| Commit message (Expand) | Author | Age | Files | Lines |
* | ODE: Tired of floating above the ground after crossing a border? Boy have I ... | Teravus Ovares | 2008-02-18 | 8 | -10/+11 |
* | Thank you Hashbox for adding the | Charles Krinke | 2008-02-17 | 4 | -4/+20 |
* | * Last bit of cleanup now. As long as you keep physical prim off, you should... | Teravus Ovares | 2008-02-17 | 1 | -11/+13 |
* | * Various ODE Cleanups | Teravus Ovares | 2008-02-17 | 2 | -64/+83 |
* | * Disabling physical prim crossings until they get a bit more stable. | Teravus Ovares | 2008-02-17 | 1 | -7/+7 |
* | * Fixed the Ghost physical hull on deleting a physical Prim | Teravus Ovares | 2008-02-17 | 1 | -61/+75 |
* | * Located and destroyed the weird velocity and rotation transfers. It turned... | Teravus Ovares | 2008-02-17 | 9 | -14/+76 |
* | Thank you very much, ChrisDown for a patch to | Charles Krinke | 2008-02-17 | 1 | -1/+1 |
* | Added copyright notices. | Jeff Ames | 2008-02-17 | 6 | -7/+173 |
* | Added dummy IAgentAssetTransactions to fix compile failure. | Jeff Ames | 2008-02-17 | 1 | -0/+45 |
* | Renamed AgentAgentTransactionModule to the correct name of AgentAssetTransact... | MW | 2008-02-16 | 1 | -1/+1 |
* | Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C... | MW | 2008-02-16 | 6 | -53/+688 |
* | Some changes to remove some of the direct calls to CommsManager from Scene, s... | MW | 2008-02-16 | 5 | -10/+51 |
* | Update svn properties. | Jeff Ames | 2008-02-16 | 3 | -140/+140 |
* | Forgot one small but important line .. ;) | Tedd Hansen | 2008-02-16 | 1 | -0/+1 |
* | Fixed ScriptEngine config in OpenSim.ini.example that was out of place. | Tedd Hansen | 2008-02-16 | 7 | -64/+156 |
* | * ODE Stability update 4 :D | Teravus Ovares | 2008-02-15 | 6 | -130/+280 |
* | Resolve mantis #572 - terrain help printed multiple times when change-region ... | Justin Clarke Casey | 2008-02-15 | 1 | -0/+6 |
* | be smarter about the size of dynamic textures that we pull in | Sean Dague | 2008-02-15 | 1 | -1/+29 |
* | allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch | Sean Dague | 2008-02-15 | 1 | -2/+2 |
* | * Temporary measure of deleting the Mono addin cache dir of addin-db-000/ on ... | Justin Clarke Casey | 2008-02-15 | 1 | -0/+7 |
* | Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b... | MW | 2008-02-15 | 2 | -27/+29 |
* | Update svn properties. | Jeff Ames | 2008-02-15 | 3 | -387/+387 |
* | make dynamic textures temporary to try to stop filling up the | Sean Dague | 2008-02-14 | 1 | -1/+1 |
* | More work on trying to get AvatarFactoryModule to play nicely with multiple t... | MW | 2008-02-14 | 1 | -63/+80 |
* | * Fixed accessibility problem on ITerrainChannel | Adam Frisby | 2008-02-14 | 1 | -1/+1 |
* | Added "better" multi thread handling to AvatarFactoryModule, which uses Event... | MW | 2008-02-14 | 1 | -23/+120 |
* | * Removed some catch-all-ignores from UDPServer in an attempt to look for #305. | Adam Frisby | 2008-02-14 | 3 | -5/+8 |
* | * Tree Populator Module, use "script tree" to make a growing tree in your sim. | Adam Frisby | 2008-02-14 | 1 | -0/+246 |
* | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 2008-02-14 | 16 | -78/+232 |
* | * Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax! | lbsa71 | 2008-02-14 | 1 | -4/+33 |
* | Revert the index -> Add changes made in AvatarFactoryModule previously. It a... | Justin Clarke Casey | 2008-02-14 | 1 | -2/+2 |
* | * Removed the noise from the console. The last commit seems to have resolve... | Teravus Ovares | 2008-02-14 | 2 | -6/+3 |
* | * Another ODE Stability update. This might fix the recent Linux issues with... | Teravus Ovares | 2008-02-14 | 2 | -90/+210 |
* | * ODE - This fixes a few things and breaks a few more. | Teravus Ovares | 2008-02-14 | 3 | -26/+19 |
* | Added a small but maybe important clue that UserServer is not running. | Tedd Hansen | 2008-02-14 | 1 | -1/+1 |
* | Cleaned up some typos. | Jeff Ames | 2008-02-14 | 3 | -4/+4 |
* | * Bigisn ODE Stability update 2 | Teravus Ovares | 2008-02-14 | 4 | -24/+73 |
* | * Bigish ODE stability Update. Run Prebuild | Teravus Ovares | 2008-02-13 | 10 | -175/+380 |
* | * This fixes mantis 553 (It appears that the exception is thrown when there i... | Teravus Ovares | 2008-02-13 | 2 | -3/+10 |
* | * Patch from Dr Schofld's (IBM). In his own words | Justin Clarke Casey | 2008-02-13 | 2 | -4/+6 |
* | Added some locks on the cache Dictionary in AvatarFactoryModule. | MW | 2008-02-13 | 1 | -10/+25 |
* | * Fix for mantis 522. However, I would be a little surprised if this code di... | Justin Clarke Casey | 2008-02-13 | 1 | -3/+3 |
* | * Make code fix to address prim rotation unlink issues (mantis 383, 454. 369) | Justin Clarke Casey | 2008-02-13 | 1 | -5/+16 |
* | Added a method to access a named folder in a users inventory, to the inventor... | MW | 2008-02-13 | 2 | -0/+22 |
* | * Removed a debug line that got called every frame. | Teravus Ovares | 2008-02-13 | 3 | -3/+3 |
* | * Made physical prim stable enough for the general population to turn on. (th... | Teravus Ovares | 2008-02-13 | 10 | -18/+176 |
* | Clean up more unnecessary String.Format calls | Jeff Ames | 2008-02-13 | 3 | -15/+10 |
* | * Clean up LIBRARY INVENTORY messages | Justin Clarke Casey | 2008-02-13 | 1 | -4/+4 |
* | * Clean up the agent's asset transactions when it is removed from the scene | Justin Clarke Casey | 2008-02-13 | 1 | -0/+2 |