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My fork of OpenSim for IG and MG, called SledjChisl.
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*
extract common ScenePresence setup code into Init() method for ScenePresenceS...
Justin Clark-Casey (justincc)
2011-11-11
1
-39
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+31
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add SP.PhysicsActor checks to other sit/stand tests
Justin Clark-Casey (justincc)
2011-11-11
1
-0
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+4
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add sit and stand on ground test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
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+23
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extract ground sit code into SP.HandleAgentSitOnGround() for consistency with...
Justin Clark-Casey (justincc)
2011-11-11
1
-12
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+19
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Pick up the intended ConsolePrompt from [Startup] instead of console_prompt.
Justin Clark-Casey (justincc)
2011-11-11
1
-1
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+1
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As with prim sitting avatars, make an avatar phantom when it sits on the grou...
Justin Clark-Casey (justincc)
2011-11-11
1
-6
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+5
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Restore sending of OutPacket() for object kills removed in commit c7dd7b1.
Justin Clark-Casey (justincc)
2011-11-11
1
-26
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+20
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remove unncessary IClientAPI parameter from SP.SendSitResponse()
Justin Clark-Casey (justincc)
2011-11-11
1
-4
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+3
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As per mailing list last week, remove facility that would automatically move ...
Justin Clark-Casey (justincc)
2011-11-11
2
-228
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+198
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Bump warp sit distance up to 10 meters, as discussed on opensim-dev mailing l...
Justin Clark-Casey (justincc)
2011-11-11
2
-17
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+42
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-11
5
-274
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+283
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Fix compile error from an earlier commit
Dan Lake
2011-11-10
1
-2
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+0
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
3
-10
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+35
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Prevent linking objects while they are deeded. On unlinking deeded objects,
Melanie
2011-11-11
1
-4
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+19
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-10
2
-19
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+15
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Fix turn left and turn right properly. Works for both built-ins and LSL AOs
Melanie
2011-11-10
2
-6
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+16
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In SOP, replaced many references to private members with the public properties
Dan Lake
2011-11-10
1
-243
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+233
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
2
-5
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+32
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Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
2
-19
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+15
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Add new ScenePresenceSitTests with a single sit/stand test
Justin Clark-Casey (justincc)
2011-11-11
1
-0
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+103
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Implement nudging support for strafing motion
Melanie
2011-11-10
1
-2
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+4
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-10
2
-12
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+21
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
3
-4
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+12
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-10
1
-3
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+6
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Fix misaligned sit animation on scripted sit caused by the default sit
Melanie
2011-11-10
1
-2
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+6
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*
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When updating SOG, a physics taint should not override a full update with a t...
Dan Lake
2011-11-10
1
-10
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+15
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Alter commit 3758306 to allow region name to be substituted within a region c...
Justin Clark-Casey (justincc)
2011-11-10
1
-3
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+28
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convert tabs from commit 3758306 to spaces
Justin Clark-Casey (justincc)
2011-11-10
1
-3
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+6
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Allow custom setting for the console prompt
GuduleLapointe
2011-11-10
1
-2
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+3
*
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minor: Correct misleading method doc on SOG.UpdateRootRotation()
Justin Clark-Casey (justincc)
2011-11-09
1
-1
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+1
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*
Correct test failure in sit position check of TestSitAndStandWithNoTarget()
Justin Clark-Casey (justincc)
2011-11-07
1
-1
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+3
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That such a trivial change can be so difficult to get right. Fix it this time.
Melanie
2011-11-07
1
-1
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+1
*
Fix build break
Melanie
2011-11-07
1
-1
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+1
*
Fix up failing test to compensate for changed sit target offset
Melanie
2011-11-06
1
-2
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+2
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Make the AsyncSceneObjectDeleter send a list of kills. This will make large
Melanie
2011-11-06
1
-1
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+7
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
8
-49
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+50
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-06
1
-1
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+10
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HUD attachments: Removes some more messages sent to wrong clients.
Snoopy Pfeffer
2011-11-06
1
-1
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+10
*
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Allow HG and other scene presences not linked to a user account to function.
Melanie
2011-11-06
1
-1
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+4
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Fix build break
Melanie
2011-11-05
1
-1
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+1
*
Remove spammy autopilot debug
Melanie
2011-11-05
1
-3
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+3
*
Remove some left over debug and reverse experimental reordering of ifs
Melanie
2011-11-05
1
-4
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+2
*
Remove enableprejump config option and associated code as this is now
Melanie
2011-11-05
1
-3
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+0
*
Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work
Melanie
2011-11-05
2
-87
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+136
*
Change puvlic m_ variable to a getter property
Melanie
2011-11-05
1
-1
/
+5
*
ScenePresence part of the Avination animator fixes.
Melanie
2011-11-05
1
-3
/
+58
*
Chnaging the sit target adjustment to a more precise approximation of SL. Som...
Melanie
2011-11-05
1
-24
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+35
*
Fix avatar height, removes the hip offset hack
nebadon
2011-11-05
1
-3
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+0
*
Don't rotate child prims, if only the root prim is rotated.
nebadon
2011-11-05
1
-2
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+2
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refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i...
Justin Clark-Casey (justincc)
2011-11-05
1
-12
/
+12
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