Commit message (Collapse) | Author | Age | Files | Lines | |
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* | preliminary inter region communications (between regions in different ↵ | MW | 2007-07-10 | 2 | -9/+89 |
| | | | | | | | | instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible. | ||||
* | Fixed the crashing when trying to look at the map in grid mode. Although the ↵ | MW | 2007-07-10 | 1 | -10/+13 |
| | | | | textures for the regions don't seem to show up, about to look into that. | ||||
* | Gird mode in sugilite should now work in so far as you should be able to ↵ | MW | 2007-07-10 | 14 | -102/+133 |
| | | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server. | ||||
* | * LLSDStreamhandler now works. | lbsa71 | 2007-07-09 | 2 | -16/+18 |
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* | * some follow up renaming of members et c. | lbsa71 | 2007-07-09 | 7 | -13/+17 |
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* | * Introduced ClientManager for great justice. | lbsa71 | 2007-07-09 | 6 | -59/+62 |
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* | Re-applied dalien patch (#175) and included bin\data with avataranimations.xml | lbsa71 | 2007-07-09 | 2 | -4/+44 |
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* | Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. | MW | 2007-07-09 | 12 | -64/+60 |
| | | | | | Disabled CAPS asset uploading as it seems it now crashes the server. | ||||
* | * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵ | Adam Frisby | 2007-07-09 | 7 | -2/+138 |
| | | | | could be done so. In practice, more work needs to be done. | ||||
* | * reverted rev 1200 waiting for info re animations.xml | lbsa71 | 2007-07-08 | 2 | -44/+4 |
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* | Applied animations patch (#175) submitted by dalien | lbsa71 | 2007-07-08 | 2 | -4/+44 |
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* | * By popular demand, all generated build files are now deleted. Somebody ↵ | lbsa71 | 2007-07-08 | 38 | -3412/+0 |
| | | | | should make sure the wiki is updated. | ||||
* | * Bugfix with instant message handlers. Looking at implementing grid IM ↵ | Adam Frisby | 2007-07-08 | 1 | -4/+10 |
| | | | | server, ideally using a known scalable infrastructure. | ||||
* | * Missed a line - IM support in local simulator should now work. | Adam Frisby | 2007-07-08 | 1 | -1/+1 |
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* | * Added instant message support for the local region. Grid support forthcoming. | Adam Frisby | 2007-07-08 | 4 | -0/+64 |
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* | * Updating prebuild | Adam Frisby | 2007-07-08 | 14 | -69/+64 |
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* | *Fixed several bugs that crashed the viewer and opensim server when logging ↵ | mingchen | 2007-07-06 | 4 | -17/+24 |
| | | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story | ||||
* | *Fixed 2 small references to localhost which has some conflicts when resolving. | mingchen | 2007-07-06 | 1 | -1/+1 |
| | | | | | *Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen | ||||
* | *Fixed crash of OpenSim client when in grid mode from a recent commit | mingchen | 2007-07-05 | 1 | -2/+2 |
| | | | | | *The XML issue is now fixed (yay lbsa71) -- but I am still getting a "login packet never received", but that is probably an issue on my end, and not it the code | ||||
* | Fixed rotation editing of individual prims in a group. I think positioning ↵ | MW | 2007-07-05 | 3 | -11/+70 |
| | | | | and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work. | ||||
* | *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData) | mingchen | 2007-07-05 | 14 | -37/+38 |
| | | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message | ||||
* | * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵ | Adam Frisby | 2007-07-05 | 1 | -70/+78 |
| | | | | OnNewPresence events. | ||||
* | * Java engine fully back in Sugilite | Adam Frisby | 2007-07-05 | 5 | -48/+75 |
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* | * Added Java support back into Sugilite (although it still needs a calling ↵ | Adam Frisby | 2007-07-05 | 30 | -43/+2044 |
| | | | | host to be added). | ||||
* | A bit more work on Building tools/support. | MW | 2007-07-04 | 15 | -67/+273 |
| | | | | | updated Axiom.MathLib.dll. | ||||
* | * re-fixed the utf-16 bug in xmlRpcResponse serialization | lbsa71 | 2007-07-04 | 7 | -68/+84 |
| | | | | | | | * added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling | ||||
* | * Removed AssetHttpServer, using BaseHttpServer instead | lbsa71 | 2007-07-04 | 2 | -43/+62 |
| | | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies | ||||
* | * Added StreamHandler support | lbsa71 | 2007-07-04 | 1 | -20/+27 |
| | | | | | | | | | * Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type | ||||
* | Grid Servers: | Adam Frisby | 2007-07-04 | 1 | -0/+3 |
| | | | | | | | | | * Sugilite grid server now works with older regions properly (using it on deepgrid for testing) * Sugilite user server still broken with sugilite region server * Reduced the number of compiler warnings to zero Region Servers: * Added debug information to OGS1 Comms to help debug user server connectivity issues. | ||||
* | * More cleaning - Sugilite now only has build errors for "value is never ↵ | Adam Frisby | 2007-07-04 | 5 | -4/+17 |
| | | | | used" properties (which I presume will be filled in over time) | ||||
* | * Cleaning - attempting to get compiler warnings back down to zero. | Adam Frisby | 2007-07-04 | 5 | -14/+17 |
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* | Today's work on Building support/tools. Think I am slowly getting there. | MW | 2007-07-03 | 10 | -56/+319 |
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* | *Removed GridInfo class as it has been previously replaced with the much ↵ | mingchen | 2007-07-03 | 4 | -10/+19 |
| | | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work! | ||||
* | *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵ | mingchen | 2007-07-03 | 1 | -1/+1 |
| | | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1) | ||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 88 | -641/+366 |
| | | | | | * added some licensing info | ||||
* | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵ | lbsa71 | 2007-07-03 | 5 | -23/+70 |
| | | | | guru approval. | ||||
* | You can now substitute %name% in the filename argument for terrain save & ↵ | Adam Frisby | 2007-07-02 | 2 | -2/+4 |
| | | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) | ||||
* | Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly | Adam Frisby | 2007-07-02 | 2 | -21/+13 |
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* | *OGS1 Key2Name/Name2Key works | mingchen | 2007-07-02 | 1 | -11/+11 |
| | | | | | *OGS1 doesnt crash on startup anymore | ||||
* | * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) | lbsa71 | 2007-07-02 | 3 | -0/+14 |
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* | Applied Darok's PhysicsVector ToString patch | MW | 2007-07-02 | 1 | -0/+5 |
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* | * Added "HiRAW" mode export for generating as precise outputs as possible in ↵ | Adam Frisby | 2007-07-02 | 1 | -1/+80 |
| | | | | the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. | ||||
* | * Started working on LlsdMethod for BaseHttpServer | lbsa71 | 2007-07-02 | 1 | -1/+9 |
| | | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name. | ||||
* | * Added support for SL-style RAW export similar to the official simulators ↵ | Adam Frisby | 2007-07-02 | 1 | -0/+68 |
| | | | | operation (low resolution) | ||||
* | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 2007-07-02 | 5 | -47/+40 |
| | | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build | ||||
* | Just committing this because I want my commit to be on the front page of ↵ | MW | 2007-07-01 | 2 | -6/+15 |
| | | | | www.opensimulator.org rather than lbsa71's being there. | ||||
* | * removed try-catchall from scene constructor | lbsa71 | 2007-07-01 | 4 | -39/+52 |
| | | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though. | ||||
* | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 2007-07-01 | 5 | -18/+125 |
| | | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | ||||
* | Can change the name and description of a prim. | MW | 2007-07-01 | 9 | -10/+109 |
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* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 16 | -637/+1036 |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. |