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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
...
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*
BulletSim: apply friction to linear and angular motion before returning advan...
Robert Adams
2012-12-17
3
-14
/
+2
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*
BulletSim: fix vehicles going underground when unsat. Problem was that, when ...
Robert Adams
2012-12-17
4
-29
/
+32
*
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Extend default 1 second wait for event completion to other thread script rese...
Justin Clark-Casey (justincc)
2012-12-17
3
-4
/
+33
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/
*
BulletSim: fix vehicles being shot in the air at border crossings because of ...
Robert Adams
2012-12-16
1
-2
/
+5
*
BulletSim: add parameter to UpdateProperties call into the linkset so changes...
Robert Adams
2012-12-16
6
-36
/
+65
*
BulletSim: add even more to the TODO list.
Robert Adams
2012-12-16
1
-4
/
+27
*
BulletSim: add check for border crossing in character position sanity check.
Robert Adams
2012-12-16
1
-2
/
+10
*
BulletSim: refactor to combine common terrain height testing code. Add functi...
Robert Adams
2012-12-16
1
-38
/
+48
*
BulletSim: experimentally remove unit displacement from prim border crossing ...
Robert Adams
2012-12-16
1
-2
/
+13
*
BulletSim: remove some errors on shutdown by moving terrain destruction until...
Robert Adams
2012-12-16
2
-3
/
+16
*
BulletSim: rip out old code for linkset child position fetching. BulletSim do...
Robert Adams
2012-12-16
5
-45
/
+31
*
Make WebStatsModule properly handle scenes added or removed after initial sta...
Justin Clark-Casey (justincc)
2012-12-15
1
-14
/
+31
*
minor: If the physics module tells us that an object has gone out of bounds, ...
Justin Clark-Casey (justincc)
2012-12-15
1
-2
/
+5
*
minor: Add commented out log lines to ScenePresenceAnimator for future debug ...
Justin Clark-Casey (justincc)
2012-12-14
1
-1
/
+10
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-14
12
-301
/
+433
|
\
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*
BulletSim: Add more to the TODO list. Clean up and improve some comments.
Robert Adams
2012-12-13
2
-10
/
+9
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*
Return the last set targetVelocity rather than the current velocity as the de...
Robert Adams
2012-12-13
1
-5
/
+8
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*
BulletSim: fix problem with continuious rebuilding of physical linksets. This...
Robert Adams
2012-12-13
3
-79
/
+88
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*
BulletSim: correct line endings in new BulletSimData.cs file.
Robert Adams
2012-12-13
1
-282
/
+282
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*
BulletSim: Add 'BulletSimData' which separates structures created
Robert Adams
2012-12-13
7
-205
/
+308
|
*
BulletSim: remove extra linkset rebuilds.
Robert Adams
2012-12-13
1
-18
/
+36
*
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Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...
Justin Clark-Casey (justincc)
2012-12-14
2
-2
/
+42
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/
*
minor: add some more detail to the logging if an LLClientView fails to proces...
Justin Clark-Casey (justincc)
2012-12-13
1
-2
/
+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-13
1
-30
/
+6
|
\
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*
Simplify sit code a bit by determining correct animation in HandleSit instead...
Dan Lake
2012-12-13
1
-30
/
+6
*
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Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...
Justin Clark-Casey (justincc)
2012-12-13
1
-10
/
+24
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-13
7
-71
/
+109
|
\
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*
BulletSim: fix problem of avatar's floating off the ground after unsitting. R...
Robert Adams
2012-12-12
4
-24
/
+27
|
*
BulletSim: non-functional commenting and reorganization of material attribute...
Robert Adams
2012-12-12
2
-33
/
+49
|
*
BulletSim: updates and rearrangement of the TODO list.
Robert Adams
2012-12-12
1
-14
/
+33
*
|
Fix sounds so that they play from inventory after teleport rather than only o...
Justin Clark-Casey (justincc)
2012-12-13
1
-2
/
+2
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/
*
Log situations where workitem event threads are aborted on stop request becau...
Justin Clark-Casey (justincc)
2012-12-12
1
-3
/
+3
*
Add "debug script log" command to allow setting a numeric debug level on indi...
Justin Clark-Casey (justincc)
2012-12-12
3
-13
/
+89
*
Add asset id to "show script" and "show scripts" command output to make it ea...
Justin Clark-Casey (justincc)
2012-12-12
1
-0
/
+1
*
BulletSim: do not return the current velocity for targetVelocity.
Robert Adams
2012-12-12
1
-0
/
+11
*
BulletSim: fix crash caused by the creation of a linkset child that is under ...
Robert Adams
2012-12-11
1
-4
/
+4
*
BulletSim: protect character property setting to remove crash from taints set...
Robert Adams
2012-12-11
2
-21
/
+42
*
BulletSim: protect prim property setting to remove crash from taints setting ...
Robert Adams
2012-12-11
3
-20
/
+45
*
BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...
Robert Adams
2012-12-11
1
-2
/
+2
*
BulletSim: add ini file and command line parameters to control
Robert Adams
2012-12-11
4
-8
/
+22
*
BulletSim: set mass for single prim linksets when going physical. This fixes ...
Robert Adams
2012-12-11
1
-1
/
+8
*
BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...
Robert Adams
2012-12-10
2
-5
/
+7
*
BulletSim: Fix crash on the destruction of physical linksets.
Robert Adams
2012-12-10
12
-38
/
+155
*
BulletSim: some comments about rebuilding linksets (having to recompute and r...
Robert Adams
2012-12-09
1
-3
/
+6
*
BulletSim: adjust friction and restitution based on material type.
Robert Adams
2012-12-09
2
-5
/
+17
*
HGAssetMapper: Get wasn't really working. It's true that some assets are copi...
Diva Canto
2012-12-09
1
-3
/
+35
*
Switched the order by which foreign inventory and foreign assets are brought ...
Diva Canto
2012-12-09
1
-6
/
+4
*
UserManagementModule: search the local cache for names too.
Diva Canto
2012-12-09
2
-1
/
+11
*
BulletSim: set material properties for static objects. Move Linkset.MakeStati...
Robert Adams
2012-12-08
2
-11
/
+24
*
BulletSim: fix small problem with setting size/scale of native shapes which c...
Robert Adams
2012-12-08
1
-6
/
+9
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