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* Thank you, Kiryu for a patch to fix out of sync error in UDP serverCharles Krinke2007-12-171-15/+7
* * Hack to make sim saving terrain more friendly to larger parcel selection mo...Teravus Ovares2007-12-171-0/+5
* *Land has now been linked to the StorageManager. Next step is to fill in the ...mingchen2007-12-178-58/+136
* Again, thanks to Alondria for:Charles Krinke2007-12-175-20/+71
* The "Got a packet from an invalid client" has served its purposeCharles Krinke2007-12-171-1/+2
* *Access/Ban list now copies correctly to a new parcel after a subdivision occ...mingchen2007-12-161-0/+10
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-165-7/+158
* * Beating on the head that is terrain editing.Teravus Ovares2007-12-152-10/+80
* Put out a more comprehensible message when user authentication fails than the...Justin Clarke Casey2007-12-151-4/+8
* * Make inventory operations sync rather than async. This is to alleviate rac...Justin Clarke Casey2007-12-152-29/+13
* * Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares2007-12-152-5/+8
* Thanks again to Alondria for adding: math support forCharles Krinke2007-12-153-63/+181
* * some work on not storing the circuitPack (bad thing if we're going to reuse...lbsa712007-12-153-127/+124
* * Added an Avatar control tweak that disables the PID controller in certain c...Teravus Ovares2007-12-152-21/+55
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-155-4/+78
* * Tweaked the sim stats so that when a sim is catching up it reports on the s...Teravus Ovares2007-12-141-2/+26
* make a change to make it possible to get access to the DefaultConfigSean Dague2007-12-141-14/+16
* * Fixed a cause of an ODE 'invalid operation for locked space 'Teravus Ovares2007-12-141-15/+15
* Again, thanks to Alondria for: adding llGetTime, llResetTime, and llGetAndRes...Charles Krinke2007-12-142-8/+10
* Another addition to Inventory debug output.MW2007-12-141-1/+1
* more inventory debugging output added to region server.MW2007-12-141-1/+3
* Added some extra debug console output to Inventory Server and region OGS1 inv...MW2007-12-141-8/+10
* * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST c...Teravus Ovares2007-12-141-3/+3
* Added copyright notice.Jeff Ames2007-12-141-0/+28
* * Added Active(physical) object count to the SimStatsReporterTeravus Ovares2007-12-144-8/+48
* From Michael Osias (IBM)Sean Dague2007-12-135-17/+51
* Enabled the sit_ground animation. The sit state is not properly set, but it ...Jeff Ames2007-12-132-8/+1
* Added placeholder for sitting on ground support. Doesn't work yet.Jeff Ames2007-12-131-2/+9
* Minor cleanupJeff Ames2007-12-136-17/+3
* * Debugging Shapelbsa712007-12-133-6/+4
* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-133-76/+27
* From Michael Osias (IBM)Sean Dague2007-12-127-123/+384
* Thanks to Alondria for:Charles Krinke2007-12-122-14/+21
* remove another partial class, and map another class back to a real fileSean Dague2007-12-122-27/+26
* * In our quest for sim heartbeat stats, we're a touch closer to accurate obje...Teravus Ovares2007-12-123-10/+15
* Thanks to Alondria for: Adding vector->string and rotation->string,Charles Krinke2007-12-122-77/+143
* couple of small fixes.MW2007-12-122-38/+38
* * Fixed a catch error.Teravus Ovares2007-12-121-1/+1
* * Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares2007-12-123-7/+24
* * Fixed agent counts on the Simulator stats paneTeravus Ovares2007-12-121-1/+1
* * Killed hard coded heart after stats updateTeravus Ovares2007-12-121-2/+9
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-1210-34/+335
* * Temporarily sisabled neighbour cache for regions in the SceneCommunicationS...Teravus Ovares2007-12-121-0/+5
* * Start listening for client connections immediately after a region initializ...Teravus Ovares2007-12-124-15/+34
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-112-4/+11
* debug to catch any users of the stop interfaceSean Dague2007-12-111-1/+1
* consolidate client view exit paths, this seems toSean Dague2007-12-112-37/+33
* * Added some locking to help race conditions in the neighbors listsTeravus Ovares2007-12-111-30/+42
* force a flush before client shutdown, so no important packets are lostSean Dague2007-12-112-7/+48
* minor restructure of ClientView.cs to get all the attributesSean Dague2007-12-111-105/+93