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* Changed the UserProfileModule so that it's less greedy in terms of thread usage.Diva Canto2013-07-111-7/+5
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-07-111-7/+4
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| * remove names from Capability handlers (added by justincc in commit ↵dahlia2013-07-101-7/+4
| | | | | | | | 013710168b3878fc0a93a92a1c026efb49da9935) as they seem to disable the use of multiple access methods for a single Capability in MaterialsDemoModule
* | Switched UUIDNameRequest and RegionHandleRequest to Sync, because now they ↵Diva Canto2013-07-111-2/+2
| | | | | | | | are also non-blocking handlers.
* | Switched TransferRequest (UDP packet handler) to sync. The permissions ↵Diva Canto2013-07-111-99/+115
|/ | | | checks may block, so they get a FireAndForget. Everything else is non-blocking.
* Switched RegionHandshakeReply to Sync, because it's not doing anything blocking.Diva Canto2013-07-101-1/+1
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* EXPERIMENTAL: make RequestImage (UDP packet handler) sync instead of async. ↵Diva Canto2013-07-101-1/+1
| | | | This _shouldn't_ screw things up, given that all this does is to dump the request in a queue.
* show client stats: Fixed the requests/min. Also changed the spelling of the ↵Diva Canto2013-07-101-21/+22
| | | | command, not without the dash.
* Added show client-stats [first last] command to expose what viewers are ↵Diva Canto2013-07-103-17/+137
| | | | requesting.
* Comment out old inbound UDP throttling hack. This would cause the UDPRobert Adams2013-07-091-0/+2
| | | | | | | reception thread to sleep for 30ms if the number of available user worker threads got low. It doesn't look like any of the UDP packet types are marked async so this check is 1) unnecessary and 2) really crazy since it stops up the reception thread under heavy load without any indication.
* Revert "minor: remove some mono compiler warnings in UserProfileModule"Robert Adams2013-07-091-13/+16
| | | | | | | Revert until we understand why all the calls to GetUserProfileServerURI were also commented out. This reverts commit 5f58b9b5526c401e039d27b8c92603ff02421fb8.
* If a sensor is in an attachment, avoid throwing an exception if the attachee ↵Justin Clark-Casey (justincc)2013-07-091-0/+10
| | | | is removed from the scene before we try to retrieve them.
* Handle UUIDNameRequest UDP packet processing async instead of within the ↵Justin Clark-Casey (justincc)2013-07-091-1/+1
| | | | | | main inbound UDP processing loop, to avoid any chance that this is delaying the main udp in loop. The potential impact of this should be lower now that these requests are being placed on a queue.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-07-0921-259/+538
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| * BulletSim: add parameter to optionally disable vehicle linear deflection.Robert Adams2013-07-092-16/+34
| | | | | | | | | | | | Add parameter to not apply vehicle linear deflection Z forces if vehicle is not colliding. This defaults to 'true' so vehicles will fall even if there is some linear deflection to apply.
| * remove some cruft and trigger a rebuilddahlia2013-07-081-1/+0
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| * remove an invalid null UUID check which caused a warningdahlia2013-07-081-8/+1
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| * BulletSim: make all the different angularVerticalAttraction algorithmsRobert Adams2013-07-084-138/+146
| | | | | | | | | | | | | | | | selectable from configuration paramters. Changed default algorithm to "1" from previous default as it seems to handle Y axis correction a little better. Add config file independent enablement of vehicle angular forces to make debugging easier (independent testing of forces).
| * minor: remove some mono compiler warnings in UserProfileModuleJustin Clark-Casey (justincc)2013-07-091-16/+13
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| * minor: remove mono compiler warnings related to keyframe codeJustin Clark-Casey (justincc)2013-07-082-8/+3
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| * minor: remove some mono compiler warnings in OdePluginJustin Clark-Casey (justincc)2013-07-082-2/+1
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| * For stat purposes, add names to capability request handlers where these were ↵Justin Clark-Casey (justincc)2013-07-084-10/+20
| | | | | | | | not set
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-07-0823-337/+436
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| * | Add "show caps stats by user" and "show caps stats by cap" console commands ↵Justin Clark-Casey (justincc)2013-07-088-14/+240
| | | | | | | | | | | | | | | | | | | | | | | | | | | to print various counts of capability invocation by user and by cap This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected. This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle() However, existing inheriting classes overriding Handle() will still work, albeit without stats recording. "show caps" becomes "show caps list" to disambiguate between show caps commands
| * | Make dictionary read/write locking consistent in CapabilitiesModule, rename ↵Justin Clark-Casey (justincc)2013-07-081-48/+82
| | | | | | | | | | | | two dictionary fields to standard m_ format
* | | Put guards on a bunch of exception-inducing code, as seen in logs from load ↵Diva Canto2013-07-096-6/+20
| |/ |/| | | | | test.
