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* minor: comment out unused Scene.AgentCrossing() to reduce code complexityJustin Clark-Casey (justincc)2013-03-281-27/+27
* If the viewer has already rezzed any attachments itself, then ignore the simu...Justin Clark-Casey (justincc)2013-03-283-11/+19
* Fix regression tests by making a new NPC always trigger simulator side attach...Justin Clark-Casey (justincc)2013-03-281-2/+2
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-03-285-43/+64
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| * BulletSim: fix race condition when creating very large mega-regions.Robert Adams2013-03-285-22/+35
| * BulletSim: tweaks to terrain boundry computation. No functional changes.Robert Adams2013-03-281-21/+29
* | Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with...Justin Clark-Casey (justincc)2013-03-283-39/+32
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* Add back a log message when we attempt a megaregion auto-reteleportJustin Clark-Casey (justincc)2013-03-281-0/+4
* minor: Only try to deregister stats in EntityTransferModule.RemoveRegion() if...Justin Clark-Casey (justincc)2013-03-281-4/+7
* Fix a bug in HGEntityTransferModule to call base.RemoveRegion() when a region...Justin Clark-Casey (justincc)2013-03-281-1/+1
* Instead of going via GodLikeRequestTeleport, auto-teleport the agent directly...Justin Clark-Casey (justincc)2013-03-282-4/+13
* On the North and East sides of a megaregion, only consider regions within 256...Justin Clark-Casey (justincc)2013-03-281-2/+2
* minor: Fix usage error message for "debug eq" console commandJustin Clark-Casey (justincc)2013-03-281-1/+1
* Make HGLureModule track god like lures as well as normal lures, to see if thi...Justin Clark-Casey (justincc)2013-03-281-1/+2
* Add "show eq" console command to show numbers of messages in agent event queues.Justin Clark-Casey (justincc)2013-03-281-0/+23
* Remove some Console.WriteLines accidentally left in last commit cfb20f09Justin Clark-Casey (justincc)2013-03-281-2/+0
* refactor: combine the checks for megaregion view range into a single place.Justin Clark-Casey (justincc)2013-03-281-51/+51
* Fix problem with megaregions where teleporting into a different region which ...Justin Clark-Casey (justincc)2013-03-281-1/+44
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-03-261-52/+64
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| * BulletSim: prevent asset fetching loop when the fetched asset fails to mesh.Robert Adams2013-03-261-52/+64
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-03-2622-16/+46
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| * Implement a pref to turn on the simulator ExportSupported feature entry.Melanie2013-03-261-0/+6
| * Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-2621-16/+40
* | Make llGetLinkPrimitiveParams() and llGetPrimitiveParams() work for avatars i...Justin Clark-Casey (justincc)2013-03-261-30/+194
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* BulletSim: new algorithm for vertical attraction which uses quaternionRobert Adams2013-03-251-3/+45
* BulletSim: small tweaks and formatting in the parameter fetching code.Robert Adams2013-03-251-5/+16
* BulletSim: fix possible race condition where an prim's asset can be requested...Robert Adams2013-03-253-11/+24
* BulletSim: parameterize C# HACD hull creation. Add feature of reducing max hu...Robert Adams2013-03-252-14/+74
* Start recording inter-region teleport attempts, aborts, cancels and failures ...Justin Clark-Casey (justincc)2013-03-251-10/+109
* Fix teleporting into the non-SW 256x256 corner of a megaregion, though curren...Justin Clark-Casey (justincc)2013-03-231-0/+7
* Add "show borders" command to show the borders of a region.Justin Clark-Casey (justincc)2013-03-236-11/+54
* Following on from 476a7d3e (which wasn't enough), make chat across regions on...Justin Clark-Casey (justincc)2013-03-221-56/+31
* Take out a testing sleep I accidentally left in the teleport code from last c...Justin Clark-Casey (justincc)2013-03-221-2/+0
* At strategic points in the teleport process, if the client has simultaneously...Justin Clark-Casey (justincc)2013-03-222-10/+69
* Implement chat across region borders since we can tell if avatars in neighbou...Justin Clark-Casey (justincc)2013-03-221-1/+1
* minor: On teleport, signal a child agent before we send the viewer TeleportFi...Justin Clark-Casey (justincc)2013-03-211-5/+5
* On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...Justin Clark-Casey (justincc)2013-03-212-5/+12
* minor: disable logging on regression TestCrossOnSameSimulator() that I accide...Justin Clark-Casey (justincc)2013-03-201-1/+1
* minor: don't bother with the pause before rezzing attachments if we are runni...Justin Clark-Casey (justincc)2013-03-201-1/+15
* On the later forms of teleport failure, tell the user if this was because vie...Justin Clark-Casey (justincc)2013-03-204-40/+150
* Insert a short delay on the simulator side rezzing of attachments in order to...Justin Clark-Casey (justincc)2013-03-201-1/+1
* Fix "show attachments" command probably broken in commit addab12 (Wed Jan 2 2...Justin Clark-Casey (justincc)2013-03-201-10/+7
* Force a viewer object update for attachments at the end of the final Scene.Co...Justin Clark-Casey (justincc)2013-03-201-0/+9
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-03-201-1/+1
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| * BulletSim: change 'degenerate mesh' message from Error to Debug because thereRobert Adams2013-03-191-1/+1
* | Prevent multiple instances of the same item ID being appended to an AvatarApp...Justin Clark-Casey (justincc)2013-03-192-4/+12
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* For those people collecting and comparing logfiles from servers scatteredRobert Adams2013-03-191-1/+1
* BulletSim: code to generate a higher resolution terrain mesh. ParameterRobert Adams2013-03-194-18/+189
* BulletSim: add terrain contact processing threshold parameter. Initialize con...Robert Adams2013-03-194-1/+23
* Process default attachment point in AttachObjectInternal before we check whet...Justin Clark-Casey (justincc)2013-03-191-27/+27