Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into caps | Diva Canto | 2011-05-01 | 3 | -3/+19 |
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| * | Check for RegionID instead of RegionHandle. Other minor tweaks | Diva Canto | 2011-04-30 | 2 | -3/+3 |
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| * | When coming in from a legacy region without fatpacks, start scripts the | Melanie | 2011-04-30 | 1 | -0/+16 |
| | | | | | | | | usual way | ||||
* | | Added OpenSim.Capabilities.Handlers. For the moment it has only the ↵ | Diva Canto | 2011-05-01 | 1 | -311/+4 |
| | | | | | | | | GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. | ||||
* | | Nope, that didn't feel right. Moving all those modules to Linden space. | Diva Canto | 2011-04-30 | 7 | -6/+12 |
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* | | Moved several cap-based-service-providing modules from where they were into ↵ | Diva Canto | 2011-04-30 | 6 | -6/+6 |
| | | | | | | | | a newly created CoreModules/Caps. Not all. | ||||
* | | Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll | Diva Canto | 2011-04-30 | 4 | -5/+1 |
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* | | First stab at cleaning up Caps. Compiles. Untested. | Diva Canto | 2011-04-30 | 23 | -16/+25 |
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* | Delaying starting the scripts on TPs and crossings until the agent is root. | Diva Canto | 2011-04-29 | 2 | -23/+40 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-04-29 | 1 | -1/+2 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2011-04-29 | 26 | -686/+772 |
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| * | | Fix crash when [Mesh] section is missing from configuration files | Dan Lake | 2011-04-29 | 1 | -1/+2 |
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* | | | Remove the scripts of the attachments in the departing region and recreate ↵ | Diva Canto | 2011-04-29 | 2 | -2/+12 |
| |/ |/| | | | | | them if fail. | ||||
* | | Minor correction to yesterday's changes. Make normal prim crossing (no ↵ | Diva Canto | 2011-04-29 | 2 | -2/+3 |
| | | | | | | | | attach) work well again. | ||||
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2011-04-28 | 3 | -6/+14 |
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| * | | Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. | Justin Clark-Casey (justincc) | 2011-04-28 | 3 | -6/+14 |
| | | | | | | | | | | | | | | | | | | Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts. | ||||
* | | | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵ | Diva Canto | 2011-04-28 | 8 | -138/+84 |
| | | | | | | | | | | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. | ||||
* | | | Eliminated sAgentCircuitData, a data structure that has been obsolete for ↵ | Diva Canto | 2011-04-28 | 1 | -1/+1 |
|/ / | | | | | | | quite some time. | ||||
* | | Fix a bug where physical objects rezzed with an initial velocity by script ↵ | Justin Clark-Casey (justincc) | 2011-04-28 | 1 | -0/+6 |
| | | | | | | | | | | | | | | | | do not receive this velocity. This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution. This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457 The bug was introduced in commit 3ba5eeb | ||||
* | | network traffic reduction - decrease update frequency for moving avatars ↵ | dahlia | 2011-04-26 | 1 | -10/+24 |
| | | | | | | | | when velocity is unchanged | ||||
* | | Add back the high prioritization for other avatars in the | Mic Bowman | 2011-04-26 | 1 | -6/+8 |
| | | | | | | | | BestAvatarResponsiveness prioritizer. | ||||
* | | Merge branch 'master' into queuetest | Mic Bowman | 2011-04-26 | 1 | -1/+9 |
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| * | | recover from unhandled exception from bad rotation data while processing ↵ | dahlia | 2011-04-25 | 1 | -1/+9 |
| | | | | | | | | | | | | entity updates in LLClientView.cs | ||||
* | | | Removed debug message in the token bucket code | Mic Bowman | 2011-04-25 | 1 | -1/+1 |
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* | | | Fix the totals shown by show throttle | Mic Bowman | 2011-04-25 | 1 | -1/+1 |
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* | | | Merge branch 'master' into queuetest | Mic Bowman | 2011-04-25 | 2 | -11/+32 |
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| * | | Made things consistent between LocalInventoryServiceConnector and ↵ | Diva Canto | 2011-04-25 | 2 | -11/+32 |
| | | | | | | | | | | | | RemoteXInventoryServiceConnector on GetFolderContent. | ||||