* | Placed a throttle on UserManagementModule for name lookups. Singularity ↵Diva Canto2013-07-082-11/+57
| | | | | | | | apparently is flooding the sims with name requests.
* | BulletSim: Different Implementation of Angular Deflection for vehicles, ↵Vegaslon2013-07-071-15/+16
| | | | | | | | | | | | Activates it again and fixes problem with fighting with vertical attractor removing wobble of forward axis. Comments on testing welcome, May require adjustments of this force or other forces after this commit, exact tweaking to come after testing on other hardware. Signed-off-by: Robert Adams <Robert.Adams@intel.com>
* | BulletSim: fix jumping up and down of linksets when center-of-massRobert Adams2013-07-071-6/+2
| | | | | | | | | | | | was enabled. Didn't effect the physical position but the viewer saw the linkset jumping between its simulator center and its physical center.
* | BulletSim: rename position and orientation variables to remove theRobert Adams2013-07-073-95/+71
| | | | | | | | inconsistant use of Raw* and _* conventions.
* | Try to normalize the creatorData of scene object parts with the trailing ↵Diva Canto2013-07-061-0/+4
| | | | | | | | '/'. What a nightmare this '/' is!
* | Revert "WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMIT"Diva Canto2013-07-061-3/+1
| | | | | | | | This reverts commit 9b75d757241e87408c50b1f92996bf667960c348.
* | Some more fixes on strange behaviors of Unknown User, esp. related to large ↵Diva Canto2013-07-062-16/+16
| | | | | | | | messy inventories and esp. related to kokua
* | MORE DEBUG. DON"T USE THIS.Diva Canto2013-07-061-3/+3
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* | WARNING: BRUTE FORCE DEBUG AGAIN. AVOID USING THIS COMMITDiva Canto2013-07-061-1/+3
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* | Add implementations for llSetVelocity and llSetAngularVelocity.Robert Adams2013-07-063-0/+38
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* | BulletSim: implementation of linkset center-of-mass.Robert Adams2013-07-065-29/+70
| | | | | | | | | | | | Default off, for the moment, until more testing. Add separate thread and center-of-mass flags to OpenSimDefaults.ini. Clean up comments in OpenSimDefaults.ini.
* | BulletSim: More tweaking on center-of-mass. Almost there. Changes have no ↵Robert Adams2013-07-064-101/+51
| | | | | | | | effect if LinksetOffsetCenterOfMass=false (the default).
* | BulletSim: comments and non-functional changes working toward the ↵Robert Adams2013-07-064-20/+39
| | | | | | | | center-of-gravity implementation.
* | BulletSim: non-functional updates. Comments and formatting.Robert Adams2013-07-064-43/+67
| | | | | | | | Update TODO list.
* | Changed a few bits in Inventory/Archiver/InventoryArchiveReadRequest.cs to ↵Diva Canto2013-07-055-25/+29
|/ | | | be less dependent on a Scene.
* Fix mono warning in LLImageManagerTestsJustin Clark-Casey (justincc)2013-07-061-1/+1
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* Get InventoryWorkerThreads to update watchdog on processing requestsJustin Clark-Casey (justincc)2013-07-061-0/+2
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* Update thread watchdog on GridServiceRequestThread periodically and turn off ↵Justin Clark-Casey (justincc)2013-07-061-1/+3
| | | | | | alarming Unfortunately, alarm can spuriously go off if the thread blocks for a long time on an empty queue.
* refactor: Make stats and sim status simpler by extending BaseStreamHandler ↵Justin Clark-Casey (justincc)2013-07-062-77/+23
| | | | like other handlers instead of implementing the IStreamedRequestHandler interface directly
* Add very basic regression test TestChildAgentSingleRegionCapabilities() ↵Justin Clark-Casey (justincc)2013-07-051-0/+88
| | | | which checks for addition and removal of capabilities on add/remove of child agent
* Delete some verbose debug messagesDiva Canto2013-07-043-6/+6
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* Throttle the viewer's requests for region handles. Apparently Kokua is ↵Diva Canto2013-07-042-18/+161
| | | | requesting this for all landmarks in inventory. Not sure why. But this seems to be the root cause of the login freeze mentioned before. This commit adds a blocking queue / process thread pattern.
* Guard against completely unknown user UUIDs.Diva Canto2013-07-041-3/+6
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* Debug the RegionHandle handler (same issue)Diva Canto2013-07-041-0/+1
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