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* * Changes the timstep of the bullet world Teravus Ovares2009-04-092-11/+12
* * Reinstated Scene Crossing tests, now with timeouts to check for race condit...Arthur Valadares2009-04-091-16/+55
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-04-093-4/+3
* * Tagged long running tests with LongRunningAttribute.lbsa712009-04-097-15/+22
* * Remove Autooar module pending it's migration to the forgeJustin Clarke Casey2009-04-091-99/+0
* * Allows MRMs to import libraries in the OpenSim bin directory.Adam Frisby2009-04-091-5/+16
* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2009-04-093-0/+53
* * Implements IObject.Materials[].*Adam Frisby2009-04-093-2/+93
* * Implements IGraphics interface for MRM Scripting.Adam Frisby2009-04-096-6/+75
* * Adds World.OnNewUser += delegate(IWorld sender, NewUserEventArgs e);Adam Frisby2009-04-092-1/+50
* * Limits MRM scripting to Region Master Avatar only.Adam Frisby2009-04-091-1/+4
* * World.OnChat no longer fires if there is no chat text (prevents the typing ...Adam Frisby2009-04-091-2/+3
* * Added additional debug testing info to SceneAdam Frisby2009-04-094-6/+57
* * Forgot to commit IEntity in last commit.Adam Frisby2009-04-092-0/+67
* * Moves Name, GlobalID and WorldPosition into new IEntity interface.Adam Frisby2009-04-095-22/+98
* * Implements retrieving child primitives via World.Objects[id] (MRM)Adam Frisby2009-04-093-5/+16
* * Implements IObject.OnTouch += delegate(IObject sender, TouchEventArgs e)Adam Frisby2009-04-092-0/+73
* * Fixed a number of culture-variant bugs in lsl implicit type conversions.lbsa712009-04-091-9/+11
* * argh. reverted untested fix that snuck into the last commitlbsa712009-04-091-2/+1
* * tagged some more database tests as suchlbsa712009-04-091-1/+2
* * Introduced some experimental code with regards to asset data substitutionlbsa712009-04-082-0/+11
* * Make it possible to store creator strings in user inventory items as well a...Justin Clarke Casey2009-04-089-29/+30
* * Fix the remainder of the packets that require sessionId checks.Teravus Ovares2009-04-081-32/+929
* * [SECURITY] Implements additional packet security checks for Object related ...Adam Frisby2009-04-081-0/+250
* * [SECURITY] Implements a large number of new security checks into Scene/Avat...Adam Frisby2009-04-081-0/+269
* Correct unit test for llAngleBetween()Dahlia Trimble2009-04-082-7/+3
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-04-075-17/+17
* * Remove unnecessary build dependencies on the ExamplemoneyModule stub. Teravus Ovares2009-04-073-3/+0
* * Ooops, really put this on the task queue and not textureJustin Clarke Casey2009-04-071-1/+1
* * Put AgentTextureCached? response packet on the task queue rather than the w...Justin Clarke Casey2009-04-071-3/+2
* * Apply http://opensimulator.org/mantis/view.php?id=3406Justin Clarke Casey2009-04-071-0/+2
* * Apply http://opensimulator.org/mantis/view.php?id=3418Justin Clarke Casey2009-04-071-6/+10
* * Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey2009-04-075-0/+26
* temporarily revert llanglebetween patch until unit test can be updated - affe...Dahlia Trimble2009-04-071-2/+2
* remove defective test criteria from unit test for llAngleBetweenDahlia Trimble2009-04-071-4/+4
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-071-1/+9
* * Added finite testing to the character and object constructorTeravus Ovares2009-04-072-4/+35
* * Added a routine to check if a PhysicsVector and Quaternion is finiteTeravus Ovares2009-04-073-45/+193
* * Tweak the BulletDotNETPlugin character controller so it feels more finished.Teravus Ovares2009-04-072-3/+20
* Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers greate...Dahlia Trimble2009-04-071-1/+4
* * This fixes BulletDotNET so it can now be used on linux.Teravus Ovares2009-04-071-0/+2
* * BulletDotNET Updates. Teravus Ovares2009-04-072-59/+219
* Added some null-checks to Intimidated's patch in r9024.Homer Horwitz2009-04-061-5/+5
* Applying Intimidated's patch to fix anim handling.Melanie Thielker2009-04-062-7/+32
* Add copyright headers, formatting cleanup.Jeff Ames2009-04-0613-35/+306
* Update svn properties.Jeff Ames2009-04-067-247/+247
* Thank you, Intimidated, for a patch too fix the movement animation handlingMelanie Thielker2009-04-061-43/+183
* * Implements World.Parcels[] array for MRM scripting.Adam Frisby2009-04-067-4/+79
* * Adds AutoOAR module, this will automatically OAR your regions every 20 minu...Adam Frisby2009-04-062-0/+77
* Changed the asynchronous call to get inventory in HG, so that it properly rep...diva2009-04-053-41/+68