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* Fixed regex in LSL2CSConverter so it will properly handle casting to (string)...alondria2008-02-061-2/+2
* Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command...alondria2008-02-063-1/+6
* Converted logging to use log4net.Jeff Ames2008-02-0577-1023/+978
* Cut down on the number of packets sent during terraforming. Terraforming shou...Brian McBee2008-02-051-7/+15
* Added explicit Quaternion->string and list->string conversions.alondria2008-02-053-2/+116
* Small refactoring on Terrain Update sending, so that other code can force ter...MW2008-02-051-15/+20
* some small changes, like adding a couple of extra methods to IInventoryServic...MW2008-02-052-0/+24
* * Fix Mantis 457Justin Clarke Casey2008-02-051-6/+6
* Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't w...Tedd Hansen2008-02-051-1/+0
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-057-121/+445
* Added copyright statements.Jeff Ames2008-02-059-19/+261
* * Rebase all current servers on common abstract BaseOpenSimServer classJustin Clarke Casey2008-02-042-87/+71
* Change sim command from "stats" to "show stats" for consistencyJustin Clarke Casey2008-02-041-14/+13
* Refactor only: serve stats objects directly through StatsManager singletonJustin Clarke Casey2008-02-044-10/+9
* Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares2008-02-043-5/+111
* * Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.csAdam Frisby2008-02-041-0/+1
* * Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)Adam Frisby2008-02-041-2/+19
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-049-37/+314
* * Whole buncha stuff.Adam Frisby2008-02-046-7/+80
* * Chat Message format patch from kinoc (#443) Thanks!Adam Frisby2008-02-041-2/+19
* Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string ...alondria2008-02-032-3/+8
* Temporarily disabled shared threads because of a bug. Script were only workin...Tedd Hansen2008-02-033-3/+5
* * Adding the PhysicsCamperBot load testing app to the SVN in it's own folder....Teravus Ovares2008-02-031-6/+33
* Implements LSL function llDialog().alondria2008-02-024-2/+61
* Added llParseString2List (and a few extra methods to LSL_Types.list).alondria2008-02-024-5/+74
* * Added a way to temporarily disable physics using the estate toolsTeravus Ovares2008-02-022-2/+38
* Thank you very much daTwitch for your first contribution to the C# simulator.Charles Krinke2008-02-021-1/+16
* * Fixed llSetTextureAnim to respect rate and Length and StartTeravus Ovares2008-02-021-3/+3
* In an attempt to solve multihomed UDP problem I seem to have bound UDP socket...Tedd Hansen2008-02-022-5/+5
* * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o...Teravus Ovares2008-02-022-3/+51
* fixed a timing bug in config re-read. Apparently there is 1000000000 ns in on...Tedd Hansen2008-02-023-11/+12
* Added commands to change config file from console:Tedd Hansen2008-02-023-8/+69
* Updated svn properties.Jeff Ames2008-02-024-800/+800
* Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).Tedd Hansen2008-02-022-10/+45
* Re-enabled AllowedCompilers functionTedd Hansen2008-02-021-1/+1
* Almost forgot to check in:Tedd Hansen2008-02-021-1/+1
* Note to self: Next time read debug-files on correct computer. It makes bughun...Tedd Hansen2008-02-021-1/+1
* Bugfixes. Now it even reads configuration before it uses it! ;)Tedd Hansen2008-02-025-18/+29
* Temporarily disabled AllowedCompilers so all 3 compilers are allowed.Tedd Hansen2008-02-022-37/+31
* * Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares2008-02-024-5/+45
* Added header/footer of scripts to make C# and VB scripts much easier to write.Tedd Hansen2008-02-022-8/+49
* Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)Tedd Hansen2008-02-021-3/+3
* Added load/unload queue size limitTedd Hansen2008-02-025-21/+86
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-023-37/+236
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-026-30/+40
* Thank you very much, Kinoc for : Moved the Listener loop try/catch to a bette...Charles Krinke2008-02-021-8/+17
* Forgot to create an object before use. Now why can't .Net just do that itself...Tedd Hansen2008-02-021-7/+10
* Added some error checking to MaintenanceThread, no-crash (just log) loading o...Tedd Hansen2008-02-022-28/+44
* Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen2008-02-013-9/+18
* Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)Tedd Hansen2008-02-011-1/+2