Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Prim inventory storage phase 2. Add a prim inventory script item to sqlite ↵ | Justin Clarke Casey | 2008-01-05 | 1 | -6/+129 |
| | | | | | | | | experimentally. This is not yet enabled in the codebase. No user functionality yet - next phase is to write the code to restore the script in prim inventory on region load | ||||
* | Inventory subfolders working again in grid mode. | Brian McBee | 2008-01-05 | 1 | -56/+58 |
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* | Removed ModuleName because its like that and thats the way it is (according ↵ | Tedd Hansen | 2008-01-05 | 2 | -2/+0 |
| | | | | to Mono) | ||||
* | Added ModuleName to /OpenSim/StartUp modules + debug messages during startup | Tedd Hansen | 2008-01-05 | 2 | -9/+3 |
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* | Added some comments + Ahlotta Debugging in startup sequence | Tedd Hansen | 2008-01-05 | 1 | -37/+69 |
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* | Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. | Tedd Hansen | 2008-01-05 | 7 | -407/+233 |
| | | | | | Some debug info for startup added to find bugs. ++ | ||||
* | Added errorhandler+tip that grid server might not be running on grid ↵ | Tedd Hansen | 2008-01-05 | 1 | -4/+12 |
| | | | | registration failure on opensim startup. | ||||
* | * Applying jhurliman's LLSD login enablement patch. | Teravus Ovares | 2008-01-05 | 1 | -0/+1 |
| | | | | | | | | * I'm keeping it deactivated until some issues are resolved. * I'm patching it in deactivated so the patch doesn't get outdated * I've deactivated it by commenting out the handler for the application/xml+llsd content type. * While I've tested this as much as possible on my setup and found the deactivated code doesn't cause any problems, consider this update experimental (event though it's deactivated) | ||||
* | * Fixed a waste of resources in ODE. Possibly a cause of thread leak. | Teravus Ovares | 2008-01-05 | 1 | -2/+2 |
| | | | | | * Border crossings within the same opensim instance seem better. | ||||
* | Log instead of crash on some specific unknown startup bug I'm getting | Tedd Hansen | 2008-01-05 | 1 | -8/+49 |
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* | *Added ability to skip any use of the console when configuring and assume ↵ | mingchen | 2008-01-04 | 1 | -2/+2 |
| | | | | default value. This is useful when the server is running by itself and a new region request is added without sufficient information | ||||
* | * Fixed situation where sometimes your avatar tries to land and gets 'put' ↵ | Teravus Ovares | 2008-01-04 | 1 | -1/+8 |
| | | | | 80 meters into the air immediately. | ||||
* | * Added the ability for estate managers to use the magic secondlife blue ↵ | Teravus Ovares | 2008-01-04 | 5 | -33/+133 |
| | | | | | | | card of death to send out region and estate messages. * Switched over Region Restart notices to the magic secondlife blue card of death method. | ||||
* | * Fixing a the time clock issue on Sim Restart messages. See Mantis 287 | Teravus Ovares | 2008-01-04 | 1 | -2/+3 |
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* | * Made covenant changes made in the estate tools persist across sim restarts. | Teravus Ovares | 2008-01-03 | 1 | -1/+2 |
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* | Tweaked "show users" formatting, added user's IP address to display. | Brian McBee | 2008-01-03 | 2 | -7/+14 |
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* | * changed form Debug to Verbose on Texture sending | lbsa71 | 2008-01-03 | 1 | -1/+1 |
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* | * Added removal of TextureSenders and UserTextureDownloadService on agent ↵ | lbsa71 | 2008-01-03 | 3 | -5/+34 |
| | | | | leaving region. | ||||
* | Set svn:eol-style. | Jeff Ames | 2008-01-03 | 2 | -232/+232 |
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* | * Some work on TextureDownloadModule | lbsa71 | 2008-01-03 | 3 | -214/+236 |
| | | | | | * fixed Cancel bug | ||||
* | Reduce maximum number of items in an inventory packet to approximate Linden ↵ | Justin Clarke Casey | 2008-01-03 | 1 | -3/+3 |
| | | | | servers count, to see if this solves Ursula's inventory problem | ||||
* | Fix mantis 280 - sim crashes when a prim is deleted. | Justin Clarke Casey | 2008-01-03 | 1 | -0/+1 |
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* | I have fixed the ZeroDecodeCommand bug, and restored my packet recycling ↵ | Johan Berntsson | 2008-01-03 | 7 | -79/+75 |
| | | | | code. Let me know by IRC if there are other problems | ||||
* | Minor refactoring to expose PrimInventory from SceneObjectPart | Justin Clarke Casey | 2008-01-02 | 1 | -7/+15 |
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* | * Added the ability for Region Owners to add and remove estate managers ↵ | Teravus Ovares | 2008-01-02 | 2 | -26/+84 |
