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* BulletSim: add position and rotation update for child prim physics update eve...Robert Adams2013-09-201-0/+20
* BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...Robert Adams2013-09-203-35/+41
* BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...Robert Adams2013-09-208-70/+89
* BulletSim: Extension parameters passed through the classes made to pass just ...Robert Adams2013-09-205-35/+98
* BulletSim: adjust avatar capsule height calculation to be closer to defined S...Robert Adams2013-09-202-7/+12
* BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...Robert Adams2013-09-204-23/+163
* BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...Robert Adams2013-09-202-28/+50
* BulletSim: add physChangeLinkParams to set individual parameters on link cons...Robert Adams2013-09-206-167/+324
* BulletSim: update C++ HACD parameters to values that handle enclosed hollow s...Robert Adams2013-09-201-8/+8
* BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...Robert Adams2013-09-205-14/+198
* BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...Robert Adams2013-09-202-14/+14
* BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...Robert Adams2013-09-203-10/+105
* BulletSim: move linkset extension operations into BSPrimLinkable where they s...Robert Adams2013-09-202-31/+42
* BulletSim: add unmanaged and XNA functions for hinge, slider and spring const...Robert Adams2013-09-203-2/+241
* BulletSim: complete linkage of spring constraint into linkset constraint.Robert Adams2013-09-203-15/+77
* BulletSim: add spring constraint to linkset constraint types.Robert Adams2013-09-201-0/+85
* BulletSim: add API and calls for spring constraint parameters.Robert Adams2013-09-203-0/+82
* BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams2013-09-205-18/+50
* Change collision logic in SceneObjectPart so land_collision will happen.Robert Adams2013-09-201-6/+3
* Restore group membership check for HG users in QueryAccess.Diva Canto2013-09-052-9/+11
* Stop "show client stats" from throwing an exception if somehow Scene.m_client...Justin Clark-Casey (justincc)2013-09-041-1/+8
* Allow one to specify a DefaultHGRegion flag in [GridService] in order to allo...Justin Clark-Casey (justincc)2013-09-042-0/+25
* Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)2013-09-041-10/+22
* Fix a printing of exception error in InventoryArchiveModule that onlyRobert Adams2013-09-041-1/+1
* minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...Justin Clark-Casey (justincc)2013-09-041-4/+4
* Remove old and unused ScenePresence.RestoreInCurrentScene()Justin Clark-Casey (justincc)2013-09-041-5/+0
* Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...Justin Clark-Casey (justincc)2013-09-041-28/+6
* Fix bug where users teleporting to non-neighbour regions could continue to he...Justin Clark-Casey (justincc)2013-09-025-15/+85
* Comment out warning about agent updating without valid session ID for now.Justin Clark-Casey (justincc)2013-09-021-4/+4
* Also check user authorization if looking to upgrade from a child to a root ag...Justin Clark-Casey (justincc)2013-08-271-0/+13
* Potential fix for access control bug on login introduced with SeeIntoRegion c...Diva Canto2013-08-261-1/+1
* For a Hypergrid user, delay estate access checks until NewUserConnection() so...Justin Clark-Casey (justincc)2013-08-261-2/+6
* minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)2013-08-231-4/+0
* Stop "handle sit user name" command from trying to sit avatars on objects whi...Justin Clark-Casey (justincc)2013-08-221-0/+3
* Stop error messages being misleadingly generated when on client connection ac...Justin Clark-Casey (justincc)2013-08-221-2/+19
* Stop "sit user name" and "stand user name" console commands from trying to si...Justin Clark-Casey (justincc)2013-08-221-2/+8
* Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2013-08-212-0/+29
* * Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus2013-08-202-3/+48
* Add --regex options to "sit user name" and "stand user name" console commands...Justin Clark-Casey (justincc)2013-08-201-50/+81
* Add experimental "sit user name" and "stand user name" console commands in Si...Justin Clark-Casey (justincc)2013-08-201-0/+180
* Allow updating the wearable type of wearables that have a type of 0.Melanie2013-08-181-4/+16
* Remove mono compiler warnings from UserProfilesModuleJustin Clark-Casey (justincc)2013-08-171-19/+16
* minor: remove mono compiler warning from AttachmentsModuleJustin Clark-Casey (justincc)2013-08-171-2/+1
* minor: remove mono compiler warnings from ScenePresenceJustin Clark-Casey (justincc)2013-08-171-4/+3
* Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...Justin Clark-Casey (justincc)2013-08-174-7/+69
* Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...Justin Clark-Casey (justincc)2013-08-161-2/+87
* refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...Justin Clark-Casey (justincc)2013-08-161-1/+1
* Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)2013-08-161-16/+9
* Try to make "slow down" message that one could receive on rapid teleporting m...Justin Clark-Casey (justincc)2013-08-151-1/+2
* Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...Justin Clark-Casey (justincc)2013-08-151-2/+6