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* Actually send the avatar data if an individual avatar is specified, rather th...Justin Clark-Casey (justincc)2011-12-061-0/+2
* Allow "appearance show" command to take an optional avatar nameJustin Clark-Casey (justincc)2011-12-061-8/+40
* Make it possible to manually send appearance information via the "appearance ...Justin Clark-Casey (justincc)2011-12-061-11/+42
* Provide feedback as to which avatars are resending appearance informion on "a...Justin Clark-Casey (justincc)2011-12-061-2/+11
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-12-054-65/+67
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| * Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-054-65/+67
* | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-0512-23/+23
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* Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)2011-12-031-0/+1
* Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...Justin Clark-Casey (justincc)2011-12-031-70/+5
* Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...Justin Clark-Casey (justincc)2011-12-031-0/+16
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-033-16/+51
* Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...Justin Clark-Casey (justincc)2011-12-032-5/+3
* Add agent circuit number checks to TestCloseAgent()Justin Clark-Casey (justincc)2011-12-031-0/+4
* Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)2011-12-031-7/+5
* Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc2011-12-031-1/+9
* Update SP.PhysicsCollisionUpdate() doc.Justin Clark-Casey (justincc)2011-12-031-2/+5
* Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...Justin Clark-Casey (justincc)2011-12-031-0/+4
* Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)2011-12-032-2/+75
* Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...Justin Clark-Casey (justincc)2011-12-031-2/+2
* For now, disable mechanism to limit avatar animation updates since this cause...Justin Clark-Casey (justincc)2011-12-032-23/+28
* refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...Justin Clark-Casey (justincc)2011-12-031-14/+12
* Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)2011-12-031-1/+1
* Do a cagent.Anims != null check in SP.CopyFrom()Justin Clark-Casey (justincc)2011-12-031-1/+3
* Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)2011-12-032-4/+9
* Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...Justin Clark-Casey (justincc)2011-12-032-12/+13
* Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)2011-12-024-116/+133
* Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...Justin Clark-Casey (justincc)2011-12-021-3/+0
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-012-122/+113
* Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)2011-11-291-1/+4
* On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-292-2/+3
* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-293-6/+6
* minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)2011-11-291-9/+6
* tabulate "show caps" output for easier readabilityJustin Clark-Casey (justincc)2011-11-291-5/+10
* Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)2011-11-291-1/+1
* Add "debug http" command for currently simple extra debug logging of non-even...Justin Clark-Casey (justincc)2011-11-291-2/+24
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-11-269-98/+66
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| * When removing an LSL sensor for a script (e.g. through llResetScript() or sta...Justin Clark-Casey (justincc)2011-11-261-1/+1
| * minor: formatting changes in Scene.PacketHandlers.csJustin Clark-Casey (justincc)2011-11-261-5/+5
| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-11-261-1/+1
| * Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-262-59/+0
| * Use the same web fetch handler for every request from every avatar, since it ...Justin Clark-Casey (justincc)2011-11-261-3/+11
| * Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...Justin Clark-Casey (justincc)2011-11-251-1/+2
| * Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)2011-11-251-4/+1
| * Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)2011-11-251-17/+38
| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-253-8/+8
| * Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...Justin Clark-Casey (justincc)2011-11-251-2/+2
* | Add missing property to llGetLinkPrimitiveParamsBlueWall2011-11-262-0/+4
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* Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)2011-11-251-0/+2
* Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...Justin Clark-Casey (justincc)2011-11-241-4/+2
* When setting packet level logging via "debug packet", apply to all clients, n...Justin Clark-Casey (justincc)2011-11-242-21/+21