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| * | minor: Comment out Cacheitems debug log lines for nowJustin Clark-Casey (justincc)2014-05-021-6/+6
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* | Makes it possible to support grids in which all the simulators share all cent...Diva Canto2014-05-042-22/+93
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* Mantis 7144 missing ATTACH_AVATAR_CENTER constantTalun2014-05-011-0/+2
* Fix issue where only one of multiple attachments on the same attachpoint for ...Justin Clark-Casey (justincc)2014-05-014-7/+74
* Change XEngine to call StateChange rather than RemoveScript on state changesMelanie2014-04-301-1/+1
* Add the "StateChange" function to the async comand manager to differentiateMelanie2014-04-301-1/+23
* minor: Correct mistake in terrain flip error message from previous commit 5d0...Justin Clark-Casey (justincc)2014-04-301-1/+1
* minor: Print output in response to terrain console commands on the console ra...Justin Clark-Casey (justincc)2014-04-301-8/+9
* Add "terrain show" console command which outputs terrain height for a given r...Justin Clark-Casey (justincc)2014-04-301-0/+22
* minor: convert back some tabs to spaces that got into ScenePresence via recen...Justin Clark-Casey (justincc)2014-04-291-4/+4
* Restore terrain height and flying adjustments that were eliminated from non-m...Justin Clark-Casey (justincc)2014-04-291-28/+28
* Add regression test for NPC movement on a variable region.Justin Clark-Casey (justincc)2014-04-292-10/+84
* Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to ech...Oren Hurvitz2014-04-291-6/+7
* BulletSim: non-functional changes to debugging statements and formatting.Robert Adams2014-04-282-8/+7
* BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSimRobert Adams2014-04-282-2/+6
* Add missing [Test] decorator to actually get the basic scene creation test fr...Justin Clark-Casey (justincc)2014-04-251-0/+1
* Add basic regression test for creating a var regionJustin Clark-Casey (justincc)2014-04-251-0/+15
* Add basic sanity regression test for creating a scene.Justin Clark-Casey (justincc)2014-04-251-0/+7
* Add regression test for terrain fill at two digit height and max ll height.Justin Clark-Casey (justincc)2014-04-252-1/+76
* Fix issue where terrain height values > 327 caused chaotic spiked terrain.Justin Clark-Casey (justincc)2014-04-251-2/+2
* Restore overload mode accidentally disabled in a prior commit. Add a newMelanie2014-04-251-0/+6
* Adjust permissions to work hand in hand with what the viewer believes they are.Melanie2014-04-251-7/+7
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-04-242-223/+38
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| * Changed how UserProfile performs a fallback call using the OpenProfile API, b...Oren Hurvitz2014-04-241-30/+37
| * Refactored: moved OpenProfileClient to a location where it can be used by bot...Oren Hurvitz2014-04-242-193/+1
* | Fixes a long-standing bug related to god-mode change ownership of objects per...Diva Canto2014-04-242-4/+6
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* Show Group name when land is group-ownedDev Random2014-04-231-7/+28
* minor: Remove unused System.Linq reference and use ParcelFlags.None instead o...Justin Clark-Casey (justincc)2014-04-231-2/+1
* Prevent sending Land Properties for unprivileged usersDev Random2014-04-231-5/+8
* Fix regression test break on previous commit 328bc3bJustin Clark-Casey (justincc)2014-04-231-15/+16
* Adjust avatar sit positioning on a target to pretty much exactly match that o...Justin Clark-Casey (justincc)2014-04-231-14/+26
* Dynamic textures shouldn't be saved in the assets service (only in the simula...Oren Hurvitz2014-04-231-2/+2
* Hypergrid: don't send Local assets to other gridsOren Hurvitz2014-04-231-35/+34
* Removed GetUserInventory(). It wasn't being used, and was creating warnings b...Oren Hurvitz2014-04-235-67/+1
* Eliminated many warningsOren Hurvitz2014-04-2332-59/+75
* Fixed KeyframeMotion to work with very slow movement.Oren Hurvitz2014-04-221-25/+33
* Changed the maximum asset name and description lengths to constants. Also, pr...Oren Hurvitz2014-04-221-0/+2
* Fixed: when a user logged-in, sometimes he didn't get notified of the Online ...Oren Hurvitz2014-04-212-2/+24
* Possible solution for #7120 and #7051lillith_xue2014-04-211-23/+32
* Better error-handling when storing assets: recognize that 'null' is an error ...Oren Hurvitz2014-04-202-12/+9
* Fixed: when any avatar changed his Active Group, it was set as the active gro...Oren Hurvitz2014-04-201-10/+13
* Fixed: once a user has rezzed an object, they could then duplicate it as much...Oren Hurvitz2014-04-201-3/+5
* Fixed: if a user belonged to the parcel's group then he was allowed to rez ob...Oren Hurvitz2014-04-201-16/+16
* Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...Oren Hurvitz2014-04-204-31/+25
* Catch empty url errorBlueWall2014-04-191-0/+3
* In teleports, when sending the Source region, set its ServerURI to the Gateke...Oren Hurvitz2014-04-132-2/+7
* BulletSim: reduce the terrain collison margin to be the same as otherRobert Adams2014-04-123-4/+11
* Tweak to PrimLimits and add missing Regions.ini exampleDev Random2014-04-121-16/+5
* Add per-user checking to PrimLimitsModuleDev Random2014-04-121-24/+69
* minor: use constants instead of magic numbers in llRequestAgentData() where p...Justin Clark-Casey (justincc)2014-04-111-6/+6