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* * Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby2007-08-021-5/+8
* * Fixed several issues with TerrainAdam Frisby2007-08-021-8/+13
* * Added new "terrain add" command.Adam Frisby2007-08-021-0/+5
* Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW2007-08-022-11/+127
* Changed a couple of method in PermissionManager from private to protected to ...MW2007-08-022-4/+3
* * Added support for CreateLink to LSL Interpreted APIAdam Frisby2007-08-022-1/+111
* * Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby2007-08-011-0/+1
* * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes we...Adam Frisby2007-08-011-6/+6
* * Fixed terrain fill commandAdam Frisby2007-08-011-0/+11
* * Fixed an assorted group of bugs with tiled terrain import.Adam Frisby2007-08-011-6/+6
* * Added load-tile terrain command to correspond with previous commit.Adam Frisby2007-08-011-0/+13
* * F32 Terrain load function written to support loading tiles from a larger he...Adam Frisby2007-08-011-0/+42
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-012-2/+12
* * Applied issue#254 - startpingcheck should not be reliable if it's being res...Adam Frisby2007-08-011-1/+3
* Little bit more work on AllNewSceneObjectPart2MW2007-08-019-1024/+1061
* few small changes.MW2007-08-014-8/+35
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-0114-124/+561
* * Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks D...Adam Frisby2007-07-311-0/+5
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-312-1/+8
* * Fixed a bug where the simulator could crash if the userserver was particula...Adam Frisby2007-07-301-8/+8
* mass update of files to have native line endingsSean Dague2007-07-3015-3268/+3268
* added OnDisconnectUser event to required classesSean Dague2007-07-302-0/+2
* * Raised ping timeout to 150 secondsAdam Frisby2007-07-291-2/+2
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-298-202/+244
* * Primitives no longer walk around while being rescaled.Adam Frisby2007-07-291-19/+0
* * Experimental fix for random walking of resized prims.Adam Frisby2007-07-291-0/+5
* * Fixed a potential div by zero with terrain commands.Adam Frisby2007-07-291-4/+17
* * Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby2007-07-291-1/+1
* Commit 1/2Adam Frisby2007-07-296-13/+23
* * Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby2007-07-291-1/+1
* * Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby2007-07-291-1/+2
* * Db4o Datastore is now the default.Adam Frisby2007-07-291-1/+1
* * Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby2007-07-291-7/+39
* * OpenSim now performs compatibility checks at startup and warns the user if ...Adam Frisby2007-07-291-1/+13
* * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2007-07-292-35/+29
* * Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby2007-07-291-2/+10
* fixed the problem with other avatar's clothes being white.MW2007-07-281-0/+1
* You should now see the correct Avatar for other users, including their clothe...MW2007-07-282-11/+49
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-273-7/+67
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-274-5/+15
* * Removing some housekeeping tagged elements.Adam Frisby2007-07-272-5/+13
* More work on inventory and opensim library.MW2007-07-263-0/+43
* * Started renaming world to Scenelbsa712007-07-2618-200/+135
* Added the default shape to the OpenSim library. Now need to get the new ruth ...MW2007-07-251-15/+15
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-2523-3333/+3333
* * Terrain now uses the older slower method again until the fast version can b...Adam Frisby2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-252-2/+11
* * Assorted terrain fixesAdam Frisby2007-07-256-14/+176
* * Several functions should now be more efficient with sending packets to the ...Adam Frisby2007-07-241-3/+6
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-243-32/+4