Canto
2011-04-12
11
-12
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+2
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Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
7
-0
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+132
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Bug fix in object serialization -- sculpt data was wrong.
Diva Canto
2011-04-12
1
-1
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+1
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refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...
Justin Clark-Casey (justincc)
2011-04-12
2
-26
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+2
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If an object is rezzed directly from a prim inventory then give it the rotati...
Justin Clark-Casey (justincc)
2011-04-12
1
-1
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+1
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Allow a null rotation to be passed in to RezObject so that we can control whe...
Justin Clark-Casey (justincc)
2011-04-12
1
-7
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+13
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Fix (add) ability to rez objects by dragging them out of another prim's inven...
Justin Clark-Casey (justincc)
2011-04-12
2
-5
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+58
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minor: remove now inaccurate comment
Justin Clark-Casey (justincc)
2011-04-11
1
-1
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+1
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-04-11
1
-10
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+4
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minor: adjust some spacing and indentation
Justin Clark-Casey (justincc)
2011-04-11
1
-10
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+10
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Implimented HTTP_VERIFY_CERT for llHttpRequest
E. Allen Soard
2011-04-11
1
-3
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+31
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create "config show" as a region console command synonym for "config get".
Justin Clark-Casey (justincc)
2011-04-11
1
-5
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+13
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Make it more obvious when it happens that DLL plugin loading fails. Improve ...
Justin Clark-Casey (justincc)
2011-04-11
1
-1
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+2
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Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...
Mic Bowman
2011-04-11
1
-1
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+75
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Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
2011-04-04
1
-2
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+2
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Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-04
1
-210
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+82
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Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-04
2
-120
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+304
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Removed some priority queue debugging code
Mic Bowman
2011-04-11
1
-80
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+0
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Changed the "not in scene" check in the prioritizier to just
Mic Bowman
2011-04-10
1
-2
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+3
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Split the priority queue class into a seperate file. LLClientView
Mic Bowman
2011-04-10
2
-205
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+245
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Fix a bug in the computation of the RTO. Basically... the RTO (the
Mic Bowman
2011-04-10
1
-2
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+2
*
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Fixed the prioritizer functions for the new priority queues
Mic Bowman
2011-04-10
1
-210
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+82
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Implements adaptive queue management and fair queueing for
Mic Bowman
2011-04-10
2
-120
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+304
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Add support for the new display name related functions in LSL. This does not
Melanie
2011-04-08
5
-4
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+97
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trivial whitespace removal to trigger a panda rebuild
Justin Clark-Casey (justincc)
2011-04-08
1
-11
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+3
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Fix bug where on duplication, the root part local id was continually used in ...
Justin Clark-Casey (justincc)
2011-04-06
1
-1
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+1
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Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2011-04-06
2
-4
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+28
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Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
2011-04-06
3
-49
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+87
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Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2011-04-06
2
-18
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+48
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Change some text to make the autoreturn mechanism more obvious, and align wit...
Justin Clark-Casey (justincc)
2011-04-05
2
-3
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+8
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properly refresh object owner list when refresh button is hit on land parcel ...
Justin Clark-Casey (justincc)
2011-04-05
2
-9
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+14
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remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
2011-04-05
5
-124
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+27
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replace magic numbers in llGetParcelPrimCount() with constants
Justin Clark-Casey (justincc)
2011-04-05
1
-22
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+8
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switch llGetParcelPrimCount() to use new prim counts module
Justin Clark-Casey (justincc)
2011-04-05
1
-46
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+39
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If an object is selected, then don't include it in owner/group/others prim co...
Justin Clark-Casey (justincc)
2011-04-05
1
-13
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+18
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Handle the client's parcel info requests asynchronously rather than synchrono...
Justin Clark-Casey (justincc)
2011-04-05
1
-1
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+1
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Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2011-04-05
6
-11
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+183
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Implement rezzing coalesced objects
Melanie
2011-04-03
1
-11
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+0
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Implement rezzing coalesced objects
Melanie
2011-04-03
1
-105
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+172
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Implement taking of coalesced objects.
Melanie
2011-04-03
3
-198
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+274
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Make CHANGED_OWNER work for deeding and god-mode in-world change
Melanie
2011-04-03
1
-0
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+4
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Comment out some startup logging lines to make up for the one I added earlier...
Justin Clark-Casey (justincc)
2011-04-02
7
-36
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+4
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If land is not group owned (group ID is always UUID.Zero) then don't check if...
Justin Clark-Casey (justincc)
2011-04-02
1
-2
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+0
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