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* * Resize terrain heightmap info going to ODE to double the resolution. Teravus Ovares2007-12-031-8/+60
* Some refactoringMW2007-12-031-7/+9
* Applied patch from mantis issue #110 (with one or two tiny changes) , thanks ...MW2007-12-031-0/+9
* minor meaningless changesJeff Ames2007-12-033-49/+32
* * Moved XMLRPC Controller to a Application Plugin. Requires testing.Adam Frisby2007-12-032-126/+5
* * Applied a few commits left on my laptop to OpenSimController.Adam Frisby2007-12-031-9/+11
* Just for Cfk!MW2007-12-021-1/+1
* Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...MW2007-12-022-0/+3
* Added some error handling (and console output) to BaseHttpServer.MW2007-12-023-15/+11
* Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...MW2007-12-023-30/+97
* Some refactoring , mainly on Inventory code. MW2007-12-021-1/+1
* Rezzing multiple copies of a inventory prim should now work.MW2007-12-012-0/+12
* attempt to fix sitting-related bugs #3 and #67Jeff Ames2007-12-011-14/+17
* Due to popular demand, a rezzed prim should no longer delete the original inv...MW2007-12-011-2/+2
* Initial working Grid Inventory server. Only been tested on a very small grid,...MW2007-12-013-17/+100
* Attempted fix for mantis issue# 66MW2007-12-011-2/+11
* small bit of refactoringMW2007-12-011-1/+11
* the fix, so that trunk works againMW2007-12-012-5/+1
* Part 1 of a commit. This revision will not compile, part 2 will be added in a...MW2007-12-014-26/+72
* mod packetqueue to use the throttle class containerSean Dague2007-11-301-75/+52
* the packet throttle stuff is duped enough that aSean Dague2007-11-301-0/+95
* starting to fill out PacketQueue, refactoring as I go. ThisSean Dague2007-11-301-0/+252
* Patch for mantis 0000015: Textures don't display in the objectSean Dague2007-11-302-4/+20
* *Refactored the initial raytracer so it doesn't use the Parent reference.Teravus Ovares2007-11-303-23/+48
* added support for a console command script to be ran every 20 minutes (will m...MW2007-11-301-0/+20
* small change to OnSceneGroupMove event (in SceneEvents.cs)MW2007-11-302-10/+14
* * Refactored away permissions and physics flag duplicationslbsa712007-11-301-31/+5
* * Made RegionUp virtuallbsa712007-11-301-1/+1
* * Removed permissions flag appliance from Xml deserializationlbsa712007-11-305-48/+66
* * Extended our semi-stupid implementation of in world object permissions to s...Teravus Ovares2007-11-306-13/+206
* * Temporary fix for 'User already online' issue in standalone mode.Teravus Ovares2007-11-302-1/+12
* add a few more parens to make sure that throttling conditionSean Dague2007-11-291-1/+1
* * Fixed neighbour range buglbsa712007-11-299-58/+57
* * Thanks to _SomeOne_, Server side permissions on object editing. Be aware, ...Teravus Ovares2007-11-293-90/+108
* *Added more information about the sim that you're connecting to in remoting d...Teravus Ovares2007-11-291-5/+15
* * Added a 50 second restart notify timer that gets reset when new regions com...Teravus Ovares2007-11-292-28/+32
* * minor refactoringslbsa712007-11-292-7/+7
* * Locking on local scope variable does not make sense - every thread will hav...lbsa712007-11-291-28/+22
* Changed to doing only 1 request to the grid server from main map. Hopefully w...Brian McBee2007-11-291-9/+1
* * Fixed about 7 issues with restarting sims and resolved interRegion comms is...Teravus Ovares2007-11-295-133/+205
* I believe this turns throttling back on. I had expectedSean Dague2007-11-281-8/+8
* merged ClientView into a non partial class. WillSean Dague2007-11-285-3246/+3090
* Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...MW2007-11-285-36/+30
* * Disambiguation in the 'sim is restarting message' that tells you 'which' si...Teravus Ovares2007-11-281-2/+2
* * Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2007-11-2810-43/+147
* build ThrottleCheck function to clear up bits of the throttleSean Dague2007-11-271-71/+27
* moved out nested class to it's own fileSean Dague2007-11-272-15/+44
* some variable renames to help me read the throttle codeSean Dague2007-11-273-68/+68
* Fixed bug, where the clients in a region weren't told to kill a user's avatar...MW2007-11-272-0/+12
* Remove unused function, one less warningSean Dague2007-11-271-7/+0