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* Bump version and assembly version numbers from 0.7.5 to 0.7.6Justin Clark-Casey (justincc)2013-02-0523-23/+23
* Merge branch 'master' of ssh://opensim/var/git/opensimteravus2013-02-036-28/+54
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| * Merge /home/opensim/src/opensimBlueWall2013-02-0123-23/+23
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| | * Revert "Update assembly version numbers"BlueWall2013-02-0123-23/+23
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2013-02-012-18/+33
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| | * | minor: change comment about assuming script references are textures in UuidGa...Justin Clark-Casey (justincc)2013-02-021-1/+2
| | * | Log missing assets on "fcache assets" found. This ignores references found b...Justin Clark-Casey (justincc)2013-02-022-17/+31
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2013-02-017-31/+57
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| | * Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantomJustin Clark-Casey (justincc)2013-02-022-3/+3
| | * Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...Justin Clark-Casey (justincc)2013-02-022-7/+18
| * | Update assembly version numbersBlueWall2013-02-0123-23/+23
* | | Adds the ability to load more then one IClientNetworkServer thereby allowing ...teravus2013-02-032-47/+73
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* | Sit and Spin reduction. If sitting, slam avatar angular velocity to zero.teravus2013-02-011-2/+3
* | BulletSim: fix problem where editting a physical linkset caused theRobert Adams2013-02-012-19/+33
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* BulletSim: fix crash caused when linksets were rebuilt. A problem addedRobert Adams2013-01-315-80/+106
* BulletSim: make sure vehicle physical properties are set when goingRobert Adams2013-01-315-46/+35
* BulletSim: clean up TargetVelocity implementation by using the default defn i...Robert Adams2013-01-312-14/+2
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2013-01-312-1/+5
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| * Whitespace fix and removing unneccessary parenthesesMelanie2013-01-311-1/+1
| * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2013-01-312-19/+69
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| * | Added option for UUID as command parameters. This lets the command handle the...Dan Lake2013-01-311-0/+4
* | | Move the JsonStore regular expressions to static variables to avoidMic Bowman2013-01-312-87/+190
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2013-01-303-0/+25
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| * Add JsonTestStore to determine if a JsonStore is associated withMic Bowman2013-01-303-0/+25
* | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels2013-01-302-19/+69
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* * This adds a bit more to the previous flying roll effect by adding additiona...teravus2013-01-301-10/+50
* * Adds a satisfying angular roll when an avatar is flying and turning. (Gene...teravus2013-01-302-1/+82
* Add JsonDestroyStore() basic regression testJustin Clark-Casey (justincc)2013-01-301-0/+15
* refactor: Make invocations of json store functions from the regression test s...Justin Clark-Casey (justincc)2013-01-301-42/+17
* Add regression test for script func JsonRemoveValue()Justin Clark-Casey (justincc)2013-01-301-0/+52
* Fix issue where lsl -> c# generation in co-operative termination mode did not...Justin Clark-Casey (justincc)2013-01-302-22/+171
* BulletSim: fix physics repositioning when under ground to only happenRobert Adams2013-01-293-15/+50
* minor: change name of json script tests to JsonStoreScriptModuleTests instead...Justin Clark-Casey (justincc)2013-01-291-1/+1
* minor: remove EnableLogging() left over in CoopTerminationTestsJustin Clark-Casey (justincc)2013-01-291-1/+1
* Try ignoring json tests if they can't be run due to being on <=.net 3.5Justin Clark-Casey (justincc)2013-01-291-6/+17
* minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...Justin Clark-Casey (justincc)2013-01-291-8/+10
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-01-2915-103/+529
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| * BulletSim: enable angular vertical attraction.Robert Adams2013-01-282-3/+3
| * BulletSim: first unit test: vehicle angular attractionRobert Adams2013-01-285-79/+150
| * BulletSim: do not zero an avatar's standing velocity if it is standingRobert Adams2013-01-283-96/+118
| * BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...Robert Adams2013-01-281-14/+14
| * BulletSim: fix the trimming of colliders so only the top 25 are returned.Robert Adams2013-01-282-4/+4
| * BulletSim: simplify the initialization of some of the parameters.Robert Adams2013-01-272-32/+23
| * BulletSim: reinstate the supression of rotational velocity for vehiclesRobert Adams2013-01-271-1/+1
| * BulletSim: add framework for BulletSim unit tests. No tests yet.Robert Adams2013-01-273-0/+193
| * BulletSim: disable center-of-mass computation because it does not work yetRobert Adams2013-01-271-1/+1
| * BulletSim: fix compile error from last commitRobert Adams2013-01-271-2/+2
| * BulletSim: parameterize the value for gravity reduction for ground vehicles o...Robert Adams2013-01-273-11/+18
| * BulletSim: first attempt at reporting top collidersRobert Adams2013-01-275-11/+43
| * BulletSim: parameterize several vehicle debugging values: physical linear and...Robert Adams2013-01-273-9/+57