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* * additional serveruri cleanupJonathan Freedman2010-10-033-5/+5
* * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-023-22/+9
* So, the client can have an old idea of the object properties for the object w...Melanie2010-10-021-0/+24
* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-023-5/+5
* Revert "Forward-port 0.6 fix"Melanie2010-10-023-17/+5
* Replace CalculateMass with a more accurate version, contributed by Ubit.Melanie2010-10-021-234/+219
* Prevent dropping someone else's attachmentsMelanie2010-09-301-0/+3
* Forward-port 0.6 fixMelanie2010-09-303-5/+17
* Fix an inventory fetch issueMelanie2010-09-301-0/+3
* Cleanup: Removed an unreferenced variable from ActivityDetector.csJohn Hurliman2010-09-291-11/+1
* Part two of the previous commit, making IGridUserService.LoggedOut() more fle...John Hurliman2010-09-293-5/+5
* Made IGridUserService.SetLastPosition() more flexible to allow different poss...John Hurliman2010-09-293-6/+11
* Restrict top colliders / top scripts to estate managersMelanie2010-09-271-0/+3
* Prevent setting arbitrary groups on your objects.Melanie2010-09-271-0/+3
* Fix build breakMelanie2010-09-271-37/+38
* Quash the region ID on intersim messages. That prevents people from determiningMelanie2010-09-271-1/+1
* if you can't edit a prim's inventory, you don't need to see the asset ids.Melanie2010-09-271-3/+11
* Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
* When receiving intersim IM, don't let the spoof protection bombMelanie2010-09-261-1/+2
* Consistency patch: use Path.Combine() instead of + and eliminate the needMelanie2010-09-263-8/+9
* Typo fixesMelanie2010-09-262-7/+7
* adding configurable j2kDecodeCache pathBlueWall2010-09-264-8/+18
* Add configurable path to script engine assembliesBlueWall2010-09-264-15/+25
* Prevent spoofing the agent name on text IMMelanie2010-09-251-1/+2
* Fix a minor economy issueMelanie2010-09-251-1/+4
* Add prim name to OdePrim Error and Warning messages.Justin Clark-Casey (justincc)2010-09-251-42/+45
* Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)2010-09-252-3/+3
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-253-116/+128
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| * Added delay for llSetPrimitiveParams() and llSetLinkPrimitiveParams() functio...Kevin Cozens2010-09-241-100/+104
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-09-215-15/+45
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| * | Fix a typoMelanie2010-09-211-3/+3
| * | Refactor script create permission into the perms moduleMelanie2010-09-212-15/+23
* | | If the uuid gatherer fails to find the asset containing gesture metadata, the...Justin Clark-Casey (justincc)2010-09-241-0/+7
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-09-217-129/+137
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| * | Clarify help text for use of file paths with console command "create region".Marck2010-09-181-1/+1
| * | Stop broadcasting non 0/DEBUG ChatTypeEnum.Region messages to all avatarsJustin Clark-Casey (justincc)2010-09-181-3/+1
| * | For all Flotasm group module XMLRPC calls, correct parameter requestingAgentI...Justin Clark-Casey (justincc)2010-09-171-9/+2
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-174-35/+111
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| | * Send kill packets for avatars, tooMelanie2010-09-171-0/+4
| | * Revert "* Changed 11 calls for session info to the more optimized API method"root2010-09-173-35/+107
| * | Applying the llParseString2List() patch from #5036 that Melanie claims was al...John Hurliman2010-09-171-81/+22
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* | If the uuid of a SceneObjectGroup (RootPart) is changed before adding to the ...Justin Clark-Casey (justincc)2010-09-212-2/+41
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* Fixed a regression in SOG.Copy()John Hurliman2010-09-161-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJohn Hurliman2010-09-166-3/+55
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| * Fix build break by replacing Items.LockItemsForWrite() with lock (Items) {}Justin Clark-Casey (justincc)2010-09-171-22/+21
| * Send KillPackets on the Task queue rather than the State queueJustin Clark-Casey (justincc)2010-09-173-2/+17
| * Removing debugroot2010-09-161-1/+0
| * JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root2010-09-164-1/+40
* | Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-1625-1191/+856
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* extend m_entityUpdates.SyncRoot lock in LLClientView.ProcessEntityUpdates() t...Justin Clark-Casey (justincc)2010-09-151-49/+49