| Commit message (Expand) | Author | Age | Files | Lines |
* | minor: comment out unused Scene.AgentCrossing() to reduce code complexity | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -27/+27 |
* | If the viewer has already rezzed any attachments itself, then ignore the simu... | Justin Clark-Casey (justincc) | 2013-03-28 | 3 | -11/+19 |
* | Fix regression tests by making a new NPC always trigger simulator side attach... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -2/+2 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-03-28 | 5 | -43/+64 |
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| * | BulletSim: fix race condition when creating very large mega-regions. | Robert Adams | 2013-03-28 | 5 | -22/+35 |
| * | BulletSim: tweaks to terrain boundry computation. No functional changes. | Robert Adams | 2013-03-28 | 1 | -21/+29 |
* | | Move the simulator-side RezAttachments call on login to SP.MakeRootAgent with... | Justin Clark-Casey (justincc) | 2013-03-28 | 3 | -39/+32 |
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* | Add back a log message when we attempt a megaregion auto-reteleport | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -0/+4 |
* | minor: Only try to deregister stats in EntityTransferModule.RemoveRegion() if... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -4/+7 |
* | Fix a bug in HGEntityTransferModule to call base.RemoveRegion() when a region... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -1/+1 |
* | Instead of going via GodLikeRequestTeleport, auto-teleport the agent directly... | Justin Clark-Casey (justincc) | 2013-03-28 | 2 | -4/+13 |
* | On the North and East sides of a megaregion, only consider regions within 256... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -2/+2 |
* | minor: Fix usage error message for "debug eq" console command | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -1/+1 |
* | Make HGLureModule track god like lures as well as normal lures, to see if thi... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -1/+2 |
* | Add "show eq" console command to show numbers of messages in agent event queues. | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -0/+23 |
* | Remove some Console.WriteLines accidentally left in last commit cfb20f09 | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -2/+0 |
* | refactor: combine the checks for megaregion view range into a single place. | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -51/+51 |
* | Fix problem with megaregions where teleporting into a different region which ... | Justin Clark-Casey (justincc) | 2013-03-28 | 1 | -1/+44 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-03-26 | 1 | -52/+64 |
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| * | BulletSim: prevent asset fetching loop when the fetched asset fails to mesh. | Robert Adams | 2013-03-26 | 1 | -52/+64 |
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-03-26 | 22 | -16/+46 |
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| * | Implement a pref to turn on the simulator ExportSupported feature entry. | Melanie | 2013-03-26 | 1 | -0/+6 |
| * | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask | Melanie | 2013-03-26 | 21 | -16/+40 |
* | | Make llGetLinkPrimitiveParams() and llGetPrimitiveParams() work for avatars i... | Justin Clark-Casey (justincc) | 2013-03-26 | 1 | -30/+194 |
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* | BulletSim: new algorithm for vertical attraction which uses quaternion | Robert Adams | 2013-03-25 | 1 | -3/+45 |
* | BulletSim: small tweaks and formatting in the parameter fetching code. | Robert Adams | 2013-03-25 | 1 | -5/+16 |
* | BulletSim: fix possible race condition where an prim's asset can be requested... | Robert Adams | 2013-03-25 | 3 | -11/+24 |
* | BulletSim: parameterize C# HACD hull creation. Add feature of reducing max hu... | Robert Adams | 2013-03-25 | 2 | -14/+74 |
* | Start recording inter-region teleport attempts, aborts, cancels and failures ... | Justin Clark-Casey (justincc) | 2013-03-25 | 1 | -10/+109 |
* | Fix teleporting into the non-SW 256x256 corner of a megaregion, though curren... | Justin Clark-Casey (justincc) | 2013-03-23 | 1 | -0/+7 |
* | Add "show borders" command to show the borders of a region. | Justin Clark-Casey (justincc) | 2013-03-23 | 6 | -11/+54 |
* | Following on from 476a7d3e (which wasn't enough), make chat across regions on... | Justin Clark-Casey (justincc) | 2013-03-22 | 1 | -56/+31 |
* | Take out a testing sleep I accidentally left in the teleport code from last c... | Justin Clark-Casey (justincc) | 2013-03-22 | 1 | -2/+0 |
* | At strategic points in the teleport process, if the client has simultaneously... | Justin Clark-Casey (justincc) | 2013-03-22 | 2 | -10/+69 |
* | Implement chat across region borders since we can tell if avatars in neighbou... | Justin Clark-Casey (justincc) | 2013-03-22 | 1 | -1/+1 |
* | minor: On teleport, signal a child agent before we send the viewer TeleportFi... | Justin Clark-Casey (justincc) | 2013-03-21 | 1 | -5/+5 |
* | On a teleport, lock m_agentsInTransit whilst we grab the value to check for c... | Justin Clark-Casey (justincc) | 2013-03-21 | 2 | -5/+12 |
* | minor: disable logging on regression TestCrossOnSameSimulator() that I accide... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -1/+1 |
* | minor: don't bother with the pause before rezzing attachments if we are runni... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -1/+15 |
* | On the later forms of teleport failure, tell the user if this was because vie... | Justin Clark-Casey (justincc) | 2013-03-20 | 4 | -40/+150 |
* | Insert a short delay on the simulator side rezzing of attachments in order to... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -1/+1 |
* | Fix "show attachments" command probably broken in commit addab12 (Wed Jan 2 2... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -10/+7 |
* | Force a viewer object update for attachments at the end of the final Scene.Co... | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -0/+9 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-03-20 | 1 | -1/+1 |
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| * | BulletSim: change 'degenerate mesh' message from Error to Debug because there | Robert Adams | 2013-03-19 | 1 | -1/+1 |
* | | Prevent multiple instances of the same item ID being appended to an AvatarApp... | Justin Clark-Casey (justincc) | 2013-03-19 | 2 | -4/+12 |
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* | For those people collecting and comparing logfiles from servers scattered | Robert Adams | 2013-03-19 | 1 | -1/+1 |
* | BulletSim: code to generate a higher resolution terrain mesh. Parameter | Robert Adams | 2013-03-19 | 4 | -18/+189 |
* | BulletSim: add terrain contact processing threshold parameter. Initialize con... | Robert Adams | 2013-03-19 | 4 | -1/+23 |
* | Process default attachment point in AttachObjectInternal before we check whet... | Justin Clark-Casey (justincc) | 2013-03-19 | 1 | -27/+27 |