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* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-2/+67
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* laying some groundwork for mesh physicsdahlia2010-10-141-70/+80
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* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2010-10-144-108/+171
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| * Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa2010-10-141-0/+4
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| * Kill some magic numbers in the mesh upload module and change the mesh assetMelanie2010-10-141-3/+3
| | | | | | | | type from 45 to 49 to match OMV trunk
| * Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵Diva Canto2010-10-142-105/+164
| | | | | | | | to be generating xml's that are successfully parsed. Needs more testing.
* | * Replacing Magic numbers with EnumsTeravus Ovares (Dan Olivares)2010-10-142-4/+4
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* * A few additional cleanup elementsTeravus Ovares (Dan Olivares)2010-10-142-0/+6
| | | | | * At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong. * Special thanks to John Hurliman and Latif Khalifa for their valuable insight.
* * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'Teravus Ovares (Dan Olivares)2010-10-141-1/+1
| | | | * At this point. Visually, Mesh works OK. Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side. There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed. Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional. More work will be done on that.
* * Tweaked the upload response and now at least uploading the mesh works.Teravus Ovares (Dan Olivares)2010-10-142-16/+21
| | | | * Binary error on downloading the mesh though.. so still not yet working.
* Rename file + more testing and tweakingTeravus Ovares (Dan Olivares)2010-10-141-9/+17
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* * Partially complete stuff for Mesh support that Melanie wanted to see ↵Teravus Ovares (Dan Olivares)2010-10-142-0/+449
| | | | | | | before it was done. * Shouldn't break the build. * Doesn't work yet either.
* Added SOP.MediaUrl and Shape.Media to the deserializationDiva Canto2010-10-131-204/+14
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* Comment a debug message so that it doesn't spew the console upon ↵Diva Canto2010-10-131-1/+1
| | | | encountering unknown xml elements.
* New SOG/SOP parser using XmlTextReader + delegates dictionary. Active for ↵Diva Canto2010-10-132-7/+1381
| | | | load oar and load xml2, but not for packing objects on crossings/TPs yet.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-102-3/+11
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| * * Make line endings consistant in Meshmerizer.csTeravus Ovares (Dan Olivares)2010-10-091-1/+1
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| * Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa2010-10-091-2/+2
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| * weird line endings fix commitTeravus Ovares (Dan Olivares)2010-10-091-7/+7
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| * Return error code instead of the last byte of the file if range is not ↵Latif Khalifa2010-10-091-1/+9
| | | | | | | | satisfiable
| * In case when 1 single byte is requested (yes viewer does this)Latif Khalifa2010-10-091-2/+2
| | | | | | | | | | | | | | | | | | | | start of the ranges gets clamped with a wrong value. In case of a texture with 601 byte long texture the viewer request range 0-599 first, then 600- in which case both start and end should be 600. End can also be 0, valid request for the firt byte of the file is 0-0. Thanks to Thickbrick for explaining how HTTP range header works.
* | Change the part for sound playback to be the root part / object UUID insteadMelanie2010-10-101-8/+8
|/ | | | of the child prim because using the child prim plain doesn't work.
* Fix an infinite recursionMelanie2010-10-081-1/+4
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* Guard against locking a nullref to avoid build breakMelanie2010-10-081-0/+3
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* Change the order of actions to address a possible nullrefMelanie2010-10-081-3/+2
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* add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map ↵dahlia2010-10-071-1/+2
| | | | caching for meshing
* Fix autoreturn to not return zero objectsMelanie2010-10-071-6/+2
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* Plumb the path for multiple object deletesMelanie2010-10-065-45/+44
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* Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2010-10-065-14/+20
| | | | functional
* Convert worldview to GETMelanie2010-10-061-7/+11
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* Change the URL /worldview to /worldview/<region id> to support multiregionMelanie2010-10-062-3/+4
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* Convert the BMP to a JPEG image and return it. This should be testable.Melanie2010-10-061-1/+7
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* Add the parameter plumbing and image generationMelanie2010-10-062-2/+22
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* Add WOrldView request handler and plumbingMelanie2010-10-062-0/+155
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* Fix incorrect class nameMelanie2010-10-061-1/+1
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* Add WorldView module skeletonMelanie2010-10-062-0/+81
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* Convert the map image modules to new style modulesMelanie2010-10-063-12/+42
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* Add the view generating method to the image generator interfaceMelanie2010-10-052-0/+7
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* Revert an accidental default value changeMelanie2010-10-051-1/+1
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* Patch to allow other cam angles. Not complete. Thanks, Antont.Melanie2010-10-051-4/+14
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-057-16/+16
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| * Formatting cleanup.Jeff Ames2010-10-047-16/+16
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* | Make windlight set the default environment on startBlueWall2010-10-051-0/+1
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* Avoid throwing errors when adding existing meshes to the render sceneLatif Khalifa2010-10-041-0/+6
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* Added viewer's channel, mac, and id0 to agent circuit data. Also moved ↵Diva Canto2010-10-031-5/+17
| | | | client ip address to agent circuit data, so that it's always there.
* Fix a comment markerMelanie2010-10-041-1/+1
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* Add linden prim renderer and update libOMVMelanie2010-10-043-20/+35
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* I really have to say it again and again: e.Message is NOT enough data forMelanie2010-10-031-2/+1
| | | | | | troubleshooting. It MUST be combined with e.StackTrace, or e.ToString() must be used. Fix one more instance of that cr.p
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-10-031-21/+34
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| * Attempt at fixing mantis #5057 -- CPU pinned high with HGAssetBroker.Diva Canto2010-10-021-21/+34
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