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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Merge branch 'master' into bulletsim
Mic Bowman
2011-08-26
31
-504
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+941
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refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
Justin Clark-Casey (justincc)
2011-08-26
7
-27
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+26
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refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG...
Justin Clark-Casey (justincc)
2011-08-26
2
-41
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+35
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*
refactor: simplify DetachSingleAttachmentToGround() by retrieving the scene o...
Justin Clark-Casey (justincc)
2011-08-26
2
-11
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+12
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refactor: remove common presence set up in attachments tests
Justin Clark-Casey (justincc)
2011-08-26
1
-32
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+38
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comment out verbose test logging from last commit
Justin Clark-Casey (justincc)
2011-08-26
1
-1
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+1
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add regression test for detaching an attachment to the scene
Justin Clark-Casey (justincc)
2011-08-26
1
-0
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+33
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refactor: move sog.DetachToInventoryPrep() into AttachmentsModule.DetachSingl...
Justin Clark-Casey (justincc)
2011-08-26
3
-36
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+23
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Downgrade warning about not saving unchanged attachment to debug instead, and...
Justin Clark-Casey (justincc)
2011-08-26
1
-1
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+4
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Fix a very recent regression from llAttachToAvatar() fix where I accidentally...
Justin Clark-Casey (justincc)
2011-08-26
1
-5
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+1
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Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2011-08-25
2
-51
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+111
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llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.
Micheil Merlin
2011-08-25
2
-51
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+111
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Remove forcing of phantom on ground attached objects - attachments can be bot...
Justin Clark-Casey (justincc)
2011-08-24
3
-7
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+2
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remove pointless IsDeleted check on SP.RezAttachments()
Justin Clark-Casey (justincc)
2011-08-24
1
-3
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+0
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refactor: simplify EntityBase.IsDeleted property
Justin Clark-Casey (justincc)
2011-08-24
3
-10
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+5
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extend initial rez regression test to check that attachment is phantom
Justin Clark-Casey (justincc)
2011-08-24
1
-9
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+14
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*
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Make objects attached from the ground phantom
Justin Clark-Casey (justincc)
2011-08-24
2
-2
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+12
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add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...
Justin Clark-Casey (justincc)
2011-08-24
1
-20
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+46
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return InventoryItemBase from AddSceneObjectAsAttachment()
Justin Clark-Casey (justincc)
2011-08-24
1
-8
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+4
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*
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refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
2011-08-24
2
-86
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+100
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*
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get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
1
-73
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+69
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minor: remove hardcoded region numbers with the region size constant and a cu...
Justin Clark-Casey (justincc)
2011-08-24
1
-2
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+2
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refactor: remove pointless AgentId argument from attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
2
-2
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+2
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add TestAddAttachmentFromGround() regression test
Justin Clark-Casey (justincc)
2011-08-24
2
-2
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+32
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Fix llAttachToAvatar()
Justin Clark-Casey (justincc)
2011-08-24
6
-24
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+80
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rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...
Justin Clark-Casey (justincc)
2011-08-23
4
-23
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+14
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remove mono compiler warnings
Justin Clark-Casey (justincc)
2011-08-23
9
-16
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+4
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replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-51
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+27
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-08-23
1
-3
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+10
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Protect a check for default texture entry when setting alpha values. Apparently
Mic Bowman
2011-08-23
1
-3
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+10
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replace old TestAddAttachments() with a more thorough TestAddAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-7
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+28
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Remove pointless contains check in ScenePresence.RemoveAttachment()
Justin Clark-Casey (justincc)
2011-08-23
1
-6
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+1
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If an object failed to attach due to an exception, then try and detach it fro...
Justin Clark-Casey (justincc)
2011-08-23
1
-1
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+2
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If an attachment fails, then start logging the exception for now, in order to...
Justin Clark-Casey (justincc)
2011-08-22
3
-61
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+84
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Add warning log message to say which attachment fails validation in order to ...
Justin Clark-Casey (justincc)
2011-08-22
1
-0
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+10
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minor: comment out simulator features log line
Justin Clark-Casey (justincc)
2011-08-22
1
-1
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+1
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Add ISimulatorFeaturesModule so that other modules can register features in a...
Justin Clark-Casey (justincc)
2011-08-22
2
-36
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+129
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Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...
Snoopy Pfeffer
2011-08-22
2
-2
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+13
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Add avatar and attachments to llRegionSay
BlueWall
2011-08-20
3
-11
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+71
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Add llRegionSayTo
BlueWall
2011-08-19
5
-6
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+68
*
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Merge branch 'master' into bulletsim
Mic Bowman
2011-08-19
72
-991
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+2364
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Fix exception when using BasicPhysics
Robert Adams
2011-08-19
1
-2
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+2
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Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
4
-29
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+101
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refactor: fold CreateSceneViewer() back into ScenePresence constructor
Justin Clark-Casey (justincc)
2011-08-18
1
-6
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+1
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refactor: Fold 3 ScenePresence() constructors into one since only one is called.
Justin Clark-Casey (justincc)
2011-08-18
1
-9
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+2
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Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
10
-18
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+26
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comment out noisy attachments logging
Justin Clark-Casey (justincc)
2011-08-17
1
-5
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+5
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For now, supress 'OH NOES' warnings given by HGInventoryBroker.CacheInventory...
Justin Clark-Casey (justincc)
2011-08-17
1
-5
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+5
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Fix issue where loading a new appearance onto an NPC would not remove the pre...
Justin Clark-Casey (justincc)
2011-08-17
3
-3
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+14
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extend test to check that there is one attachment and that it has the right name
Justin Clark-Casey (justincc)
2011-08-17
1
-1
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+6
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