* | | | Fixed the transmission of throttles from root agent to child | Mic Bowman | 2011-04-25 | 3 | -34/+41 |
| | | | | | | | | | | | | | | | | | | agents. Child throttles are based on the number of child agents known to the root and at least 1/4 of the throttle given to the root. | ||||
* | | | Cleaned up various configuration options. Removed the category throttle | Mic Bowman | 2011-04-25 | 4 | -87/+43 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation). | ||||
* | | | Merge branch 'master' into queuetest | Mic Bowman | 2011-04-25 | 10 | -41/+109 |
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| * | | Added MaxAgents configuration option to RegionConfig.ini allowing region ↵ | E. Allen Soard | 2011-04-23 | 1 | -1/+4 |
| | | | | | | | | | | | | hosters to setup regions maintaining more control over system resources. | ||||
| * | | Merge branch 'master' of /home/opensim/var/repo/opensim | BlueWall | 2011-04-21 | 2 | -0/+25 |
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| | * \ | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-04-21 | 5 | -38/+78 |
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| | * | | Implement agent limits | Melanie | 2011-04-21 | 2 | -0/+25 |
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| * | | | fix merge conflicts with OpenSimDefaults.ini | BlueWall | 2011-04-21 | 5 | -62/+163 |
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| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2011-04-21 | 5 | -62/+163 |
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| | | * | | Adjust freeswitch logging to be somewhat less noisy. However, there is ↵ | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -9/+18 |
| | | | | | | | | | | | | | | | | | | | | still quite a large amount of logging present for debug purposes. | ||||
| | | * | | minor: small amount of method doc and some commented out odds and ends | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -6/+15 |
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| | | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-04-21 | 1 | -3/+10 |
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| | | * | | Alter uuid gather so that it properly analyzes coalesced objects. | Justin Clark-Casey (justincc) | 2011-04-21 | 2 | -22/+43 |
| | | | | | | | | | | | | | | | | | | | | This should correct save all the assets required for the items within the coalesced objects in an IAR. This should also correctly gather the items on hypergrid takes. | ||||
| * | | | | some mesh config asthetics | BlueWall | 2011-04-21 | 2 | -2/+2 |
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| * | | | Group collada meshies settings under [Mesh] in OpensimDefaults.ini | BlueWall | 2011-04-21 | 1 | -1/+2 |
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* | | | | Added a second immediate queue to be used for the BestAvatar policy | Mic Bowman | 2011-04-22 | 1 | -4/+30 |
| | | | | | | | | | | | | | | | | | | | | | | | | and currently used for all of an avatars attachments by the other policies. Also changed the way items are pulled from the update queues to bias close objects even more. | ||||
* | | | | Set the initial rate for the adaptive throttle to 160Kpbs | Mic Bowman | 2011-04-22 | 1 | -4/+6 |
| | | | | | | | | | | | | | | | | or about 15 packets per second. | ||||
* | | | | Various clean ups. Removed some debugging code. Added a new "show pqueues" | Mic Bowman | 2011-04-22 | 3 | -25/+107 |
| | | | | | | | | | | | | | | | | | | | | | | | | command to look at the entity update priority queue. Added a "name" parameter to show queues, show pqueues and show throttles to look at data for a specific user. | ||||
* | | | | Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into ↵ | Mic Bowman | 2011-04-21 | 2 | -26/+34 |
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| * | | | | Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, ↵ | Dan Lake | 2011-04-21 | 2 | -26/+34 |
| | | | | | | | | | | | | | | | | | | | | and Removes in that order. | ||||
* | | | | | Add some locking on the child list for the token bucket | Mic Bowman | 2011-04-21 | 1 | -15/+22 |
|/ / / / | | | | | | | | | | | | | hiearchy. A few other cosmetic changes. | ||||
* | | | | Merge branch 'master' into queuetest | Mic Bowman | 2011-04-21 | 2 | -28/+90 |
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| * | | | fix meshing failure on sculpt maps smaller than 64x64 | dahlia | 2011-04-19 | 1 | -3/+10 |
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