| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Added the SetPartText access method to SceneObjectGroup to set the text of me... | MW | 2007-08-13 | 1 | -17/+35 |
* | The Welcome message /message of the day shown in the client during login, can... | MW | 2007-08-13 | 4 | -12/+24 |
* | Deleted some unused code. | MW | 2007-08-13 | 1 | -27/+0 |
* | Partial Linking of prim groups should work (its partial as currently only the... | MW | 2007-08-13 | 4 | -60/+201 |
* | ScriptEngine successfully compiles script, we are now even further than LSO was. | Tedd Hansen | 2007-08-12 | 3 | -10/+35 |
* | ScriptManager now uses LSL-compiler. | Tedd Hansen | 2007-08-12 | 2 | -19/+21 |
* | LSL_BaseClass now receives scene during init | Tedd Hansen | 2007-08-12 | 2 | -24/+6 |
* | LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won... | Tedd Hansen | 2007-08-12 | 3 | -13/+365 |
* | Code comments and cleanup, correct datatypes for key, vector, rotation, (hope... | Tedd Hansen | 2007-08-12 | 7 | -114/+99 |
* | Script now compiles unsuccessfully | Tedd Hansen | 2007-08-12 | 3 | -30/+146 |
* | LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH... | Tedd Hansen | 2007-08-12 | 2 | -0/+47 |
* | Initial LSL to C# converter, not working yet! | Tedd Hansen | 2007-08-12 | 1 | -0/+156 |
* | Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so tha... | MW | 2007-08-11 | 3 | -17/+16 |
* | Applied danx0r 's ODE patch [mantis issue 263] | MW | 2007-08-11 | 1 | -20/+21 |
* | Made account Authentication optional in "sandbox/standalone" mode. Just chang... | MW | 2007-08-11 | 4 | -9/+70 |
* | Few small fixes | MW | 2007-08-10 | 7 | -19/+19 |
* | I'm sorry but it has now became a case of either it goes or I go, so I'm remo... | MW | 2007-08-10 | 1 | -1/+1 |
* | Some cleaning up and removed a few old files no longer in use. | MW | 2007-08-10 | 8 | -75/+41 |
* | Renamed Compiler.LSL to Compiler.LSO | Tedd Hansen | 2007-08-10 | 14 | -32/+40 |
* | Removed a piece of debug code | MW | 2007-08-10 | 1 | -9/+0 |
* | Fixed a couple of mistakes. | MW | 2007-08-10 | 1 | -1/+1 |
* | Made a few changes so that once we enable the sqlite data store (simple line ... | MW | 2007-08-10 | 7 | -28/+123 |
* | Couldn't leave this one alone. Data is now flowing both ways in | Sean Dague | 2007-08-09 | 1 | -72/+79 |
* | comment out load from sqlite as this blows up on object creation right now. | Sean Dague | 2007-08-09 | 1 | -11/+14 |
* | completely untest load prims from db code. Testing shortly | Sean Dague | 2007-08-09 | 1 | -0/+16 |
* | utility functions to convert from rows to new objects. untested | Sean Dague | 2007-08-09 | 1 | -0/+87 |
* | Removed 2 warnings. Added pointer comments to where to add hooks and modify f... | Tedd Hansen | 2007-08-09 | 4 | -5/+9 |
* | added GroupPosition | Sean Dague | 2007-08-09 | 1 | -1/+13 |
* | build update clauses correctly | Sean Dague | 2007-08-09 | 1 | -1/+6 |
* | some more typos about wrong table for shapes | Sean Dague | 2007-08-09 | 1 | -3/+3 |
* | use correct table name for shapes | Sean Dague | 2007-08-09 | 1 | -1/+1 |
* | SceneObjects should now (hopefully) call datastore.StoreObject(). | MW | 2007-08-09 | 2 | -2/+12 |
* | pull out some uneeded attributes, and setup keys on primshapes dataset | Sean Dague | 2007-08-09 | 1 | -3/+3 |
* | prim.Shape -> primshapes table | Sean Dague | 2007-08-09 | 1 | -3/+35 |
* | ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S... | Tedd Hansen | 2007-08-09 | 5 | -19/+25 |
* | Deleted old LSLEngine files (those under Scene.Scripting) | MW | 2007-08-09 | 14 | -2911/+2 |
* | prim object -> prims table code | Sean Dague | 2007-08-09 | 1 | -7/+52 |
* | Removed spaces from directory names | Tedd Hansen | 2007-08-09 | 2 | -0/+0 |
* | make MonoSqliteDataStore compile with new objects | Sean Dague | 2007-08-09 | 1 | -23/+23 |
* | Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi... | Tedd Hansen | 2007-08-09 | 18 | -250/+0 |
* | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 2007-08-09 | 18 | -232/+300 |
* | Making sure my local working copy is in sync with svn before I start the job ... | MW | 2007-08-09 | 5 | -19/+21 |
* | Transition between not flying / flying should be smoother | Brian McBee | 2007-08-09 | 1 | -1/+6 |
* | Start defining prim shape definition. Officially bed time now | Sean Dague | 2007-08-09 | 1 | -7/+45 |
* | decrease insanity level significantly by factoring all the columns into | Sean Dague | 2007-08-09 | 1 | -102/+46 |
* | intermediate checkin of code that compiles before I do something | Sean Dague | 2007-08-09 | 1 | -4/+87 |
* | Commit in the changes for all the parameter bindings for prims | Sean Dague | 2007-08-09 | 1 | -2/+38 |
* | * Checked in new tweaked Prebuild.exe | lbsa71 | 2007-08-08 | 1 | -0/+5 |
* | worldmap now gets correctly updated when terrain changes | Brian McBee | 2007-08-08 | 1 | -0/+2 |
* | sigh, Data ... not Date. I'm dumb | Sean Dague | 2007-08-08 | 1 | -0/+0 |