| | | | | | | | | | using the estate tools. * Estate managers get abilities like the region owner for now. * Estate managers, you'll need to request server admin status to be able to activate the estate tools dialog (haven't figured out why this is the case yet) * Switching from grid mode to standalone or switching grids will make the stored Estate Manager UUIDs not match up with a valid account so you'll see (waiting) listed there instead of a user until you reset them or go back to the grid you added them from. | ||||
* | Full .dll-name in config option for ScriptEngine. Loading only scriptengine ↵ | Tedd Hansen | 2008-01-02 | 1 | -3/+3 |
| | | | | | | | specified in config. ScriptServer will still not start! | ||||
* | * Did a bit of estate work. Added some fields to EstateSettings.xml for ↵ | Teravus Ovares | 2008-01-02 | 3 | -5/+97 |
| | | | | | | | | estate managers. * You can put UUIDs in those fields to give other users some ability to help manage a sim you own. * Also started decoding the EstateOwnerMessage packet convolutions. | ||||
* | * Trying to address TextureSender issues | lbsa71 | 2008-01-02 | 2 | -37/+43 |
| | | | | | | * The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present * introduced some TryGetValue and various code convention stuff | ||||
* | * Re-wrote IM that sends the friend request so that it displays the name of ↵ | Teravus Ovares | 2008-01-02 | 3 | -6/+13 |
| | | | | the person who sent the request, or (hippos) if it can't find it. | ||||
* | * Updates UserServer | Teravus Ovares | 2008-01-02 | 1 | -1/+174 |
| | | | | | | | | * Updates OSG1UserServices * Friends list is now persistent in grid mode. * You can add, new friends and remove them | ||||
* | Fixed nant compile problem | Tedd Hansen | 2008-01-01 | 1 | -8/+17 |
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* | Trying to fix nant compile error | Tedd Hansen | 2008-01-01 | 1 | -327/+318 |
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* | Temp removed new data types patch from Mantis #272, causing compile problems ↵ | Tedd Hansen | 2008-01-01 | 1 | -336/+337 |
| | | | | (nant) | ||||
* | Minor changes. Changed Prebuild.xml to avoid first-time-compile error ↵ | Tedd Hansen | 2008-01-01 | 1 | -306/+330 |
| | | | | because of dependencies. Made some changes to new LSLString. | ||||
* | Adrianas 0000272 -- I think we need to implement standard ↵ | Tedd Hansen | 2008-01-01 | 1 | -0/+304 |
| | | | | string/integer/float functions too. | ||||
* | Fixed string issue in compiler | Tedd Hansen | 2008-01-01 | 2 | -35/+49 |
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* | * You can add and remove a friend in standalone now within the same ↵ | Teravus Ovares | 2008-01-01 | 9 | -36/+390 |
| | | | | | | | | simulator. It saves. * You can add and remove a friend in grid mode now within the same simulator. It doesn't save yet. * I got rid of Mr. OpenSim as a friend.. he bothers me /:b... | ||||
* | Correction of last commit | Tedd Hansen | 2007-12-31 | 3 | -97/+102 |
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* | Changed type comparison from String to object type | Tedd Hansen | 2007-12-31 | 1 | -9/+9 |
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* | Correct location of DotNetEngine. Remove some debug stuff since my addins ↵ | Justin Clarke Casey | 2007-12-31 | 1 | -15/+5 |
| | | | | problem turned out to be local. | ||||
* | Set svn:eol-style and svn:ignore. | Jeff Ames | 2007-12-31 | 5 | -728/+728 |
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* | Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" ↵ | Tedd Hansen | 2007-12-31 | 1 | -1/+3 |
| | | | | (temporarily hardcoded) to avoid problems with two scriptengines existing in ScriptEngine folder. | ||||
* | Standard library folders can now be configued in the xml in ↵ | Justin Clarke Casey | 2007-12-31 | 2 | -6/+21 |
| | | | | | | | | inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently showing up as texture folders, even though they are configured with the same types as the agent inventory folders. This should be resolved soon. | ||||
* | * Added a catch for RemotingErrors on the TCP init | Teravus Ovares | 2007-12-31 | 1 | -0/+4 |
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* | * Added graceful remote script server connection error handling | Teravus Ovares | 2007-12-30 | 3 | -46/+298 |
| | | | | | * Removed a friends module test that I had. | ||||
* | * Fixed References in Prebuild so the project compiles | Teravus Ovares | 2007-12-30 | 2 | -4/+43 |
| | | | | | | * Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods | ||||
* | Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵ | Tedd Hansen | 2007-12-30 | 3 | -2/+5 |
| | | | | ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication. | ||||
* | server->script event path almost ready for remote scriptengine (translation ↵ | Tedd Hansen | 2007-12-30 | 5 | -85/+127 |
| | | | | table between local script ID and remote script ID missing) | ||||
* | Added ScriptEngine.RemoteServer module | Tedd Hansen | 2007-12-30 | 4 | -0/+424 |
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* | In this commit I am using an editor feature called "Save All" before I commit. | Tedd Hansen | 2007-12-30 | 5 | -1/+23 |
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