Commit message (Collapse) | Author | Age | Files | Lines | |
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* | The previous fix for the EQ might have been too radical, and some early ↵ | diva | 2008-12-19 | 1 | -15/+4 |
| | | | | events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. | ||||
* | let you specify a hex number as the color in the vector rendering | Sean Dague | 2008-12-19 | 1 | -1/+11 |
| | | | | | module. This expands the colors you can use. | ||||
* | - Set acceleration and rotational velocity to 0, too | Homer Horwitz | 2008-12-19 | 1 | -7/+10 |
| | | | | | | - Pull it up a bit, so the physics is notified of it, too, before being switched off. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 3 | -19/+114 |
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* | Stop prims that get non-physical. Fixes Mantis#2859. | Homer Horwitz | 2008-12-19 | 1 | -0/+7 |
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* | Remove forgotten debug message from my last commit. | Homer Horwitz | 2008-12-19 | 1 | -1/+0 |
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* | Fix for more child agent mismanagement (like #2846). On enqueueing events, ↵ | diva | 2008-12-19 | 1 | -5/+44 |
| | | | | we should not be creating new queues; if the queue doesn't exist -- too bad, event is dropped. That tends to happen just after the client is closed, and the EQ also closed. If someone places an event in that queue after that, that event should be dropped instead of creating a new, erroneous queue. | ||||
* | * minor: Just some method commentary before turning to another subject | Justin Clarke Casey | 2008-12-19 | 1 | -2/+10 |
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* | minor: remove mono compiler warning | Justin Clarke Casey | 2008-12-19 | 1 | -1/+0 |
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* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 5 | -26/+36 |
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* | minor: Remove some serialization module scene wrappers | Justin Clarke Casey | 2008-12-19 | 3 | -35/+26 |
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* | * refactor: remove xml serialization wrappers from Scene | Justin Clarke Casey | 2008-12-19 | 2 | -18/+6 |
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* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 8 | -21/+19 |
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* | Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848 | Homer Horwitz | 2008-12-19 | 1 | -4/+13 |
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* | * minor: move IGesturesModule into the correct namespace | Justin Clarke Casey | 2008-12-19 | 1 | -1/+1 |
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* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 4 | -34/+15 |
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* | * Add missing file from last commit | Justin Clarke Casey | 2008-12-19 | 1 | -0/+56 |
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* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 5 | -57/+215 |
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* | * Commit patch from cmickeyb. #2871. Optimized float array for the terrain ↵ | Teravus Ovares | 2008-12-19 | 1 | -5/+13 |
| | | | | | | | heightfield to reduce cpu usage on new client significantly. Thanks cmickeyb! | ||||
* | Make llSetAlpha and llSetTexture properly queue full updates, so changes | Melanie Thielker | 2008-12-18 | 1 | -1/+1 |
| | | | | | | are visible right away | ||||
* | Removing a check in Teleports. This check should be there, I think, but it ↵ | diva | 2008-12-18 | 1 | -20/+22 |
| | | | | may be causing problems right now. | ||||
* | Fix and streamline the RegionHandshake stuff for estate managers | Melanie Thielker | 2008-12-18 | 1 | -8/+3 |
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* | * refactor: move gestures code out from Scene into its own module | Justin Clarke Casey | 2008-12-18 | 3 | -45/+155 |
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* | This may fix mantis #2855. There was a race condition on the ↵ | diva | 2008-12-18 | 1 | -9/+49 |
| | | | | TextureDownloadModule upon clients (ScenePresences) being closed. If there were still textures to send, the UserTextureServices was created again, but pointing to the old IClient that had just been closed, which made things not work upon that user returning to that region. | ||||
* | Enabled complex meshing for simple box prims with non-zero shear | Dahlia Trimble | 2008-12-18 | 1 | -2/+3 |
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* | Stop hacked godmode from being able to actually move other people's | Melanie Thielker | 2008-12-18 | 1 | -0/+4 |
