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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Allow updating the wearable type of wearables that have a type of 0.
Melanie
2013-08-18
1
-4
/
+16
*
Remove mono compiler warnings from UserProfilesModule
Justin Clark-Casey (justincc)
2013-08-17
1
-19
/
+16
*
minor: remove mono compiler warning from AttachmentsModule
Justin Clark-Casey (justincc)
2013-08-17
1
-2
/
+1
*
minor: remove mono compiler warnings from ScenePresence
Justin Clark-Casey (justincc)
2013-08-17
1
-4
/
+3
*
Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...
Justin Clark-Casey (justincc)
2013-08-17
4
-7
/
+69
*
Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...
Justin Clark-Casey (justincc)
2013-08-16
1
-2
/
+87
*
refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...
Justin Clark-Casey (justincc)
2013-08-16
1
-1
/
+1
*
Packet headers are not zero-encoded so don't try to zero-decode these in Pack...
Justin Clark-Casey (justincc)
2013-08-16
1
-16
/
+9
*
Try to make "slow down" message that one could receive on rapid teleporting m...
Justin Clark-Casey (justincc)
2013-08-15
1
-1
/
+2
*
Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...
Justin Clark-Casey (justincc)
2013-08-15
1
-2
/
+6
*
Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...
Justin Clark-Casey (justincc)
2013-08-15
2
-15
/
+7
*
Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.
Justin Clark-Casey (justincc)
2013-08-15
2
-23
/
+32
*
minor: Comment out AvatarPicketSearch caps log message for now, which is occu...
Justin Clark-Casey (justincc)
2013-08-14
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-08-14
5
-6
/
+28
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*
BulletSim: include check for volume detect in check for zeroing avatar motion.
Robert Adams
2013-08-14
2
-2
/
+6
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*
BulletSim: add physical object initialized flag so updates and collisions
Robert Adams
2013-08-14
5
-5
/
+23
*
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minor: remove unused entity transfer config in teleport v2 attachments test
Justin Clark-Casey (justincc)
2013-08-14
1
-1
/
+0
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/
*
Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...
Justin Clark-Casey (justincc)
2013-08-14
1
-4
/
+29
*
Count any incoming packet that could not be recognized as an LLUDP packet as ...
Justin Clark-Casey (justincc)
2013-08-14
1
-21
/
+44
*
Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...
Justin Clark-Casey (justincc)
2013-08-14
2
-0
/
+25
*
BulletSim: move the creation of the avatar movement actor creating to
Robert Adams
2013-08-13
1
-7
/
+7
*
Remove exception when printing error for failure removing script state.
Robert Adams
2013-08-13
1
-1
/
+1
*
BulletSim: add check in avatar stair step code to verify the collision
Robert Adams
2013-08-12
4
-13
/
+26
*
Don't try and send group updates to NPCs via event queue, since NPCs have no ...
Justin Clark-Casey (justincc)
2013-08-12
1
-1
/
+0
*
minor: Extend warning message when adding trying to add an event for a client...
Justin Clark-Casey (justincc)
2013-08-12
1
-3
/
+8
*
Get rid of issue where removing NPCs would through an exception by routing cl...
Justin Clark-Casey (justincc)
2013-08-12
1
-1
/
+3
*
Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...
Justin Clark-Casey (justincc)
2013-08-12
1
-1
/
+112
*
minor: Consistently log IOCP for IO completion thread startup log information...
Justin Clark-Casey (justincc)
2013-08-09
1
-3
/
+3
*
Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.
Justin Clark-Casey (justincc)
2013-08-09
1
-1
/
+1
*
Add missing file from b1c26a56
Justin Clark-Casey (justincc)
2013-08-09
1
-0
/
+102
*
Merge branch 'TeleportWork'
Justin Clark-Casey (justincc)
2013-08-09
8
-134
/
+268
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*
Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...
Justin Clark-Casey (justincc)
2013-08-09
1
-16
/
+22
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*
Fix an issue with an A->C->B->A teleport where these regions are in a row (A,...
Justin Clark-Casey (justincc)
2013-08-09
1
-0
/
+8
|
*
Fix an issue where under teleport v2 protocol, teleporting from regions in an...
Justin Clark-Casey (justincc)
2013-08-08
8
-147
/
+267
*
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-08-09
10
-79
/
+159
|
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*
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BulletSim: adjust avatar position when the avatar's size is changed.
Robert Adams
2013-08-08
2
-4
/
+12
|
*
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Make m_originRegionID in ScenePresence public to allow DSG module to work for...
Dan Lake
2013-08-08
1
-2
/
+2
|
*
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Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
Robert Adams
2013-08-08
1
-2
/
+2
|
*
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Better error reporting when registering LSL function extensions (comms module).
Robert Adams
2013-08-08
1
-4
/
+13
|
*
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Add a JSON web fetch of the statististics managed by StatsManager.
Robert Adams
2013-08-08
2
-0
/
+9
|
*
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* Added set water height <height> [<x>] [<y>] console command following the s...
teravus
2013-08-07
1
-1
/
+30
|
*
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* This makes in-world terrain editing smoother, even in MegaRegions. This ...
teravus
2013-08-07
1
-3
/
+30
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/
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*
Remove never implemented stub modules commands (list, load, unload) from back...
Justin Clark-Casey (justincc)
2013-08-08
1
-40
/
+0
|
*
minor: add some method doc to ScenePresence fields used for entity transfer, ...
Justin Clark-Casey (justincc)
2013-08-07
3
-25
/
+42
|
*
Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...
Justin Clark-Casey (justincc)
2013-08-07
1
-0
/
+21
*
|
Go easy on enforcing session ids in position updates
Diva Canto
2013-08-09
1
-16
/
+17
|
/
*
Fixed incomplete commit r/23317 -- see_into_region. Put the guard around esta...
Diva Canto
2013-08-07
2
-17
/
+16
*
For LLImageManagerTests, make tests execute under synchronous fire and forget...
Justin Clark-Casey (justincc)
2013-08-05
1
-8
/
+12
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-08-05
2
-16
/
+29
|
\
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*
Comment out debug log lines about script modules comms for now.
Justin Clark-Casey (justincc)
2013-08-05
1
-2
/
+2
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