index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
2013-05-09
6
-9
/
+9
*
Fix issue where objects removed via llDie() would not disappear for users loo...
Justin Clark-Casey (justincc)
2013-05-09
5
-21
/
+93
*
minor: Simplify test setup in SceneObjectDeRezTests since permissions module ...
Justin Clark-Casey (justincc)
2013-05-09
1
-10
/
+4
*
Guard the scene list when estates are updated
Melanie
2013-05-08
2
-9
/
+14
*
Adds an event and a method so that handling of the CachedTexture
Mic Bowman
2013-05-08
4
-15
/
+114
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-07
1
-6
/
+10
|
\
|
*
Bulletsim: and the rotational friction.
Vegaslon
2013-05-07
1
-3
/
+5
|
*
BulletSim: Another way to create vehicle framed friction.
Vegaslon
2013-05-07
1
-3
/
+5
*
|
Added AvatarPickerSearch capability handler.
Diva Canto
2013-05-07
3
-35
/
+179
|
/
*
BulletSim: normalize quaternian rotations when building compound linksets.
Robert Adams
2013-05-06
1
-7
/
+7
*
BulletSim: properly free references to simple convex hull shapes. Didn't
Robert Adams
2013-05-06
1
-8
/
+37
*
Step 3: Commit the Avination XEstate estate comms handler
Melanie
2013-05-07
3
-0
/
+767
*
Step 2: commit the IEstateModuleInterface changes needed
Melanie
2013-05-07
1
-1
/
+2
*
Step one of estate settings sharing - port the Avination Estate module (compl...
Melanie
2013-05-07
5
-27
/
+71
*
BulletSim: apply linear and angular friction in vehicle coordinates
Robert Adams
2013-05-06
1
-6
/
+6
*
BulletSim: remove friction calcuation from BSMotor and move linear and
Robert Adams
2013-05-06
7
-67
/
+47
*
BulletSim: simplify parameter specification by reducing the number of
Robert Adams
2013-05-06
2
-191
/
+94
*
BulletSim: extend BSActorLockAxis to allow locking linear movement in
Robert Adams
2013-05-06
3
-10
/
+28
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-05-06
44
-1761
/
+1986
|
\
|
*
Merge branch 'master' into bulletsim4
Robert Adams
2013-05-03
4
-20
/
+47
|
|
\
|
|
*
Fix possible race condition with local region cache if a region was added aft...
Justin Clark-Casey (justincc)
2013-05-03
1
-15
/
+28
|
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-05-03
1
-0
/
+6
|
|
|
\
|
|
*
|
On startup, start scenes after we're set up all local scenes, rather than sta...
Justin Clark-Casey (justincc)
2013-05-03
3
-5
/
+19
|
*
|
|
BulletSim: zero vehicle motion when changing vehicle type.
Robert Adams
2013-05-03
6
-26
/
+18
|
*
|
|
BulletSim: prims with no cuts created with single convex hull shape.
Robert Adams
2013-05-02
4
-2
/
+99
|
*
|
|
BulletSim: Rebuild physical body if physical shape changes for mesh and hull.
Robert Adams
2013-05-02
4
-24
/
+73
|
*
|
|
Merge branch 'master' into bulletsim4
Robert Adams
2013-05-02
1
-2
/
+9
|
|
\
\
\
|
|
|
|
/
|
|
|
/
|
|
|
*
|
Fix inventory issue
BlueWall
2013-05-01
1
-0
/
+6
|
|
|
/
|
|
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-05-01
4
-9
/
+10
|
|
|
\
|
|
*
|
Fix the long standing bug of items being delivered to lost and found or trash...
Melanie
2013-05-01
1
-2
/
+3
|
*
|
|
BulletSim: fix crash when mesh asset wasn't available when meshing
Robert Adams
2013-05-01
2
-10
/
+19
|
*
|
|
BulletSim: rework LinksetCompound to work with new BSShape system.
Robert Adams
2013-05-01
1
-106
/
+40
|
*
|
|
Merge branch 'master' into bulletsim4
Robert Adams
2013-05-01
10
-97
/
+492
|
|
\
\
\
|
|
|
|
/
|
|
|
/
|
|
|
*
|
Add in-code exaplanation for the change in cancellation signalling in STP 2.2...
Justin Clark-Casey (justincc)
2013-05-01
1
-2
/
+0
|
|
*
|
Update SmartThreadPool to latest version 2.2.3 with a major and minor change.
Justin Clark-Casey (justincc)
2013-05-01
4
-9
/
+12
|
|
|
/
|
|
*
Fix CAPS to work like they should - do not send caps to the viewer if they're...
Melanie
2013-04-30
2
-2
/
+13
|
|
*
BulletSim: fix error messages created while an avatar has no initial
Robert Adams
2013-04-30
1
-0
/
+3
|
|
*
minor: Eliminate warning in LLimageManagerTests by properly calling through t...
Justin Clark-Casey (justincc)
2013-04-29
1
-0
/
+2
|
|
*
Add TestRejectGivenFolder() and TestAcceptGivenFolder() regression tests
Justin Clark-Casey (justincc)
2013-04-29
2
-5
/
+198
|
|
*
Add regression test for inventory item give, reject and subsequent trash fold...
Justin Clark-Casey (justincc)
2013-04-29
1
-0
/
+256
|
|
*
Add regression test for offer, accept and subsequent receiver delete of an it...
Justin Clark-Casey (justincc)
2013-04-29
1
-80
/
+3
|
|
*
Fix bug where an agent that declined an inventory offer and subsequently empt...
Justin Clark-Casey (justincc)
2013-04-29
1
-2
/
+8
|
*
|
BulletSim: improvements to LinksetCompound and PrimDisplaced. Not all working...
Robert Adams
2013-04-30
5
-17
/
+50
|
*
|
BulletSim: Add non-static BSShape.GetReference for getting another reference
Robert Adams
2013-04-29
2
-32
/
+102
|
*
|
BulletSim: LinksetCompound work to disable collision for root and
Robert Adams
2013-04-29
1
-14
/
+30
|
*
|
BulletSim: remove trailing white space to make git happier. No functional cha...
Robert Adams
2013-04-29
20
-152
/
+152
|
*
|
BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys...
Robert Adams
2013-04-29
11
-282
/
+282
|
*
|
BulletSim: first cut at new linksetCompound shape building.
Robert Adams
2013-04-29
1
-63
/
+27
|
*
|
BulletSim: fix crash when creating new hull.
Robert Adams
2013-04-29
1
-13
/
+14
|
*
|
BulletSim: code for creating the avatar capsule shape.
Robert Adams
2013-04-29
1
-0
/
+13
[next]