| | | | | | | attachments | ||||
* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 4 | -5/+53 |
| | | | | | *** This only works for LLCLientView at the moment *** | ||||
* | * Catch a WebException in the LoadImageURLModule | Teravus Ovares | 2008-12-18 | 1 | -33/+40 |
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* | This innocuous change in the TextureDownloadModule suddenly made the texture ↵ | diva | 2008-12-18 | 1 | -1/+4 |
| | | | | problems (#2855) go away for me. I'm committing it, so that others can test and refute, to make sure I'm not hallucinating. | ||||
* | Fix attachment persistence which got broken with some inventory | Melanie Thielker | 2008-12-17 | 1 | -1/+6 |
| | | | | | | changes a few revs back. | ||||
* | Reapply the packet optimization patch, with changes | Melanie Thielker | 2008-12-17 | 3 | -57/+42 |
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* | * minor: Comment out "Informing neighbours" debug message that pops up ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -1/+1 |
| | | | | | | | | whenever some aspect of the avatar changes. * with Diva's blessing ;) | ||||
* | Revert 7754 and 7755 pending a rework | Melanie Thielker | 2008-12-17 | 3 | -47/+59 |
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* | Stop packets that may be resent from being returned to the packet pool. | Melanie Thielker | 2008-12-17 | 1 | -1/+8 |
| | | | | | | FWIW | ||||
* | * revert r7724 so that PresenceChildStatus() starts throwing NRE's again | Justin Clarke Casey | 2008-12-17 | 2 | -3/+8 |
| | | | | | | * apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated. | ||||
* | Change the PacketQueue to use the stored size as well | Melanie Thielker | 2008-12-17 | 1 | -23/+16 |
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* | Marry AckData to LLQueItem, and store packet data and length there for | Melanie Thielker | 2008-12-17 | 2 | -36/+31 |
| | | | | | | use everywhere. Each packet gets serialized only once now in PacketHandler | ||||
* | * remove mono compiler warnings | Justin Clarke Casey | 2008-12-17 | 6 | -27/+27 |
| | | | | | | * should work - the last compile failure looks like a random glitch... | ||||
* | * minor: Comment out high volume 'Getting MapItems' messages | Justin Clarke Casey | 2008-12-17 | 1 | -15/+15 |
| | | | | | | * make worldmap module log tags consistent | ||||
* | Kicking child agents off on the first login after a client crash. The child ↵ | diva | 2008-12-17 | 2 | -1/+25 |
| | | | | | | | | agents kickoff was missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking off the user after a crash was entirely missing from standalone mode. | ||||
* | * Only serialize packets once for the length calculation for throttle queues ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -16/+25 |
| | | | | rather than twice | ||||
* | Revamp packet handler to smooth out the stream of resent packets. | Melanie Thielker | 2008-12-17 | 1 | -43/+61 |
| | | | | | | Eliminates the bursting in resends observed in the prior implementation | ||||
* | * Replace manually zeroing with Array.Clear(). Thanks cmickeyb | Justin Clarke Casey | 2008-12-17 | 2 | -6/+3 |
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* | Mantis #2850 | Melanie Thielker | 2008-12-17 | 1 | -1/+14 |
| | | | | | | Applying the patch to reduce the load caused by the throttle loop even more | ||||
* | * minor: Minor documentation and small minor change on LLPacketThrottle to ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -20/+22 |
| | | | | remove some unnecessary lines | ||||
* | * minor: Remove unused AppearanceTableMapper as pointed out by jonc in ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -0/+1 |
| | | | | http://opensimulator.org/mantis/view.php?id=2843 | ||||
* | * Simply friends code by only sending notifications to a newly logged on ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -20/+23 |
| | | | | | | | | user for other users who are online. * No need to send offline notifications since the client assumes this (and future clients should be able to do the same). | ||||
* | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 2008-12-17 | 8 | -86/+186 |
| | | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | ||||
* | * Adding some locks to XEngine's m_PrimObjects which were prone to 'the ↵ | Teravus Ovares | 2008-12-17 | 1 | -23/+34 |
| | | | | collection was modified' | ||||
* | Stop users taking a copy of a in world prim that contains inventory items ↵ | MW | 2008-12-17 | 1 | -0/+10 |
| | | | | that have no copy permission set. |