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* Formatting and casing correction in WorldCommModule, trailing new line in OSS...SignpostMarv2012-10-263-5/+5
* minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...Justin Clark-Casey (justincc)2012-10-261-0/+2
* Removing the apparently superfluous explicit namespace reference so that the ...SignpostMarv2012-10-261-8/+2
* system ints can end up in LSL lists, which can cause counter-intuitive unknow...SignpostMarv2012-10-261-0/+2
* Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...Justin Clark-Casey (justincc)2012-10-263-103/+106
* Fixed saving non-square multi-region OARsOren Hurvitz2012-10-261-1/+1
* minor: if a scene is already shutting down on Scene.Close(), warn and exit in...Justin Clark-Casey (justincc)2012-10-251-0/+6
* Changed "course" to "coarse" in several placesOren Hurvitz2012-10-253-18/+18
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-10-251-1/+1
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| * Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO h...nebadon2012-10-251-1/+1
* | In Scene.Close(), dispose of the physics scene after base.Close() since scrip...Justin Clark-Casey (justincc)2012-10-252-6/+25
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* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-256-22/+54
* Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if app...Justin Clark-Casey (justincc)2012-10-252-11/+30
* When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)2012-10-255-9/+52
* Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...Justin Clark-Casey (justincc)2012-10-253-12/+74
* Add TestOsNpcLoadAppearance()Justin Clark-Casey (justincc)2012-10-252-4/+45
* Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to O...Justin Clark-Casey (justincc)2012-10-252-70/+69
* Allow "show object", "show part", "dump object" and "delete object" to accept...Justin Clark-Casey (justincc)2012-10-243-43/+97
* Get "save oar" and "save iar" to tell you in a more friendly manner if the fi...Justin Clark-Casey (justincc)2012-10-244-11/+19
* Add "dump object uuid" console command. This allows any object in the scene ...Justin Clark-Casey (justincc)2012-10-241-0/+53
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-10-2410-390/+534
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| * BulletSim: fix problem with avatars sinking into the ground.Robert Adams2012-10-234-15/+23
| * BulletSim: minor change to insure avatar body recreation when shape changes.Robert Adams2012-10-231-3/+3
| * BulletSim: remove chatty debug message.Robert Adams2012-10-222-2/+2
| * BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh ...Robert Adams2012-10-228-35/+51
| * BulletSim: fix problem of not rebuilding shape by clearing last rebuild faile...Robert Adams2012-10-222-2/+8
| * BulletSim: remove trailing spaces to make git happy.Robert Adams2012-10-228-36/+36
| * BulletSim: encorporate UBit's suggestion to save a copy of mesh raw data.Robert Adams2012-10-221-2/+1
| * BulletSim: Create LinkSet abstract class and sparate constraint based linkset...Robert Adams2012-10-223-319/+434
* | minor: Move co-ordinate related help to object commands to common ConsoleUtil...Justin Clark-Casey (justincc)2012-10-241-33/+3
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* Make it possible to turn the base UDP object packet pools on and off whilst r...Justin Clark-Casey (justincc)2012-10-232-38/+131
* Add object count stats for new IncomingPacket and UDPPacketBuffer pools if th...Justin Clark-Casey (justincc)2012-10-234-8/+69
* Refactor: Move Dwell reply to a module that can be disabled. The prior,Melanie2012-10-213-12/+111
* SQLite DB: some values of land data will be not saved / loadedPixelTomsen2012-10-211-0/+1
* Fix: invinite loading for Viewer3 : parcelinfo request of traffic-value (impl...PixelTomsen2012-10-201-0/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-10-2012-456/+769
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| * minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB...Justin Clark-Casey (justincc)2012-10-201-3/+0
| * Fix minor issues from commit 28483150Justin Clark-Casey (justincc)2012-10-201-12/+17
| * minor: Rename assetCache constructor param in UUIDGatherer to assetService wh...Justin Clark-Casey (justincc)2012-10-201-2/+2
| * Relocate temporary debug message for sending group IMs to online members only...Justin Clark-Casey (justincc)2012-10-201-4/+12
| * Improve efficiency of friends notification by only make one PresenceService c...Justin Clark-Casey (justincc)2012-10-201-29/+24
| * Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc gr...Justin Clark-Casey (justincc)2012-10-201-7/+69
| * Fix build break from commit e469879Justin Clark-Casey (justincc)2012-10-201-1/+1
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-10-207-406/+623
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| | * BulletSim: add asset fetching so BulletSim works with new physics asset handl...Robert Adams2012-10-194-165/+240
| | * BulletSim: reorder avatar collision checking to eliminate double collision_end.Robert Adams2012-10-196-35/+43
| | * BulletSim: change nonimal physics frame rate to 55 to give same numbers as ODE.Robert Adams2012-10-196-52/+57
| | * BulletSim: remove code in ShapeCollection that hinted at shape sharing.Robert Adams2012-10-195-161/+138
| | * BulletSim: Fix small problems with last patch: BSScene.World properly initial...Robert Adams2012-10-193-11/+6
| | * BulletSim: Update BSCharacter to use API2 interface.Robert Adams2012-10-196-93/+250