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* reduce access to ODECharacter methods to make code analysis easier. Eliminat...Justin Clark-Casey (justincc)2011-10-152-54/+36
* restrict unnecessary access levels on ODEPrim fields/propertiesJustin Clark-Casey (justincc)2011-10-151-19/+17
* refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-153-129/+195
* Change hardcoded ODE total frame time to match the default total frame time (...Justin Clark-Casey (justincc)2011-10-141-1/+1
* refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...Justin Clark-Casey (justincc)2011-10-145-6/+6
* Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
* Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul...Justin Clark-Casey (justincc)2011-10-141-0/+6
* Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-131-19/+33
* refactor: Put the frame update period when temporary objects are cleaned up i...Justin Clark-Casey (justincc)2011-10-131-4/+4
* refactor: chain the two scene constructors together to eliminate more copypastaJustin Clark-Casey (justincc)2011-10-131-29/+1
* Tie reported FPS correction factor into the minimum frame time rather than se...Justin Clark-Casey (justincc)2011-10-132-6/+13
* Move fps stat adjustment factor into field rather than hard-coded.Justin Clark-Casey (justincc)2011-10-131-1/+12
* More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-133-8/+39
* refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2011-10-132-91/+79
* remove some mono compiler warningsJustin Clark-Casey (justincc)2011-10-123-44/+1
* Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)2011-10-122-3/+1
* Bring LindenUDP.Tests back from the dead. No tests are running.Justin Clark-Casey (justincc)2011-10-125-343/+282
* When shutting down XEngine, log how many scripts are being shutdown so the us...Justin Clark-Casey (justincc)2011-10-122-2/+5
* minor: insert some commented out log lines which are a blunt but useful instr...Justin Clark-Casey (justincc)2011-10-123-3/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-121-1/+1
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| * Change default groups messaging module in hardcode to the empty string.Melanie2011-10-121-1/+1
* | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollectionJustin Clark-Casey (justincc)2011-10-123-17/+39
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* Start recording object updates per second statistic (analogue of agent update...Justin Clark-Casey (justincc)2011-10-113-1/+43
* meaningless change to goose pandaJustin Clark-Casey (justincc)2011-10-111-0/+1
* osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen2011-10-112-21/+32
* Allow monitoring of stats by region nameJustin Clark-Casey (justincc)2011-10-101-0/+3
* Add other region stats (total frame time, physics fps, etc.) currently missin...Justin Clark-Casey (justincc)2011-10-1016-21/+326
* Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)2011-10-103-15/+15
* Provide a way to turn the MonitorModule on and offJustin Clark-Casey (justincc)2011-10-101-15/+35
* refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)2011-10-103-15/+2
* remove unused LastAssetID from DynamicTextureUpdaerJustin Clark-Casey (justincc)2011-10-101-6/+4
* Go back to lying that sim fps is 55 when it's actually locked at a maximum of...Justin Clark-Casey (justincc)2011-10-081-2/+6
* Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log messageJustin Clark-Casey (justincc)2011-10-071-1/+1
* Fixed line endings from previous commitDan Lake2011-10-063-51/+51
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-063-13/+6
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| * remove the pointless slashes on the end of the (5!) different server stat ret...Justin Clark-Casey (justincc)2011-10-073-13/+6
* | Refactored "known child region" in ScenePresence. There were 4 differentDan Lake2011-10-065-89/+79
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-062-301/+301
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| * Simplified IsInTransit property on ScenePresence and removed InTransit() whic...Dan Lake2011-10-062-17/+16
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-067-109/+76
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| * | Refactor ScenePresence so gets and sets are through properties. Added private...Dan Lake2011-10-061-287/+288
* | | WebStats - Home Link FixPixel Tomsen2011-10-061-2/+3
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* | Instead of adding stat agentMS in all kinds of places, calculate it instead i...Justin Clark-Casey (justincc)2011-10-064-36/+21
* | rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a...Justin Clark-Casey (justincc)2011-10-051-11/+11
* | Add user ID to new estate user prompt, to make it clearer and consistent with...Justin Clark-Casey (justincc)2011-10-051-1/+1
* | Change WebStatsModule to check its config properly, instead of catching the i...Justin Clark-Casey (justincc)2011-10-051-34/+7
* | Remove unused local variable i from OdeScene.Simulate()Justin Clark-Casey (justincc)2011-10-051-3/+0
* | Make reported sim fps more accurate, in line with frame time msJustin Clark-Casey (justincc)2011-10-053-24/+36
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* Removed redundant scene presence lookups in HGMessageTransferModuleDan Lake2011-10-051-21/+4
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2011-10-041-1/+10
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